Files
Grinch-AP/worlds/stardew_valley/test/mods/TestBiggerBackpack.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

53 lines
2.0 KiB
Python

from .. import SVTestBase
from ...mods.mod_data import ModNames
from ...options import Mods, BackpackProgression
class TestBiggerBackpackVanilla(SVTestBase):
options = {
BackpackProgression.internal_name: BackpackProgression.option_vanilla,
Mods.internal_name: ModNames.big_backpack
}
def test_no_backpack(self):
with self.subTest(check="no items"):
item_names = {item.name for item in self.multiworld.get_items()}
self.assertNotIn("Progressive Backpack", item_names)
with self.subTest(check="no locations"):
location_names = {location.name for location in self.multiworld.get_locations()}
self.assertNotIn("Large Pack", location_names)
self.assertNotIn("Deluxe Pack", location_names)
self.assertNotIn("Premium Pack", location_names)
class TestBiggerBackpackProgressive(SVTestBase):
options = {
BackpackProgression.internal_name: BackpackProgression.option_progressive,
Mods.internal_name: ModNames.big_backpack
}
def test_backpack(self):
with self.subTest(check="has items"):
item_names = [item.name for item in self.multiworld.get_items()]
self.assertEqual(item_names.count("Progressive Backpack"), 3)
with self.subTest(check="has locations"):
location_names = {location.name for location in self.multiworld.get_locations()}
self.assertIn("Large Pack", location_names)
self.assertIn("Deluxe Pack", location_names)
self.assertIn("Premium Pack", location_names)
class TestBiggerBackpackEarlyProgressive(TestBiggerBackpackProgressive):
options = {
BackpackProgression.internal_name: BackpackProgression.option_early_progressive,
Mods.internal_name: ModNames.big_backpack
}
def test_backpack(self):
super().test_backpack()
with self.subTest(check="is early"):
self.assertIn("Progressive Backpack", self.multiworld.early_items[1])