2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								#!/usr/bin/python3  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  Utils  import  output_path  
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								import  argparse ,  os . path ,  json ,  sys ,  shutil ,  copy ,  requests  
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-08 16:52:34 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								from  . rando . RandoSettings  import  RandoSettings ,  GraphSettings  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . rando . RandoExec  import  RandoExec  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . graph . graph_utils  import  GraphUtils ,  getAccessPoint  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . utils . parameters  import  Controller ,  easy ,  medium ,  hard ,  harder ,  hardcore ,  mania ,  infinity ,  text2diff ,  appDir  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . rom . rom_patches  import  RomPatches  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . rom . rompatcher  import  RomPatcher  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . utils . utils  import  PresetLoader ,  loadRandoPreset ,  getDefaultMultiValues ,  getPresetDir  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . utils . version  import  displayedVersion  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . utils . doorsmanager  import  DoorsManager  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . logic . logic  import  Logic  
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								from  . utils . objectives  import  Objectives  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . utils . utils  import  dumpErrorMsg  
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-08 16:52:34 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								from  . utils  import  log  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . Options  import  StartLocation  
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# we need to know the logic before doing anything else  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								def  getLogic ( ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    # check if --logic is there 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    logic  =  ' vanilla ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    for  i ,  param  in  enumerate ( sys . argv ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  param  ==  ' --logic '  and  i + 1  <  len ( sys . argv ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            logic  =  sys . argv [ i + 1 ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  logic 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Logic . factory ( getLogic ( ) )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								defaultMultiValues  =  getDefaultMultiValues ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								speeds  =  defaultMultiValues [ ' progressionSpeed ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								energyQties  =  defaultMultiValues [ ' energyQty ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								progDiffs  =  defaultMultiValues [ ' progressionDifficulty ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								morphPlacements  =  defaultMultiValues [ ' morphPlacement ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								majorsSplits  =  defaultMultiValues [ ' majorsSplit ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								gravityBehaviours  =  defaultMultiValues [ ' gravityBehaviour ' ]  
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								objectives  =  defaultMultiValues [ ' objective ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								tourians  =  defaultMultiValues [ ' tourian ' ]  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								areaRandomizations  =  defaultMultiValues [ ' areaRandomization ' ]  
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								def  randomMulti ( args ,  param ,  defaultMultiValues ,  random ) :  
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								    value  =  args [ param ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    isRandom  =  False 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    if  value  ==  " random " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        isRandom  =  True 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  args [ param + " List " ]  is  not  None : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            # use provided list 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            choices  =  args [ param + " List " ] . split ( ' , ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            value  =  random . choice ( choices ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            # use default list 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            value  =  random . choice ( defaultMultiValues ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  ( isRandom ,  value ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								def  dumpErrorMsgs ( outFileName ,  msgs ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    dumpErrorMsg ( outFileName ,  joinErrorMsgs ( msgs ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								def  joinErrorMsgs ( msgs ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  ' \n ' . join ( msgs ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								def  restricted_float ( x ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    x  =  float ( x ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    if  x  <  0.0  or  x  >  9.0 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        raise  argparse . ArgumentTypeError ( " %r  not in range [1.0, 9.0] " % ( x , ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  x 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								def  to_pascal_case_with_space ( snake_str ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  snake_str . replace ( " _ " ,  "   " ) . title ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  VariaRandomizer :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser  =  argparse . ArgumentParser ( description = " Random Metroid Randomizer " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --param ' ,  ' -p ' ,  help = " the input parameters " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        default = None ,  dest = ' paramsFileName ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --dir ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " output directory for ROM and dot files " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' directory ' ,  nargs = ' ? ' ,  default = ' . ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --dot ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " generate dot file with area graph " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        action = ' store_true ' , dest = ' dot ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --area ' ,  help = " area mode " , 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                        dest = ' area ' ,  nargs = ' ? ' ,  const = True ,  choices = [ " random " ] + areaRandomizations ,  default = ' off ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --areaList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' areaList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --areaLayoutBase ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " use simple layout patch for area mode " ,  action = ' store_true ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' areaLayoutBase ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --escapeRando ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " Randomize the escape sequence " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' escapeRando ' ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --noRemoveEscapeEnemies ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " Do not remove enemies during escape sequence " ,  action = ' store_true ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' noRemoveEscapeEnemies ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --bosses ' ,  help = " randomize bosses " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' bosses ' ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --minimizer ' ,  help = " minimizer mode: area and boss mixed together. arg is number of non boss locations " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' minimizerN ' ,  nargs = ' ? ' ,  const = 35 ,  default = None , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ str ( i )  for  i  in  range ( 30 , 101 ) ] + [ " random " ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --startLocation ' ,  help = " Name of the Access Point to start from " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' startLocation ' ,  nargs = ' ? ' ,  default = " Landing Site " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ ' random ' ]  +  GraphUtils . getStartAccessPointNames ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --startLocationList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' startLocationList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --debug ' ,  ' -d ' ,  help = " activate debug logging " ,  dest = ' debug ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        action = ' store_true ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --maxDifficulty ' ,  ' -t ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " the maximum difficulty generated seed will be for given parameters " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' maxDifficulty ' ,  nargs = ' ? ' ,  default = None , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ ' easy ' ,  ' medium ' ,  ' hard ' ,  ' harder ' ,  ' hardcore ' ,  ' mania ' ,  ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --minDifficulty ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " the minimum difficulty generated seed will be for given parameters (speedrun prog speed required) " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' minDifficulty ' ,  nargs = ' ? ' ,  default = None , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ ' easy ' ,  ' medium ' ,  ' hard ' ,  ' harder ' ,  ' hardcore ' ,  ' mania ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --seed ' ,  ' -s ' ,  help = " randomization seed to use " ,  dest = ' seed ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        nargs = ' ? ' ,  default = 0 ,  type = int ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --rom ' ,  ' -r ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " the vanilla ROM " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' rom ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --output ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " to choose the name of the generated json (for the webservice) " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' output ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --preset ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " the name of the preset (for the webservice) " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' preset ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --patch ' ,  ' -c ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " optional patches to add " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' patches ' ,  nargs = ' ? ' ,  default = [ ] ,  action = ' append ' , 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                        choices = [ ' itemsounds.ips ' ,  ' random_music.ips ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                 ' fast_doors.ips ' ,  ' elevators_speed.ips ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                 ' spinjumprestart.ips ' ,  ' rando_speed.ips ' ,  ' No_Music ' ,  ' AimAnyButton.ips ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                 ' max_ammo_display.ips ' ,  ' supermetroid_msu1.ips ' ,  ' Infinite_Space_Jump ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                 ' refill_before_save.ips ' ,  ' relaxed_round_robin_cf.ips ' ] ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --missileQty ' ,  ' -m ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " quantity of missiles " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' missileQty ' ,  nargs = ' ? ' ,  default = 3 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        type = restricted_float ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --superQty ' ,  ' -q ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " quantity of super missiles " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' superQty ' ,  nargs = ' ? ' ,  default = 2 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        type = restricted_float ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --powerBombQty ' ,  ' -w ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " quantity of power bombs " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' powerBombQty ' ,  nargs = ' ? ' ,  default = 1 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        type = restricted_float ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --minorQty ' ,  ' -n ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " quantity of minors " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' minorQty ' ,  nargs = ' ? ' ,  default = 100 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ str ( i )  for  i  in  range ( 0 , 101 ) ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --energyQty ' ,  ' -g ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " quantity of ETanks/Reserve Tanks " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' energyQty ' ,  nargs = ' ? ' ,  default = ' vanilla ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = energyQties  +  [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --energyQtyList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' energyQtyList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --strictMinors ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " minors quantities values will be strictly followed instead of being probabilities " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' strictMinors ' ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --majorsSplit ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " how to split majors/minors: Full, FullWithHUD, Major, Chozo, Scavenger " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' majorsSplit ' ,  nargs = ' ? ' ,  choices = majorsSplits  +  [ ' random ' ] ,  default = ' Full ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --majorsSplitList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' majorsSplitList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --scavNumLocs ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " For Scavenger split, number of major locations in the mandatory route " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' scavNumLocs ' ,  nargs = ' ? ' ,  default = 10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ " 0 " ] + [ str ( i )  for  i  in  range ( 4 , 17 ) ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --scavRandomized ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " For Scavenger split, decide whether mandatory major locs will have non-vanilla items " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' scavRandomized ' ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --suitsRestriction ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " no suits in early game " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' suitsRestriction ' ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --morphPlacement ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " morph placement " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' morphPlacement ' ,  nargs = ' ? ' ,  default = ' early ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = morphPlacements  +  [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --morphPlacementList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' morphPlacementList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --hideItems ' ,  help = " Like in dessy ' s rando hide half of the items " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = " hideItems " ,  nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --progressionSpeed ' ,  ' -i ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " progression speed, from  "  +  str ( speeds )  +  " .  ' random '  picks a random speed from these. Pick a random speed from a subset using comma-separated values, like  ' slow,medium,fast ' . " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' progressionSpeed ' ,  nargs = ' ? ' ,  default = ' medium ' ,  choices = speeds + [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --progressionSpeedList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' progressionSpeedList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --progressionDifficulty ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' progressionDifficulty ' ,  nargs = ' ? ' ,  default = ' normal ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = progDiffs  +  [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --progressionDifficultyList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' progressionDifficultyList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --superFun ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " randomly remove major items from the pool for maximum enjoyment " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' superFun ' ,  nargs = ' ? ' ,  default = [ ] ,  action = ' append ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = [ ' Movement ' ,  ' Combat ' ,  ' Suits ' ,  ' MovementRandom ' ,  ' CombatRandom ' ,  ' SuitsRandom ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --animals ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " randomly change the save the animals room " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' animals ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --nolayout ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " do not include total randomizer layout patches " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' noLayout ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --gravityBehaviour ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " varia/gravity suits behaviour " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' gravityBehaviour ' ,  nargs = ' ? ' ,  default = ' Balanced ' ,  choices = gravityBehaviours + [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --gravityBehaviourList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' gravityBehaviourList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --nerfedCharge ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " apply nerfed charge patch " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' nerfedCharge ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --novariatweaks ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " do not include VARIA randomizer tweaks " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' noVariaTweaks ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --controls ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " specify controls, comma-separated, in that order: Shoot,Jump,Dash,ItemSelect,ItemCancel,AngleUp,AngleDown. Possible values: A,B,X,Y,L,R,Select,None " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' controls ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --moonwalk ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " Enables moonwalk by default " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' moonWalk ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --runtime ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " Maximum runtime limit in seconds. If 0 or negative, no runtime limit. Default is 30. " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' runtimeLimit_s ' ,  nargs = ' ? ' ,  default = 30 ,  type = int ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --race ' ,  help = " Race mode magic number, between 1 and 65535 " ,  dest = ' raceMagic ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        type = int ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --vcr ' ,  help = " Generate VCR output file " ,  dest = ' vcr ' ,  action = ' store_true ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --ext_stats ' ,  help = " dump extended stats SQL " ,  nargs = ' ? ' ,  default = None ,  dest = ' extStatsFilename ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --randoPreset ' ,  help = " rando preset file " ,  dest = " randoPreset " ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --fakeRandoPreset ' ,  help = " for prog speed stats " ,  dest = " fakeRandoPreset " ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --plandoRando ' ,  help = " json string with already placed items/locs " ,  dest = " plandoRando " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --jm, ' ,  help = " display data used by jm for its stats " ,  dest = ' jm ' ,  action = ' store_true ' ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --doorsColorsRando ' ,  help = ' randomize color of colored doors ' ,  dest = ' doorsColorsRando ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --allowGreyDoors ' ,  help = ' add grey color in doors colors pool ' ,  dest = ' allowGreyDoors ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --logic ' ,  help = ' logic to use ' ,  dest = ' logic ' ,  nargs = ' ? ' ,  default = " varia " ,  choices = [ " varia " ,  " rotation " ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --hud ' ,  help = ' Enable VARIA hud ' ,  dest = ' hud ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        nargs = ' ? ' ,  const = True ,  default = False ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								    parser . add_argument ( ' --objective ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        help = " objectives to open G4 " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' objective ' ,  nargs = ' ? ' ,  default = [ ] ,  action = ' append ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = Objectives . getAllGoals ( ) + [ " random " ] + [ str ( i )  for  i  in  range ( 6 ) ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --objectiveList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' objectiveList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --tourian ' ,  help = " Tourian mode " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' tourian ' ,  nargs = ' ? ' ,  default = ' Vanilla ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        choices = tourians + [ ' random ' ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    parser . add_argument ( ' --tourianList ' ,  help = " list to choose from when random " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        dest = ' tourianList ' ,  nargs = ' ? ' ,  default = None ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								    def  __init__ ( self ,  options ,  rom ,  player ,  seed ,  random ) : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        # parse args        
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . args  =  copy . deepcopy ( VariaRandomizer . parser . parse_args ( [ " --logic " ,  " varia " ] ) )  #dummy custom args to skip parsing _sys.argv while still get default values 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . player  =  player 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        self . random  =  random 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        args  =  self . args 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        args . rom  =  rom 
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        # args.startLocation = to_pascal_case_with_space(options.startLocation.current_key) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . output  is  None  and  args . rom  is  None : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            raise  Exception ( " Need --output or --rom parameter " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        elif  args . output  is  not  None  and  args . rom  is  not  None : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            raise  Exception ( " Can ' t have both --output and --rom parameters " ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  args . plandoRando  is  not  None  and  args . output  is  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            raise  Exception ( " plandoRando param requires output param " ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-03-25 14:30:38 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        log . init ( args . debug ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger  =  log . get ( ' Rando ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Logic . factory ( args . logic ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # service to force an argument value and notify it 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        argDict  =  vars ( args ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . forcedArgs  =  { } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . optErrMsgs  =  [  ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        optErrMsgs  =  self . optErrMsgs 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        def  forceArg ( arg ,  value ,  msg ,  altValue = None ,  webArg = None ,  webValue = None ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            okValues  =  [ value ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  altValue  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                okValues . append ( altValue ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  argDict [ arg ]  not  in  okValues : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                argDict [ arg ]  =  value 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                self . forcedArgs [ webArg  if  webArg  is  not  None  else  arg ]  =  webValue  if  webValue  is  not  None  else  value 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                # print(msg) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                # optErrMsgs.append(msg) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        preset  =  loadRandoPreset ( options ,  args ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        # use the skill preset from the rando preset 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  preset  is  not  None  and  preset  !=  ' custom '  and  preset  !=  ' varia_custom '  and  args . paramsFileName  is  None : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-08 16:52:34 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            args . paramsFileName  =  " / " . join ( ( appDir ,  getPresetDir ( preset ) ,  preset + " .json " ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        # if diff preset given, load it 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . paramsFileName  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            PresetLoader . factory ( args . paramsFileName ) . load ( self . player ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            preset  =  os . path . splitext ( os . path . basename ( args . paramsFileName ) ) [ 0 ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . preset  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                preset  =  args . preset 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  preset  ==  ' custom ' : 
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                PresetLoader . factory ( options . custom_preset . value ) . load ( self . player ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            elif  preset  ==  ' varia_custom ' : 
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                if  len ( options . varia_custom_preset . value )  ==  0 : 
							 
						 
					
						
							
								
									
										
										
										
											2022-07-14 03:37:45 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                    raise  Exception ( " varia_custom was chosen but varia_custom_preset is missing. " ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                url  =  ' https://randommetroidsolver.pythonanywhere.com/presetWebService ' 
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                preset_name  =  next ( iter ( options . varia_custom_preset . value ) ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                payload  =  ' {{ " preset " :  " {} " }} ' . format ( preset_name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                headers  =  { ' content-type ' :  ' application/json ' ,  ' Accept-Charset ' :  ' UTF-8 ' } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                response  =  requests . post ( url ,  data = payload ,  headers = headers ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  response . ok : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    PresetLoader . factory ( json . loads ( response . text ) ) . load ( self . player ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                else : 
							 
						 
					
						
							
								
									
										
										
										
											2021-12-08 09:27:58 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                    raise  Exception ( " Got error  {}   {}   {}  from trying to fetch varia custom preset named  {} " . format ( response . status_code ,  response . reason ,  response . text ,  preset_name ) ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                preset  =  ' default ' 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-08 16:52:34 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                PresetLoader . factory ( " / " . join ( ( appDir ,  getPresetDir ( ' casual ' ) ,  ' casual.json ' ) ) ) . load ( self . player ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " preset:  {} " . format ( preset ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        # Archipelago provides a seed for the multiworld. 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . seed  =  seed 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # # if no seed given, choose one 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # if args.seed == 0: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     self.seed = random.randrange(sys.maxsize) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # else: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     self.seed = args.seed 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " seed:  {} " . format ( self . seed ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . raceMagic  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . raceMagic  < =  0  or  args . raceMagic  > =  0x10000 : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                raise  Exception ( " Invalid magic " ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-12-10 09:29:59 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        # if no max diff, set it very high 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . maxDifficulty : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . maxDifficulty  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                diffs  =  [ ' easy ' ,  ' medium ' ,  ' hard ' ,  ' harder ' ,  ' hardcore ' ,  ' mania ' ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . maxDifficulty  =  text2diff [ random . choice ( diffs ) ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . maxDifficulty  =  text2diff [ args . maxDifficulty ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . maxDifficulty  =  infinity 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # same as solver, increase max difficulty 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        threshold  =  self . maxDifficulty 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        epsilon  =  0.001 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . maxDifficulty  < =  easy : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            threshold  =  medium  -  epsilon 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        elif  self . maxDifficulty  < =  medium : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            threshold  =  hard  -  epsilon 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        elif  self . maxDifficulty  < =  hard : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            threshold  =  harder  -  epsilon 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        elif  self . maxDifficulty  < =  harder : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            threshold  =  hardcore  -  epsilon 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        elif  self . maxDifficulty  < =  hardcore : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            threshold  =  mania  -  epsilon 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        maxDifficulty  =  threshold 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " maxDifficulty:  {} " . format ( self . maxDifficulty ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # handle random parameters with dynamic pool of values 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        ( _ ,  progSpeed )  =  randomMulti ( args . __dict__ ,  " progressionSpeed " ,  speeds ,  random ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ( _ ,  progDiff )  =  randomMulti ( args . __dict__ ,  " progressionDifficulty " ,  progDiffs ,  random ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ( majorsSplitRandom ,  args . majorsSplit )  =  randomMulti ( args . __dict__ ,  " majorsSplit " ,  majorsSplits ,  random ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ( _ ,  self . gravityBehaviour )  =  randomMulti ( args . __dict__ ,  " gravityBehaviour " ,  gravityBehaviours ,  random ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ( _ ,  args . tourian )  =  randomMulti ( args . __dict__ ,  " tourian " ,  tourians ,  random ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ( areaRandom ,  args . area )  =  randomMulti ( args . __dict__ ,  " area " ,  areaRandomizations ,  random ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        areaRandomization  =  args . area  in  [ ' light ' ,  ' full ' ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        lightArea  =  args . area  ==  ' light ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        if  args . minDifficulty : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            minDifficulty  =  text2diff [ args . minDifficulty ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  progSpeed  !=  " speedrun " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                optErrMsgs . append ( " Minimum difficulty setting ignored, as prog speed is not speedrun " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            minDifficulty  =  0 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  areaRandomization  ==  True  and  args . bosses  ==  True  and  args . minimizerN  is  not  None : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' majorsSplit ' ,  ' Full ' ,  " ' Majors Split '  forced to Full " ,  altValue = ' FullWithHUD ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . minimizerN  ==  " random " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . minimizerN  =  random . randint ( 30 ,  60 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                logger . debug ( " minimizerN:  {} " . format ( self . minimizerN ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . minimizerN  =  int ( args . minimizerN ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . minimizerN  =  None 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        doorsColorsRandom  =  False 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . doorsColorsRando  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            doorsColorsRandom  =  True 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . doorsColorsRando  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " doorsColorsRando:  {} " . format ( args . doorsColorsRando ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        bossesRandom  =  False 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . bosses  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            bossesRandom  =  True 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . bosses  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " bosses:  {} " . format ( args . bosses ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . escapeRando  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . escapeRando  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " escapeRando:  {} " . format ( args . escapeRando ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . suitsRestriction  !=  False  and  self . minimizerN  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' suitsRestriction ' ,  False ,  " ' Suits restriction '  forced to off " ,  webValue = ' off ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . suitsRestriction  ==  ' random ' : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  args . morphPlacement  ==  ' late '  and  areaRandomization  ==  True : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' suitsRestriction ' ,  False ,  " ' Suits restriction '  forced to off " ,  webValue = ' off ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                args . suitsRestriction  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " suitsRestriction:  {} " . format ( args . suitsRestriction ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . hideItems  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . hideItems  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . morphPlacement  ==  ' random ' : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  args . morphPlacementList  is  not  None : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                morphPlacements  =  args . morphPlacementList . split ( ' , ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . morphPlacement  =  random . choice ( morphPlacements ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # Scavenger Hunt constraints 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . majorsSplit  ==  ' Scavenger ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' progressionSpeed ' ,  ' speedrun ' ,  " ' Progression speed '  forced to speedrun " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            progSpeed  =  " speedrun " 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' hud ' ,  True ,  " ' VARIA HUD '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  not  GraphUtils . isStandardStart ( args . startLocation ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' startLocation ' ,  " Landing Site " ,  " Start Location forced to Landing Site because of Scavenger mode " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . morphPlacement  ==  ' late ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' morphPlacement ' ,  ' normal ' ,  " ' Morph Placement '  forced to normal instead of late " ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        # use escape rando for auto escape trigger 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . tourian  ==  ' Disabled ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' escapeRando ' ,  True ,  " ' Escape randomization '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' noRemoveEscapeEnemies ' ,  True ,  " Enemies enabled during escape sequence " ,  webArg = ' removeEscapeEnemies ' ,  webValue = ' off ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        # random fill makes certain options unavailable 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ( progSpeed  ==  ' speedrun '  or  progSpeed  ==  ' basic ' )  and  args . majorsSplit  !=  ' Scavenger ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' progressionDifficulty ' ,  ' normal ' ,  " ' Progression difficulty '  forced to normal " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            progDiff  =  args . progressionDifficulty 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " progressionDifficulty:  {} " . format ( progDiff ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . strictMinors  ==  ' random ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . strictMinors  =  bool ( random . getrandbits ( 1 ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # in plando rando we know that the start ap is ok 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  not  GraphUtils . isStandardStart ( args . startLocation )  and  args . plandoRando  is  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . majorsSplit  in  [ ' Major ' ,  " Chozo " ] : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' hud ' ,  True ,  " ' VARIA HUD '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' noVariaTweaks ' ,  False ,  " ' VARIA tweaks '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' noLayout ' ,  False ,  " ' Anti-softlock layout patches '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' suitsRestriction ' ,  False ,  " ' Suits restriction '  forced to off " ,  webValue = ' off ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' areaLayoutBase ' ,  False ,  " ' Additional layout patches for easier navigation '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            possibleStartAPs ,  reasons  =  GraphUtils . getPossibleStartAPs ( areaRandomization ,  self . maxDifficulty ,  args . morphPlacement ,  self . player ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            if  args . startLocation  ==  ' random ' : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                if  args . startLocationList  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    startLocationList  =  args . startLocationList . split ( ' , ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                    # intersection between user whishes and reality 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    possibleStartAPs  =  sorted ( list ( set ( possibleStartAPs ) . intersection ( set ( startLocationList ) ) ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    if  len ( possibleStartAPs )  ==  0 : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                        #optErrMsgs += ["%s : %s" % (apName, cause) for apName, cause in reasons.items() if apName in startLocationList] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        raise  Exception ( " Invalid start locations list with your settings. "  +  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                        " %s  :  %s "  %  ( apName ,  cause )  for  apName ,  cause  in  reasons . items ( )  if  apName  in  startLocationList ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        #dumpErrorMsgs(args.output, optErrMsgs) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                args . startLocation  =  random . choice ( possibleStartAPs ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            elif  args . startLocation  not  in  possibleStartAPs : 
							 
						 
					
						
							
								
									
										
										
										
											2022-01-05 14:15:19 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                args . startLocation  =  ' Landing Site ' 
							 
						 
					
						
							
								
									
										
										
										
											2024-08-31 07:49:33 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                options . start_location  =  StartLocation ( StartLocation . default ) 
							 
						 
					
						
							
								
									
										
										
										
											2022-01-05 14:15:19 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                #optErrMsgs.append('Invalid start location: {}.  {}'.format(args.startLocation, reasons[args.startLocation])) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                #optErrMsgs.append('Possible start locations with these settings: {}'.format(possibleStartAPs)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                #dumpErrorMsgs(args.output, optErrMsgs) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        ap  =  getAccessPoint ( args . startLocation ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ' forcedEarlyMorph '  in  ap . Start  and  ap . Start [ ' forcedEarlyMorph ' ]  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' morphPlacement ' ,  ' early ' ,  " ' Morph Placement '  forced to early for custom start location " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  progSpeed  ==  ' speedrun ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  args . morphPlacement  ==  ' late ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    forceArg ( ' morphPlacement ' ,  ' normal ' ,  " ' Morph Placement '  forced to normal instead of late " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                elif  ( not  GraphUtils . isStandardStart ( args . startLocation ) )  and  args . morphPlacement  !=  ' normal ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    forceArg ( ' morphPlacement ' ,  ' normal ' ,  " ' Morph Placement '  forced to normal for custom start location " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . majorsSplit  ==  ' Chozo '  and  args . morphPlacement  ==  " late " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' morphPlacement ' ,  ' normal ' ,  " ' Morph Placement '  forced to normal for Chozo " ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        #print("SEED: " + str(self.seed)) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # fill restrictions dict 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        restrictions  =  {  ' Suits '  :  args . suitsRestriction ,  ' Morph '  :  args . morphPlacement ,  " doors " :  " normal "  if  not  args . doorsColorsRando  else  " late "  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        restrictions [ ' MajorMinor ' ]  =  ' Full '  if  args . majorsSplit  ==  ' FullWithHUD '  else  args . majorsSplit 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  restrictions [ " MajorMinor " ]  ==  " Scavenger " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            scavNumLocs  =  int ( args . scavNumLocs ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  scavNumLocs  ==  0 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                scavNumLocs  =  random . randint ( 4 , 16 ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            restrictions [ " ScavengerParams " ]  =  { ' numLocs ' : scavNumLocs ,  ' vanillaItems ' : not  args . scavRandomized } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        restrictions [ " EscapeTrigger " ]  =  args . tourian  ==  ' Disabled ' 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        seedCode  =  ' X ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  majorsSplitRandom  ==  False : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  restrictions [ ' MajorMinor ' ]  ==  ' Full ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                seedCode  =  ' FX ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            elif  restrictions [ ' MajorMinor ' ]  ==  ' Chozo ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                seedCode  =  ' ZX ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            elif  restrictions [ ' MajorMinor ' ]  ==  ' Major ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                seedCode  =  ' MX ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            elif  restrictions [ ' MajorMinor ' ]  ==  ' Scavenger ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                seedCode  =  ' SX ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . bosses  ==  True  and  bossesRandom  ==  False : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            seedCode  =  ' B ' + seedCode 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . doorsColorsRando  ==  True  and  doorsColorsRandom  ==  False : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            seedCode  =  ' D ' + seedCode 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  areaRandomization  ==  True  and  areaRandom  ==  False : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            seedCode  =  ' A ' + seedCode 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        #fileName = 'VARIA_Randomizer_' + seedCode + str(seed) + '_' + preset 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #if args.progressionSpeed != "random": 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    fileName += "_" + args.progressionSpeed 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        self . fileName  =  output_path 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        seedName  =  self . fileName 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . directory  !=  ' . ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . fileName  =  args . directory  +  ' / '  +  self . fileName 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . noLayout  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ]  =  RomPatches . TotalBase . copy ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ]  =  RomPatches . Total . copy ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        RomPatches . ActivePatches [ self . player ] . remove ( RomPatches . BlueBrinstarBlueDoor ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        RomPatches . ActivePatches [ self . player ]  + =  GraphUtils . getGraphPatches ( args . startLocation ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . gravityBehaviour  !=  " Balanced " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . remove ( RomPatches . NoGravityEnvProtection ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . gravityBehaviour  ==  " Progressive " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . ProgressiveSuits ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . nerfedCharge  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . NerfedCharge ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . noVariaTweaks  ==  False : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ]  + =  RomPatches . VariaTweaks 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . minimizerN  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . NoGadoras ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  args . tourian  ==  ' Fast ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ]  + =  RomPatches . MinimizerTourian 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        elif  args . tourian  ==  ' Disabled ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . NoTourian ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ' relaxed_round_robin_cf.ips '  in  args . patches : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . RoundRobinCF ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        missileQty  =  float ( args . missileQty ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        superQty  =  float ( args . superQty ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        powerBombQty  =  float ( args . powerBombQty ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        minorQty  =  int ( args . minorQty ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . energyQty  =  args . energyQty 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  missileQty  <  1 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            missileQty  =  random . randint ( 1 ,  9 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  superQty  <  1 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            superQty  =  random . randint ( 1 ,  9 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  powerBombQty  <  1 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            powerBombQty  =  random . randint ( 1 ,  9 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  minorQty  <  1 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            minorQty  =  random . randint ( 25 ,  100 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . energyQty  ==  ' random ' : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  args . energyQtyList  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                energyQties  =  args . energyQtyList . split ( ' , ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            self . energyQty  =  random . choice ( energyQties ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  self . energyQty  ==  ' ultra sparse ' : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            # add nerfed rainbow beam patch 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . NerfedRainbowBeam ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        qty  =  { ' energy ' :  self . energyQty , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            ' minors ' :  minorQty , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            ' ammo ' :  {  ' Missile ' :  missileQty , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        ' Super ' :  superQty , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        ' PowerBomb ' :  powerBombQty  } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            ' strictMinors '  :  args . strictMinors  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " quantities:  {} " . format ( qty ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  len ( args . superFun )  >  0 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            superFun  =  [ ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            for  fun  in  args . superFun : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  fun . find ( ' Random ' )  !=  - 1 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    if  bool ( random . getrandbits ( 1 ) )  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        superFun . append ( fun [ 0 : fun . find ( ' Random ' ) ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    superFun . append ( fun ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            args . superFun  =  superFun 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        logger . debug ( " superFun:  {} " . format ( args . superFun ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ctrlButton  =  [ " A " ,  " B " ,  " X " ,  " Y " ,  " L " ,  " R " ,  " Select " ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ctrl  =  Controller . ControllerDict [ self . player ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . ctrlDict  =  {  getattr ( ctrl ,  button )  :  button  for  button  in  ctrlButton  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        args . moonWalk  =  ctrl . Moonwalk 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        plandoSettings  =  None 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        if  args . plandoRando  is  not  None : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            plandoRando  =  json . loads ( args . plandoRando ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' progressionSpeed ' ,  ' speedrun ' ,  " ' Progression Speed '  forced to speedrun " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            progSpeed  =  ' speedrun ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' majorsSplit ' ,  ' Full ' ,  " ' Majors Split '  forced to Full " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' morphPlacement ' ,  ' normal ' ,  " ' Morph Placement '  forced to normal " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            forceArg ( ' progressionDifficulty ' ,  ' normal ' ,  " ' Progression difficulty '  forced to normal " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            progDiff  =  ' normal ' 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            RomPatches . ActivePatches  =  plandoRando [ " patches " ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            DoorsManager . unserialize ( plandoRando [ " doors " ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            plandoSettings  =  { " locsItems " :  plandoRando [ ' locsItems ' ] ,  " forbiddenItems " :  plandoRando [ ' forbiddenItems ' ] } 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        randoSettings  =  RandoSettings ( self . maxDifficulty ,  progSpeed ,  progDiff ,  qty , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                    restrictions ,  args . superFun ,  args . runtimeLimit_s , 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                                    plandoSettings ,  minDifficulty ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        dotFile  =  None 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  areaRandomization  ==  True : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            if  args . dot  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                dotFile  =  args . directory  +  ' / '  +  seedName  +  ' .dot ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ]  + =  RomPatches . AreaBaseSet 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . areaLayoutBase  ==  False : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                RomPatches . ActivePatches [ self . player ]  + =  RomPatches . AreaComfortSet 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . doorsColorsRando  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            RomPatches . ActivePatches [ self . player ] . append ( RomPatches . RedDoorsMissileOnly ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        graphSettings  =  GraphSettings ( self . player ,  args . startLocation ,  areaRandomization ,  lightArea ,  args . bosses , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                    args . escapeRando ,  self . minimizerN ,  dotFile , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                    args . doorsColorsRando ,  args . allowGreyDoors ,  args . tourian , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                                    plandoRando [ " transitions " ]  if  plandoSettings  is  not  None  else  None ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  plandoSettings  is  None : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            DoorsManager . setDoorsColor ( self . player ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        self . escapeAttr  =  None 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        if  plandoSettings  is  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . objectivesManager  =  Objectives ( self . player ,  args . tourian  !=  ' Disabled ' ,  randoSettings ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            addedObjectives  =  0 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . majorsSplit  ==  " Scavenger " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . objectivesManager . setScavengerHunt ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                addedObjectives  =  1 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
											 
										
											
												SM: 0.4.1 Fixes and Additional Objective Options (#1859)
* first working (most of the time) progression generation for SM using VariaRandomizer's rules, items, locations and accessPoint (as regions)
* first working single-world randomized SM rom patches
* - SM now displays message when getting an item outside for someone else (fills ROM item table)
This is dependant on modifications done to sm_randomizer_rom project
* First working MultiWorld SM
* some missing things:
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
* replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better)
* - reenabled balancing
* post rebase fixes
* updated SmClient.py
* + added VariaRandomizer LICENSE
* + added sm_randomizer_rom project (which builds sm.ips)
* Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning
* properly revert change made to CollectionState and more cleaning
* Fixed multiworld support patch not working with VariaRandomizer's
* missing file commit
* Fixed syntax error in unused code to satisfy Linter
* Revert "Fixed multiworld support patch not working with VariaRandomizer's"
This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b.
* many fixes and improovement
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
* first working (most of the time) progression generation for SM using VariaRandomizer's rules, items, locations and accessPoint (as regions)
* first working single-world randomized SM rom patches
* - SM now displays message when getting an item outside for someone else (fills ROM item table)
This is dependant on modifications done to sm_randomizer_rom project
* First working MultiWorld SM
* some missing things:
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
* replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better)
* - reenabled balancing
* post rebase fixes
* updated SmClient.py
* + added VariaRandomizer LICENSE
* + added sm_randomizer_rom project (which builds sm.ips)
* Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning
* properly revert change made to CollectionState and more cleaning
* Fixed multiworld support patch not working with VariaRandomizer's
* missing file commit
* Fixed syntax error in unused code to satisfy Linter
* Revert "Fixed multiworld support patch not working with VariaRandomizer's"
This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b.
* many fixes and improovement
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
* Fixed multiworld support patch not working with VariaRandomizer's
Added stage_fill_hook to set morph first in progitempool
Added back VariaRandomizer's standard patches
* + added missing files from variaRandomizer project
* + added missing variaRandomizer files (custom sprites)
+ started integrating VariaRandomizer options (WIP)
* Some fixes for player and server name display
- fixed player name of 16 characters reading too far in SM client
- fixed 12 bytes SM player name limit (now 16)
- fixed server name not being displayed in SM when using server cheat ( now displays RECEIVED FROM ARCHIPELAGO)
- request: temporarly changed default seed names displayed in SM main menu to OWTCH
* Fixed Goal completion not triggering in smClient
* integrated VariaRandomizer's options into AP (WIP)
- startAP is working
- door rando is working
- skillset is working
* - fixed itemsounds.ips crash by always including nofanfare.ips into multiworld.ips (itemsounds is now always applied and "itemsounds" preset must always be "off")
* skillset are now instanced per player instead of being a singleton class
* RomPatches are now instanced per player instead of being a singleton class
* DoorManager is now instanced per player instead of being a singleton class
* - fixed the last bugs that prevented generation of >1 SM world
* fixed crash when no skillset preset is specified in randoPreset (default to "casual")
* maxDifficulty support and itemsounds removal
- added support for maxDifficulty
- removed itemsounds patch as its always applied from multiworld patch for now
* Fixed bad merge
* Post merge adaptation
* fixed player name length fix that got lost with the merge
* fixed generation with other game type than SM
* added default randoPreset json for SM in playerSettings.yaml
* fixed broken SM client following merge
* beautified json skillset presets
* Fixed ArchipelagoSmClient not building
* Fixed conflict between mutliworld patch and beam_doors_plms patch
- doorsColorsRando now working
* SM generation now outputs APBP
- Fixed paths for patches and presets when frozen
* added missing file and fixed multithreading issue
* temporarily set data_version = 0
* more work
- added support for AP starting items
- fixed client crash with gamemode being None
- patch.py "compatible_version" is now 3
* commited missing asm files
fixed start item reserve breaking game (was using bad write offset when patching)
* Nothing item are now handled game-side. the game will now skip displaying a message box for received Nothing item (but the client will still receive it).
fixed crash in SMClient when loosing connection to SNI
* fixed No Energy Item missing its ID
fixed Plando
* merge post fixes
* fixed start item Grapple, XRay and Reserve HUD, as well as graphic beams (except ice palette color)
* fixed freeze in blue brinstar caused by Varia's custom PLM not being filled with proper Multiworld PLM address (altLocsAddresses)
* fixed start item x-ray HUD display
* Fixed start items being sent by the server (is all handled in ROM)
Start items are now not removed from itempool anymore
Nothing Item is now local_items so no player will ever pickup Nothing. Doing so reduces contribution of this world to the Multiworld the more Nothing there is though.
Fixed crash (and possibly passing but broken) at generation where the static list of IPSPatches used by all SM worlds was being modified
* fixed settings that could be applied to any SM players
* fixed auth to server only using player name (now does as ALTTP to authenticate)
* - fixed End Credits broken text
* added non SM item name display
* added all supported SM options in playerSettings.yaml
* fixed locations needing a list of parent regions (now generate a region for each location with one-way exits to each (previously) parent region
did some cleaning (mainly reverts on unnecessary core classes
* minor setting fixes and tweaks
- merged Area and lightArea settings
- made missileQty, superQty and powerBombQty use value from 10 to 90 and divide value by float(10) when generating
- fixed inverted layoutPatch setting
* added option start_inventory_removes_from_pool
fixed option names formatting
fixed lint errors
small code and repo cleanup
* Hopefully fixed ROR2 that could not send any items
* - fixed missing required change to ROR2
* fixed 0 hp when respawning without having ever saved (start items were not updating the save checksum)
* fixed typo with doors_colors_rando
* fixed checksum
* added custom sprites for off-world items (progression or not)
the original AP sprite was made with PierRoulette's SM Item Sprite Utility by ijwu
* - added missing change following upstream merge
- changed patch filename extension from apbp to apm3 so patch can be used with the new client
* added morph placement options: early means local and sphere 1
* fixed failing unit tests
* - fixed broken custom_preset options
* - big cleanup to remove unnecessary or unsupported features
* - more cleanup
* - moved sm_randomizer_rom and all always applied patches into an external project that outputs basepatch.ips
- small cleanup
* - added comment to refer to project for generating basepatch.ips (https://github.com/lordlou/SMBasepatch)
* fixed g4_skip patch that can be not applied if hud is enabled
* - fixed off world sprite that can have broken graphics (restricted to use only first 2 palette)
* - updated basepatch to reflect g4_skip removal
- moved more asm files to SMBasepatch project
* - tourian grey doors at baby metroid are now always flashing (allowing to go back if needed)
* fixed wrong path if using built as exe
* - cleaned exposed maxDifficulty options
- removed always enabled Knows
* Merged LttPClient and SMClient into SNIClient
* added varia_custom Preset Option that fetch a preset (read from a new varia_custom_preset Option) from varia's web service
* small doc precision
* - added death_link support
- fixed broken Goal Completion
- post merge fix
* - removed now useless presets
* - fixed bad internal mapping with maxDiff
- increases maxDiff if only Bosses is preventing beating the game
* - added support for lowercase custom preset sections (knows, settings and controller)
- fixed controller settings not applying to ROM
* - fixed death loop when dying with Door rando, bomb or speed booster as starting items
- varia's backup save should now be usable (automatically enabled when doing door rando)
* -added docstring for generated yaml
* fixed bad merge
* fixed broken infinity max difficulty
* commented debug prints
* adjusted credits to mark progression speed and difficulty as Non Available
* added support for more than 255 players (will print Archipelago for higher player number)
* fixed missing cleanup
* added support for 65535 different player names in ROM
* fixed generations failing when only bosses are unreachable
* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish
* fixed failling generations when using 'fun' settings
Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings
* fixed debug logger
* removed unsupported "suits_restriction" option
* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)
* - fixed deathlink emptying reserves
- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves
* - merged death_link and death_link_survive options
* fixed death_link
* added a fallback default starting location instead of failing generation if an invalid one was chosen
* added Nothing and NoEnergy as hint blacklist
added missing NoEnergy as local items and removed it from progression
* fixed broken Item links
* fixed failing generation that could happen with Disabled Tourian
fixed shared Location list that could be modified for each world
* added missing force disable of EscapeRando if an escape solution cant be found
* fixed broken animal surprise patches
* prevent receiving items when in the first room of Ceres (message box in mode7 is broken)
* fixed generating with "activate chozo robots" Objective
* added soft reset that saves to initial starting location
reverted code change applied to fix softlocks from comeback checks
reverted forcing all beam local when using door rando
* replaced "save and reset" with "save and fast reload" (using same Start+Select+L+R)
* added documentation about Save and Reload
removed forgotten docstring about forcing beams as local items when using door rando
* fixed frequent failing generation on WebHost (KeyError: 'Kraid')
* added "objectiveRandom", "nbObjective", objectiveList and adapted Objective selection options to better reflect VARIA's.
fixed "collect 100% items" not being excluded when objectiveRandom is used
added Exception when VARIA initial layout fails
* fixed broken non-AP items
fixed determinism caused by the use of a set
* fixed generation failing on Webhost with string as a OptionSet (replaced default with a list of string)
cleaned doc and naming of Objective related Options
											 
										 
										
											2023-06-29 08:51:09 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  not  args . objective : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                args . objective  =  [ " nothing " ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  args . objective : 
							 
						 
					
						
							
								
									
										
											 
										
											
												SM: 0.4.1 Fixes and Additional Objective Options (#1859)
* first working (most of the time) progression generation for SM using VariaRandomizer's rules, items, locations and accessPoint (as regions)
* first working single-world randomized SM rom patches
* - SM now displays message when getting an item outside for someone else (fills ROM item table)
This is dependant on modifications done to sm_randomizer_rom project
* First working MultiWorld SM
* some missing things:
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
* replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better)
* - reenabled balancing
* post rebase fixes
* updated SmClient.py
* + added VariaRandomizer LICENSE
* + added sm_randomizer_rom project (which builds sm.ips)
* Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning
* properly revert change made to CollectionState and more cleaning
* Fixed multiworld support patch not working with VariaRandomizer's
* missing file commit
* Fixed syntax error in unused code to satisfy Linter
* Revert "Fixed multiworld support patch not working with VariaRandomizer's"
This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b.
* many fixes and improovement
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
* first working (most of the time) progression generation for SM using VariaRandomizer's rules, items, locations and accessPoint (as regions)
* first working single-world randomized SM rom patches
* - SM now displays message when getting an item outside for someone else (fills ROM item table)
This is dependant on modifications done to sm_randomizer_rom project
* First working MultiWorld SM
* some missing things:
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
* replaced CollectionState inheritance from SMBoolManager with a composition of an array of it (required to generation more than one SM world, which is still fails but is better)
* - reenabled balancing
* post rebase fixes
* updated SmClient.py
* + added VariaRandomizer LICENSE
* + added sm_randomizer_rom project (which builds sm.ips)
* Moved VariaRandomizer and sm_randomizer_rom projects inside worlds/sm and done some cleaning
* properly revert change made to CollectionState and more cleaning
* Fixed multiworld support patch not working with VariaRandomizer's
* missing file commit
* Fixed syntax error in unused code to satisfy Linter
* Revert "Fixed multiworld support patch not working with VariaRandomizer's"
This reverts commit fb3ca18528bb331995e3d3051648c8f84d04c08b.
* many fixes and improovement
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
* Fixed multiworld support patch not working with VariaRandomizer's
Added stage_fill_hook to set morph first in progitempool
Added back VariaRandomizer's standard patches
* + added missing files from variaRandomizer project
* + added missing variaRandomizer files (custom sprites)
+ started integrating VariaRandomizer options (WIP)
* Some fixes for player and server name display
- fixed player name of 16 characters reading too far in SM client
- fixed 12 bytes SM player name limit (now 16)
- fixed server name not being displayed in SM when using server cheat ( now displays RECEIVED FROM ARCHIPELAGO)
- request: temporarly changed default seed names displayed in SM main menu to OWTCH
* Fixed Goal completion not triggering in smClient
* integrated VariaRandomizer's options into AP (WIP)
- startAP is working
- door rando is working
- skillset is working
* - fixed itemsounds.ips crash by always including nofanfare.ips into multiworld.ips (itemsounds is now always applied and "itemsounds" preset must always be "off")
* skillset are now instanced per player instead of being a singleton class
* RomPatches are now instanced per player instead of being a singleton class
* DoorManager is now instanced per player instead of being a singleton class
* - fixed the last bugs that prevented generation of >1 SM world
* fixed crash when no skillset preset is specified in randoPreset (default to "casual")
* maxDifficulty support and itemsounds removal
- added support for maxDifficulty
- removed itemsounds patch as its always applied from multiworld patch for now
* Fixed bad merge
* Post merge adaptation
* fixed player name length fix that got lost with the merge
* fixed generation with other game type than SM
* added default randoPreset json for SM in playerSettings.yaml
* fixed broken SM client following merge
* beautified json skillset presets
* Fixed ArchipelagoSmClient not building
* Fixed conflict between mutliworld patch and beam_doors_plms patch
- doorsColorsRando now working
* SM generation now outputs APBP
- Fixed paths for patches and presets when frozen
* added missing file and fixed multithreading issue
* temporarily set data_version = 0
* more work
- added support for AP starting items
- fixed client crash with gamemode being None
- patch.py "compatible_version" is now 3
* commited missing asm files
fixed start item reserve breaking game (was using bad write offset when patching)
* Nothing item are now handled game-side. the game will now skip displaying a message box for received Nothing item (but the client will still receive it).
fixed crash in SMClient when loosing connection to SNI
* fixed No Energy Item missing its ID
fixed Plando
* merge post fixes
* fixed start item Grapple, XRay and Reserve HUD, as well as graphic beams (except ice palette color)
* fixed freeze in blue brinstar caused by Varia's custom PLM not being filled with proper Multiworld PLM address (altLocsAddresses)
* fixed start item x-ray HUD display
* Fixed start items being sent by the server (is all handled in ROM)
Start items are now not removed from itempool anymore
Nothing Item is now local_items so no player will ever pickup Nothing. Doing so reduces contribution of this world to the Multiworld the more Nothing there is though.
Fixed crash (and possibly passing but broken) at generation where the static list of IPSPatches used by all SM worlds was being modified
* fixed settings that could be applied to any SM players
* fixed auth to server only using player name (now does as ALTTP to authenticate)
* - fixed End Credits broken text
* added non SM item name display
* added all supported SM options in playerSettings.yaml
* fixed locations needing a list of parent regions (now generate a region for each location with one-way exits to each (previously) parent region
did some cleaning (mainly reverts on unnecessary core classes
* minor setting fixes and tweaks
- merged Area and lightArea settings
- made missileQty, superQty and powerBombQty use value from 10 to 90 and divide value by float(10) when generating
- fixed inverted layoutPatch setting
* added option start_inventory_removes_from_pool
fixed option names formatting
fixed lint errors
small code and repo cleanup
* Hopefully fixed ROR2 that could not send any items
* - fixed missing required change to ROR2
* fixed 0 hp when respawning without having ever saved (start items were not updating the save checksum)
* fixed typo with doors_colors_rando
* fixed checksum
* added custom sprites for off-world items (progression or not)
the original AP sprite was made with PierRoulette's SM Item Sprite Utility by ijwu
* - added missing change following upstream merge
- changed patch filename extension from apbp to apm3 so patch can be used with the new client
* added morph placement options: early means local and sphere 1
* fixed failing unit tests
* - fixed broken custom_preset options
* - big cleanup to remove unnecessary or unsupported features
* - more cleanup
* - moved sm_randomizer_rom and all always applied patches into an external project that outputs basepatch.ips
- small cleanup
* - added comment to refer to project for generating basepatch.ips (https://github.com/lordlou/SMBasepatch)
* fixed g4_skip patch that can be not applied if hud is enabled
* - fixed off world sprite that can have broken graphics (restricted to use only first 2 palette)
* - updated basepatch to reflect g4_skip removal
- moved more asm files to SMBasepatch project
* - tourian grey doors at baby metroid are now always flashing (allowing to go back if needed)
* fixed wrong path if using built as exe
* - cleaned exposed maxDifficulty options
- removed always enabled Knows
* Merged LttPClient and SMClient into SNIClient
* added varia_custom Preset Option that fetch a preset (read from a new varia_custom_preset Option) from varia's web service
* small doc precision
* - added death_link support
- fixed broken Goal Completion
- post merge fix
* - removed now useless presets
* - fixed bad internal mapping with maxDiff
- increases maxDiff if only Bosses is preventing beating the game
* - added support for lowercase custom preset sections (knows, settings and controller)
- fixed controller settings not applying to ROM
* - fixed death loop when dying with Door rando, bomb or speed booster as starting items
- varia's backup save should now be usable (automatically enabled when doing door rando)
* -added docstring for generated yaml
* fixed bad merge
* fixed broken infinity max difficulty
* commented debug prints
* adjusted credits to mark progression speed and difficulty as Non Available
* added support for more than 255 players (will print Archipelago for higher player number)
* fixed missing cleanup
* added support for 65535 different player names in ROM
* fixed generations failing when only bosses are unreachable
* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish
* fixed failling generations when using 'fun' settings
Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings
* fixed debug logger
* removed unsupported "suits_restriction" option
* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)
* - fixed deathlink emptying reserves
- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves
* - merged death_link and death_link_survive options
* fixed death_link
* added a fallback default starting location instead of failing generation if an invalid one was chosen
* added Nothing and NoEnergy as hint blacklist
added missing NoEnergy as local items and removed it from progression
* fixed broken Item links
* fixed failing generation that could happen with Disabled Tourian
fixed shared Location list that could be modified for each world
* added missing force disable of EscapeRando if an escape solution cant be found
* fixed broken animal surprise patches
* prevent receiving items when in the first room of Ceres (message box in mode7 is broken)
* fixed generating with "activate chozo robots" Objective
* added soft reset that saves to initial starting location
reverted code change applied to fix softlocks from comeback checks
reverted forcing all beam local when using door rando
* replaced "save and reset" with "save and fast reload" (using same Start+Select+L+R)
* added documentation about Save and Reload
removed forgotten docstring about forcing beams as local items when using door rando
* fixed frequent failing generation on WebHost (KeyError: 'Kraid')
* added "objectiveRandom", "nbObjective", objectiveList and adapted Objective selection options to better reflect VARIA's.
fixed "collect 100% items" not being excluded when objectiveRandom is used
added Exception when VARIA initial layout fails
* fixed broken non-AP items
fixed determinism caused by the use of a set
* fixed generation failing on Webhost with string as a OptionSet (replaced default with a list of string)
cleaned doc and naming of Objective related Options
											 
										 
										
											2023-06-29 08:51:09 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                if  ( args . objectiveRandom ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    availableObjectives  =  [ goal  for  goal  in  objectives  if  goal  !=  " collect 100 % i tems " ]  if  " random "  in  args . objectiveList  else  args . objectiveList 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                    self . objectivesManager . setRandom ( args . nbObjective ,  availableObjectives ,  self . random ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    maxActiveGoals  =  Objectives . maxActiveGoals  -  addedObjectives 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    if  len ( args . objective )  >  maxActiveGoals : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        args . objective  =  args . objective [ 0 : maxActiveGoals ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    for  goal  in  args . objective : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                        self . objectivesManager . addGoal ( goal ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . objectivesManager . expandGoals ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  not  ( args . majorsSplit  ==  " Scavenger "  and  args . tourian  ==  ' Disabled ' ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    self . objectivesManager . setVanilla ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  len ( self . objectivesManager . activeGoals )  ==  0 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . objectivesManager . addGoal ( ' nothing ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  any ( goal  for  goal  in  self . objectivesManager . activeGoals  if  goal . area  is  not  None ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                forceArg ( ' hud ' ,  True ,  " ' VARIA HUD '  forced to on " ,  webValue = ' on ' ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        else : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            args . tourian  =  plandoRando [ " tourian " ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . objectivesManager  =  Objectives ( self . player ,  args . tourian  !=  ' Disabled ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            for  goal  in  plandoRando [ " objectives " ] : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . objectivesManager . addGoal ( goal ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # print some parameters for jm's stats 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #if args.jm == True: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("startLocation:{}".format(args.startLocation)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("progressionSpeed:{}".format(progSpeed)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("majorsSplit:{}".format(args.majorsSplit)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("morphPlacement:{}".format(args.morphPlacement)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("gravity:{}".format(gravityBehaviour)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("maxDifficulty:{}".format(maxDifficulty)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("tourian:{}".format(args.tourian)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("objectives:{}".format([g.name for g in Objectives.activeGoals])) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    print("energyQty:{}".format(energyQty)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #try: 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        self . randoExec  =  RandoExec ( seedName ,  args . vcr ,  randoSettings ,  graphSettings ,  self . player ,  self . random ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        self . container  =  self . randoExec . randomize ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # if we couldn't find an area layout then the escape graph is not created either 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # and getDoorConnections will crash if random escape is activated. 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        stuck  =  False 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  not  stuck  or  args . vcr  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            self . escapeAttr  =  self . randoExec . areaGraph . EscapeAttributes  if  args . escapeRando  else  None 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  self . escapeAttr  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                self . escapeAttr [ ' patches ' ]  =  [ ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  args . noRemoveEscapeEnemies  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    self . escapeAttr [ ' patches ' ] . append ( " Escape_Rando_Enable_Enemies " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #except Exception as e: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    import traceback 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    traceback.print_exc(file=sys.stdout) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #    dumpErrorMsg(args.output, "Error: {}".format(e)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        if  stuck  ==  True : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            #dumpErrorMsg(args.output, self.randoExec.errorMsg) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            raise  Exception ( " Can ' t generate  "  +  self . fileName  +  "  with the given parameters:  {} " . format ( self . randoExec . errorMsg ) ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-01-10 15:46:17 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								    def  PatchRom ( self ,  customPrePatchApply  =  None ,  customPostPatchApply  =  None )  - >  RomPatcher : 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        args  =  self . args 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        optErrMsgs  =  self . optErrMsgs 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # choose on animal patch 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  args . animals  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            animalsPatches  =  [ ' animal_enemies.ips ' ,  ' animals.ips ' ,  ' draygonimals.ips ' ,  ' escapimals.ips ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                            ' gameend.ips ' ,  ' grey_door_animals.ips ' ,  ' low_timer.ips ' ,  ' metalimals.ips ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                            ' phantoonimals.ips ' ,  ' ridleyimals.ips ' ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . escapeRando  ==  False : 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                args . patches . append ( self . random . choice ( animalsPatches ) ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                args . patches . append ( " Escape_Animals_Change_Event " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                optErrMsgs . append ( " Ignored animals surprise because of escape randomization " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # # transform itemLocs in our usual dict(location, item), exclude minors, we'll get them with the solver 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # locsItems = {} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # for itemLoc in itemLocs: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     locName = itemLoc.Location.Name 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     itemType = itemLoc.Item.Type 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     if itemType in ['Missile', 'Super', 'PowerBomb']: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         continue 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     locsItems[locName] = itemType 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # if args.debug == True: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     for loc in sorted(locsItems.keys()): 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         print('{:>50}: {:>16} '.format(loc, locsItems[loc])) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        # if plandoSettings is not None: 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        #     with open(args.output, 'w') as jsonFile: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         json.dump({"itemLocs": [il.json() for il in itemLocs], "errorMsg": randoExec.errorMsg}, jsonFile) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # # generate extended stats 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        # if args.extStatsFilename is not None: 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        #     with open(args.extStatsFilename, 'a') as extStatsFile: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         skillPreset = os.path.splitext(os.path.basename(args.paramsFileName))[0] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         if args.fakeRandoPreset is not None: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #             randoPreset = args.fakeRandoPreset 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         else: 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #             randoPreset = os.path.splitext(os.path.basename(args.randoPreset))[0] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #         db.DB.dumpExtStatsItems(skillPreset, randoPreset, locsItems, extStatsFile) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        try : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  args . hud  ==  True  or  args . majorsSplit  ==  " FullWithHUD " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                args . patches . append ( " varia_hud.ips " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . debug  ==  True : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                args . patches . append ( " Disable_Clear_Save_Boot " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            patcherSettings  =  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " isPlando " :  False , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " majorsSplit " :  args . majorsSplit , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " startLocation " :  args . startLocation , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " optionalPatches " :  args . patches , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " layout " :  not  args . noLayout , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " suitsMode " :  args . gravityBehaviour , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " area " :  args . area  in  [ ' light ' ,  ' full ' ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " boss " :  args . bosses , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " areaLayout " :  not  args . areaLayoutBase , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " variaTweaks " :  not  args . noVariaTweaks , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " nerfedCharge " :  args . nerfedCharge , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " nerfedRainbowBeam " :  args . energyQty  ==  ' ultra sparse ' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " escapeAttr " :  self . escapeAttr , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " minimizerN " :  None ,  #minimizerN, 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " tourian " :  args . tourian , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " doorsColorsRando " :  args . doorsColorsRando , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " vanillaObjectives " :  self . objectivesManager . isVanilla ( ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " ctrlDict " :  self . ctrlDict , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " moonWalk " :  args . moonWalk , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " seed " :  self . seed , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " randoSettings " :  self . randoExec . randoSettings , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " doors " :  self . doors , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                " displayedVersion " :  displayedVersion , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                #"itemLocs": itemLocs, 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                #"progItemLocs": progItemLocs, 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            # args.rom is not None: generate local rom named filename.sfc with args.rom as source 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            # args.output is not None: generate local json named args.output 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  args . rom  is  not  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                # patch local rom 
							 
						 
					
						
							
								
									
										
										
										
											2025-01-10 15:46:17 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                # romFileName = args.rom 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                # shutil.copyfile(romFileName, outputFilename) 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                romPatcher  =  RomPatcher ( settings = patcherSettings ,  magic = args . raceMagic ,  player = self . player ,  random = self . random ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
									
										
										
										
											2025-04-01 17:14:47 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                romPatcher  =  RomPatcher ( settings = patcherSettings ,  magic = args . raceMagic ,  random = self . random ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-07-30 12:42:02 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  customPrePatchApply  !=  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                customPrePatchApply ( romPatcher ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            romPatcher . patchRom ( ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-07-30 12:42:02 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  customPostPatchApply  !=  None : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                customPostPatchApply ( romPatcher ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            if  len ( optErrMsgs )  >  0 : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                #optErrMsgs.append(randoExec.errorMsg) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                msg  =  joinErrorMsgs ( optErrMsgs ) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                #msg = randoExec.errorMsg 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								                msg  =  ' ' 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-01-10 15:46:17 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            return  romPatcher 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        except  Exception  as  e : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            import  traceback 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            traceback . print_exc ( file = sys . stdout ) 
							 
						 
					
						
							
								
									
										
										
										
											2025-01-10 15:46:17 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            raise  Exception ( " Error patching: ( {} :  {} ) " . format ( type ( e ) . __name__ ,  e ) ) 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-09 18:35:46 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            #dumpErrorMsg(args.output, msg) 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-12 08:00:11 -05:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#        if stuck == True:  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#            print("Rom generated for debug purpose: {}".format(self.fileName))  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#        else:  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # print("Rom generated: {}".format(self.fileName))