2025-05-13 03:58:03 -04:00
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from .bases import SVTestBase
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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from ..options import ExcludeGingerIsland, Booksanity, Shipsanity
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from ..strings.book_names import Book, LostBook
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power_books = [Book.animal_catalogue, Book.book_of_mysteries,
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Book.the_alleyway_buffet, Book.the_art_o_crabbing, Book.dwarvish_safety_manual,
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Book.jewels_of_the_sea, Book.raccoon_journal, Book.woodys_secret, Book.jack_be_nimble_jack_be_thick, Book.friendship_101,
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Book.monster_compendium, Book.mapping_cave_systems, Book.treasure_appraisal_guide, Book.way_of_the_wind_pt_1, Book.way_of_the_wind_pt_2,
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Book.horse_the_book, Book.ol_slitherlegs, Book.price_catalogue, Book.the_diamond_hunter, ]
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skill_books = [Book.combat_quarterly, Book.woodcutters_weekly, Book.book_of_stars, Book.stardew_valley_almanac, Book.bait_and_bobber, Book.mining_monthly,
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Book.queen_of_sauce_cookbook, ]
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lost_books = [
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LostBook.tips_on_farming, LostBook.this_is_a_book_by_marnie, LostBook.on_foraging, LostBook.the_fisherman_act_1,
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LostBook.how_deep_do_the_mines_go, LostBook.an_old_farmers_journal, LostBook.scarecrows, LostBook.the_secret_of_the_stardrop,
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LostBook.journey_of_the_prairie_king_the_smash_hit_video_game, LostBook.a_study_on_diamond_yields, LostBook.brewmasters_guide,
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LostBook.mysteries_of_the_dwarves, LostBook.highlights_from_the_book_of_yoba, LostBook.marriage_guide_for_farmers, LostBook.the_fisherman_act_ii,
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LostBook.technology_report, LostBook.secrets_of_the_legendary_fish, LostBook.gunther_tunnel_notice, LostBook.note_from_gunther,
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LostBook.goblins_by_m_jasper, LostBook.secret_statues_acrostics, ]
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lost_book = "Progressive Lost Book"
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class TestBooksanityNone(SVTestBase):
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options = {
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ExcludeGingerIsland: ExcludeGingerIsland.option_false,
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Shipsanity: Shipsanity.option_everything,
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Booksanity: Booksanity.option_none,
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}
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def test_no_power_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in power_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_no_skill_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in skill_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_no_lost_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in lost_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_no_power_items(self):
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item_names = {location.name for location in self.multiworld.get_items()}
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for book in power_books:
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with self.subTest(book):
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self.assertNotIn(f"Power: {book}", item_names)
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with self.subTest(lost_book):
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self.assertNotIn(lost_book, item_names)
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def test_can_ship_all_books(self):
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self.collect_everything()
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shipsanity_prefix = "Shipsanity: "
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for location in self.multiworld.get_locations():
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if not location.name.startswith(shipsanity_prefix):
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continue
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2025-04-08 12:37:45 -04:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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item_to_ship = location.name[len(shipsanity_prefix):]
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if item_to_ship not in power_books and item_to_ship not in skill_books:
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continue
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2025-04-08 12:37:45 -04:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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with self.subTest(location.name):
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2025-04-08 12:37:45 -04:00
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self.assert_can_reach_location(location)
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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class TestBooksanityPowers(SVTestBase):
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options = {
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ExcludeGingerIsland: ExcludeGingerIsland.option_false,
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Shipsanity: Shipsanity.option_everything,
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Booksanity: Booksanity.option_power,
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}
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def test_all_power_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_no_skill_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in skill_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_no_lost_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in lost_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_all_power_items(self):
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item_names = {location.name for location in self.multiworld.get_items()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Power: {book}", item_names)
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with self.subTest(lost_book):
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self.assertNotIn(lost_book, item_names)
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def test_can_ship_all_books(self):
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self.collect_everything()
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shipsanity_prefix = "Shipsanity: "
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for location in self.multiworld.get_locations():
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if not location.name.startswith(shipsanity_prefix):
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continue
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2025-04-08 12:37:45 -04:00
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|
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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item_to_ship = location.name[len(shipsanity_prefix):]
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if item_to_ship not in power_books and item_to_ship not in skill_books:
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continue
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2025-04-08 12:37:45 -04:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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with self.subTest(location.name):
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2025-04-08 12:37:45 -04:00
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self.assert_can_reach_location(location)
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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class TestBooksanityPowersAndSkills(SVTestBase):
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options = {
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ExcludeGingerIsland: ExcludeGingerIsland.option_false,
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Shipsanity: Shipsanity.option_everything,
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Booksanity: Booksanity.option_power_skill,
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}
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def test_all_power_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_all_skill_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in skill_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_no_lost_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in lost_books:
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with self.subTest(book):
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self.assertNotIn(f"Read {book}", location_names)
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def test_all_power_items(self):
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item_names = {location.name for location in self.multiworld.get_items()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Power: {book}", item_names)
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with self.subTest(lost_book):
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self.assertNotIn(lost_book, item_names)
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def test_can_ship_all_books(self):
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self.collect_everything()
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shipsanity_prefix = "Shipsanity: "
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for location in self.multiworld.get_locations():
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if not location.name.startswith(shipsanity_prefix):
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continue
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2025-04-08 12:37:45 -04:00
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|
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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item_to_ship = location.name[len(shipsanity_prefix):]
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if item_to_ship not in power_books and item_to_ship not in skill_books:
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continue
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2025-04-08 12:37:45 -04:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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with self.subTest(location.name):
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2025-04-08 12:37:45 -04:00
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self.assert_can_reach_location(location)
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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class TestBooksanityAll(SVTestBase):
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options = {
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ExcludeGingerIsland: ExcludeGingerIsland.option_false,
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Shipsanity: Shipsanity.option_everything,
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Booksanity: Booksanity.option_all,
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}
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def test_all_power_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_all_skill_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in skill_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_all_lost_books_locations(self):
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location_names = {location.name for location in self.multiworld.get_locations()}
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for book in lost_books:
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with self.subTest(book):
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self.assertIn(f"Read {book}", location_names)
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def test_all_power_items(self):
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item_names = {location.name for location in self.multiworld.get_items()}
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for book in power_books:
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with self.subTest(book):
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self.assertIn(f"Power: {book}", item_names)
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with self.subTest(lost_book):
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self.assertIn(lost_book, item_names)
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def test_can_ship_all_books(self):
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self.collect_everything()
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shipsanity_prefix = "Shipsanity: "
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for location in self.multiworld.get_locations():
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if not location.name.startswith(shipsanity_prefix):
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continue
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2025-04-08 12:37:45 -04:00
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|
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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item_to_ship = location.name[len(shipsanity_prefix):]
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if item_to_ship not in power_books and item_to_ship not in skill_books:
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continue
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2025-04-08 12:37:45 -04:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 16:04:25 +03:00
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with self.subTest(location.name):
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2025-04-08 12:37:45 -04:00
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self.assert_can_reach_location(location)
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