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from dataclasses import dataclass
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from Options import FreeText , NumericOption , Toggle , DefaultOnToggle , Choice , TextChoice , Range , NamedRange , OptionList , \
PerGameCommonOptions
class ProgressiveVacuum ( DefaultOnToggle ) :
"""
Determines whether you get access to main areas progressively
Default : Whoville > Who Forest > Who Dump > Who Lake
"""
display_name = " Progressive Vacuum Access "
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# class StartingArea(Choice):
# """
# Here, you can select which area you'll start the game with. Whichever one you pick is the region you'll have access to at the start of the Multiworld.
# """
# option_whoville = 0
# option_who_forest = 1
# option_who_dump = 2
# option_who_lake = 3
# display_name = "Starting Area"
# class Supadow(Toggle):
# """Enables completing minigames through the Supadows in Mount Crumpit as checks. (9 locations)"""
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# display_name = "Supadow Minigame Locations"#
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# class Gifts(Toggle):
# """Missions that require you to squash every present in a level. (4 locations)"""
# display_name = "Gift Collection Locations"
# class Movesanity(Toggle):
# """Randomizes Grinch's moveset along with randomizing max into the pool. (Currently randomizes Max)"""
# display_name = "Movesanity"
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class UnlimitedRottenEggs ( Toggle ) :
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""" Determine whether or not you run out of rotten eggs when you utilize your gadgets. """
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display_name = " Unlimited Rotten Eggs "
@dataclass
class GrinchOptions ( PerGameCommonOptions ) : #DeathLinkMixin
progressive_vacuum : ProgressiveVacuum
unlimited_rotten_eggs : UnlimitedRottenEggs