Files
Grinch-AP/worlds/stardew_valley/test/long/TestPreRolledRandomness.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

26 lines
1.1 KiB
Python

from BaseClasses import get_seed
from .. import SVTestCase
from ..assertion import WorldAssertMixin
from ... import options
class TestGeneratePreRolledRandomness(WorldAssertMixin, SVTestCase):
def test_given_pre_rolled_difficult_randomness_when_generate_then_basic_checks(self):
if self.skip_long_tests:
return
choices = {
options.EntranceRandomization.internal_name: options.EntranceRandomization.option_buildings,
options.BundleRandomization.internal_name: options.BundleRandomization.option_remixed,
options.BundlePrice.internal_name: options.BundlePrice.option_maximum
}
num_tests = 1000
for i in range(num_tests):
seed = get_seed() # Put seed in parameter to test
with self.solo_world_sub_test(f"Entrance Randomizer and Remixed Bundles",
choices,
seed=seed,
world_caching=False) \
as (multiworld, _):
self.assert_basic_checks(multiworld)