Subnautica: update docs with resume info (#853)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: strotlog <49286967+strotlog@users.noreply.github.com>
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| 4. Start Subnautica. You should see a Connect Menu in the topleft of your main Menu. | ||||
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| ## Connecting | ||||
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| Using the Connect Menu in Subnautica's Main Menu you enter your connection info to connect to an Archipelago Multiworld. | ||||
| Menu points: | ||||
|  - Host: the full url that you're trying to connect to, such as `archipelago.gg:38281`. | ||||
|  - PlayerName: your name in the multiworld. Can also be called Slot Name and is the name you entered when creating your settings. | ||||
|  - Password: optional password, leave blank if no password was set. | ||||
|  | ||||
| After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld. | ||||
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| ## Resuming | ||||
|  | ||||
| When loading a savegame it will automatically attempt to resume the connection that was active when the savegame was made.  | ||||
| If that connection information is no longer valid, such as if the server's IP and/or port has changed, the Connect Menu will reappear after loading. Use the Connect Menu before or after loading the savegame to connect to the new instance. | ||||
|  | ||||
| Warning: Currently it is not checked if this is the correct multiworld belonging to that savegame, please ensure that yourself beforehand. | ||||
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| ## Troubleshooting | ||||
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| If you don't see the connect window check that you see a qmodmanager_log-Subnautica.txt in Subnautica, if not | ||||
| If you don't see the Connect Menu within the Main Menu, check that you see a file named `qmodmanager_log-Subnautica.txt` in the Subnautica game directory. If not, | ||||
| QModManager4 is not correctly installed, otherwise open it and look | ||||
| for `[Info   :   BepInEx] Loading [Archipelago 1.0.0.0]`, version number doesn't matter. If it doesn't show this, then | ||||
| for `[Info   :   BepInEx] Loading [Archipelago`. If it doesn't show this, then | ||||
| QModManager4 didn't find the Archipelago mod, so check your paths. | ||||
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| ## Joining a MultiWorld Game | ||||
|  | ||||
| 1. In Host, enter the address of the server, such as archipelago.gg:38281, your server host should be able to tell you | ||||
|    this. | ||||
|  | ||||
| 2. In Password enter the server password if one exists, otherwise leave blank. | ||||
|  | ||||
| 3. In PlayerName enter your "name" field from the yaml, or website config. | ||||
|  | ||||
| 4. Hit Connect. If it says successfully authenticated you can now create a new savegame or resume the correct savegame. | ||||
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	 Fabian Dill
					Fabian Dill