Files
Grinch-AP/worlds/stardew_valley/test/assertion/rule_assert.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

18 lines
731 B
Python

from unittest import TestCase
from BaseClasses import CollectionState
from .rule_explain import explain
from ...stardew_rule import StardewRule, false_, MISSING_ITEM
class RuleAssertMixin(TestCase):
def assert_rule_true(self, rule: StardewRule, state: CollectionState):
self.assertTrue(rule(state), explain(rule, state))
def assert_rule_false(self, rule: StardewRule, state: CollectionState):
self.assertFalse(rule(state), explain(rule, state, expected=False))
def assert_rule_can_be_resolved(self, rule: StardewRule, complete_state: CollectionState):
self.assertNotIn(MISSING_ITEM, repr(rule))
self.assertTrue(rule is false_ or rule(complete_state), explain(rule, complete_state))