41 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import typing
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| from dataclasses import dataclass
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| from Options import Option, DefaultOnToggle, Choice, PerGameCommonOptions
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| 
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| 
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| class ExpandedPool(DefaultOnToggle):
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|     """Puts room clear drops and take any caves into the pool of items and locations."""
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|     display_name = "Expanded Item Pool"
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| 
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| 
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| class TriforceLocations(Choice):
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|     """Where Triforce fragments can be located. Note that Triforce pieces
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|     obtained in a dungeon will heal and warp you out, while overworld Triforce pieces obtained will appear to have
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|     no immediate effect. This is normal."""
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|     display_name = "Triforce Locations"
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|     option_vanilla = 0
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|     option_dungeons = 1
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|     option_anywhere = 2
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| 
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| 
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| class StartingPosition(Choice):
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|     """How easy is the start of the game.
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|     Safe means a weapon is guaranteed in Starting Sword Cave.
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|     Unsafe means that a weapon is guaranteed between Starting Sword Cave, Letter Cave, and Armos Knight.
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|     Dangerous adds these level locations to the unsafe pool (if they exist):
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| #       Level 1 Compass, Level 2 Bomb Drop (Keese), Level 3 Key Drop (Zols Entrance), Level 3 Compass
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|     Very Dangerous is the same as dangerous except it doesn't guarantee a weapon. It will only mean progression
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|     will be there in single player seeds. In multi worlds, however, this means all bets are off and after checking
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|     the dangerous spots, you could be stuck until someone sends you a weapon"""
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|     display_name = "Starting Position"
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|     option_safe = 0
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|     option_unsafe = 1
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|     option_dangerous = 2
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|     option_very_dangerous = 3
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| 
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| @dataclass
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| class TlozOptions(PerGameCommonOptions):
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|     ExpandedPool: ExpandedPool
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|     TriforceLocations: TriforceLocations
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|     StartingPosition: StartingPosition
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