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										 |  |  | # Wargroove (Steam, Windows, Linux)
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										 |  |  | ## Where is the options page?
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										 |  |  | The [player options page for this game](../player-options) contains all the options you need to configure and export a | 
					
						
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										 |  |  | config file. | 
					
						
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							|  |  |  | ## What does randomization do to this game?
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							|  |  |  | This randomizer shuffles units, map events, factions and boosts. It features a custom, non-linear campaign where the  | 
					
						
							|  |  |  | final level and 3 branching paths are all available to the player from the start. The player cannot beat the final level  | 
					
						
							|  |  |  | without specific items scattered throughout the branching paths. Certain levels on these paths may require  | 
					
						
							|  |  |  | specific units or items in order to progress. | 
					
						
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							|  |  |  | ## What items and locations get shuffled?
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							|  |  |  | 1. Every buildable unit in the game (except for soldiers and dogs, which are free). | 
					
						
							|  |  |  | 2. Commanders available to certain factions. If the player acquires the Floran Commanders, they can select any commander | 
					
						
							|  |  |  | from that faction. | 
					
						
							|  |  |  | 3. Income and Commander Defense boosts that provide the player with extra income or extra commander defense. | 
					
						
							|  |  |  | 4. Special map events like the Eastern Bridges or the Southern Walls, which unlock certain locations in certain levels. | 
					
						
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							|  |  |  | ## Which items can be in another player's world?
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							|  |  |  | Any of the above items can be in another player's world. | 
					
						
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							|  |  |  | ## When the player receives an item, what happens?
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										 |  |  | When the player receives an item, a message will appear in Wargroove with the item name and sender name, once an action | 
					
						
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										 |  |  | is taken in game. | 
					
						
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							|  |  |  | ## What is the goal of this game when randomized?
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							|  |  |  | The goal is to beat the level titled `The End` by finding the `Final Bridges`, `Final Walls`, and `Final Sickle`. | 
					
						
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							|  |  |  | ## Unique Local Commands
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							|  |  |  | The following commands are only available when using the WargrooveClient to play with Archipelago. | 
					
						
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							|  |  |  | - `/resync` Manually trigger a resync. | 
					
						
							|  |  |  | - `/commander` Set the current commander to the given commander. | 
					
						
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										 |  |  | - `/deathlink` Toggle deathlink between On and Off. | 
					
						
							|  |  |  | - `/sacrifice_summon` Toggle sacrificing and summoning units between On and Off. |