**If using Linux,** add ``WINEDLLOVERRIDES="winhttp=n,b" %command%`` to your Subnautica launch arguments on Steam. If you bought Subnautica elsewhere, you can either add it as a non-steam game and use those launch arguments or use winecfg to set the dll override.
After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld.
Savegames store their connection information and automatically attempt to reestablish the connection upon loading.
If the connection information is no longer valid, such as if the server's IP and/or port have changed,
you need to use the connect form on the main menu beforehand.
Warning: Currently it is not checked whether a loaded savegame belongs to the multiworld you are connecting to. Please ensure that yourself beforehand.
-`say` sends the text following it to Archipelago as a chat message.
-`!` is not an allowed character, use `/` in its place. For example, to use the [`!hint` command](/tutorial/Archipelago/commands/en#remote-commands), type `say /hint`.
-`silent` toggles Archipelago messages appearing.
-`tracker` rotates through the possible settings for the in-game tracker that displays the closest uncollected location.
- Attempting to load a savegame containing no longer valid connection information without entering valid information on the main menu will hang on the loading screen.