Files
Grinch-AP/worlds/stardew_valley/test/TestBundles.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

30 lines
1.2 KiB
Python

import unittest
from ..data.bundle_data import all_bundle_items_except_money, quality_crops_items_thematic
from ..strings.crop_names import Fruit
from ..strings.quality_names import CropQuality
class TestBundles(unittest.TestCase):
def test_all_bundle_items_have_3_parts(self):
for bundle_item in all_bundle_items_except_money:
with self.subTest(bundle_item.item_name):
self.assertGreater(len(bundle_item.item_name), 0)
self.assertGreater(bundle_item.amount, 0)
self.assertTrue(bundle_item.quality)
def test_quality_crops_have_correct_amounts(self):
for bundle_item in quality_crops_items_thematic:
with self.subTest(bundle_item.item_name):
name = bundle_item.item_name
if name == Fruit.sweet_gem_berry or name == Fruit.ancient_fruit:
self.assertEqual(bundle_item.amount, 1)
else:
self.assertEqual(bundle_item.amount, 5)
def test_quality_crops_have_correct_quality(self):
for bundle_item in quality_crops_items_thematic:
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.quality, CropQuality.gold)