mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00

Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
18 lines
731 B
Python
18 lines
731 B
Python
from unittest import TestCase
|
|
|
|
from BaseClasses import CollectionState
|
|
from .rule_explain import explain
|
|
from ...stardew_rule import StardewRule, false_, MISSING_ITEM
|
|
|
|
|
|
class RuleAssertMixin(TestCase):
|
|
def assert_rule_true(self, rule: StardewRule, state: CollectionState):
|
|
self.assertTrue(rule(state), explain(rule, state))
|
|
|
|
def assert_rule_false(self, rule: StardewRule, state: CollectionState):
|
|
self.assertFalse(rule(state), explain(rule, state, expected=False))
|
|
|
|
def assert_rule_can_be_resolved(self, rule: StardewRule, complete_state: CollectionState):
|
|
self.assertNotIn(MISSING_ITEM, repr(rule))
|
|
self.assertTrue(rule is false_ or rule(complete_state), explain(rule, complete_state))
|