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										 |  |  | from typing import TYPE_CHECKING | 
					
						
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										 |  |  | from BaseClasses import Entrance, Region | 
					
						
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										 |  |  | from entrance_rando import EntranceType, randomize_entrances | 
					
						
							|  |  |  | from .connections import RANDOMIZED_CONNECTIONS, TRANSITIONS | 
					
						
							|  |  |  | from .options import ShuffleTransitions, TransitionPlando | 
					
						
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							|  |  |  | if TYPE_CHECKING: | 
					
						
							|  |  |  |     from . import MessengerWorld | 
					
						
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										 |  |  | def disconnect_entrances(world: "MessengerWorld") -> None: | 
					
						
							|  |  |  |     def disconnect_entrance() -> None: | 
					
						
							|  |  |  |         child = entrance.connected_region.name | 
					
						
							|  |  |  |         child_region = entrance.connected_region | 
					
						
							|  |  |  |         child_region.entrances.remove(entrance) | 
					
						
							|  |  |  |         entrance.connected_region = None | 
					
						
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							|  |  |  |         er_type = EntranceType.ONE_WAY if child == "Glacial Peak - Left" else \ | 
					
						
							|  |  |  |             EntranceType.TWO_WAY if child in RANDOMIZED_CONNECTIONS else EntranceType.ONE_WAY | 
					
						
							|  |  |  |         if er_type == EntranceType.TWO_WAY: | 
					
						
							|  |  |  |             mock_entrance = entrance.parent_region.create_er_target(entrance.name) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             mock_entrance = child_region.create_er_target(child) | 
					
						
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							|  |  |  |         entrance.randomization_type = er_type | 
					
						
							|  |  |  |         mock_entrance.randomization_type = er_type | 
					
						
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							|  |  |  |     for parent, child in RANDOMIZED_CONNECTIONS.items(): | 
					
						
							|  |  |  |         if child == "Corrupted Future": | 
					
						
							|  |  |  |             entrance = world.get_entrance("Artificer's Portal") | 
					
						
							|  |  |  |         elif child == "Tower of Time - Left": | 
					
						
							|  |  |  |             entrance = world.get_entrance("Artificer's Challenge") | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             entrance = world.get_entrance(f"{parent} -> {child}") | 
					
						
							|  |  |  |         disconnect_entrance() | 
					
						
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										 |  |  | def connect_plando(world: "MessengerWorld", plando_connections: TransitionPlando) -> None: | 
					
						
							|  |  |  |     def remove_dangling_exit(region: Region) -> None: | 
					
						
							|  |  |  |         # find the disconnected exit and remove references to it | 
					
						
							|  |  |  |         for _exit in region.exits: | 
					
						
							|  |  |  |             if not _exit.connected_region: | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             raise ValueError(f"Unable to find randomized transition for {plando_connection}") | 
					
						
							|  |  |  |         region.exits.remove(_exit) | 
					
						
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							|  |  |  |     def remove_dangling_entrance(region: Region) -> None: | 
					
						
							|  |  |  |         # find the disconnected entrance and remove references to it | 
					
						
							|  |  |  |         for _entrance in region.entrances: | 
					
						
							|  |  |  |             if not _entrance.parent_region: | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             raise ValueError(f"Invalid target region for {plando_connection}") | 
					
						
							|  |  |  |         region.entrances.remove(_entrance) | 
					
						
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							|  |  |  |     for plando_connection in plando_connections: | 
					
						
							|  |  |  |         # get the connecting regions | 
					
						
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										 |  |  |         # need to handle these special because the names are unique but have the same parent region | 
					
						
							|  |  |  |         if plando_connection.entrance in ("Artificer", "Tower HQ"): | 
					
						
							|  |  |  |             reg1 = world.get_region("Tower HQ") | 
					
						
							|  |  |  |             if plando_connection.entrance == "Artificer": | 
					
						
							|  |  |  |                 dangling_exit = world.get_entrance("Artificer's Portal") | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 dangling_exit = world.get_entrance("Artificer's Challenge") | 
					
						
							|  |  |  |             reg1.exits.remove(dangling_exit) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             reg1 = world.get_region(plando_connection.entrance) | 
					
						
							|  |  |  |             remove_dangling_exit(reg1) | 
					
						
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										 |  |  |         reg2 = world.get_region(plando_connection.exit) | 
					
						
							|  |  |  |         remove_dangling_entrance(reg2) | 
					
						
							|  |  |  |         # connect the regions | 
					
						
							|  |  |  |         reg1.connect(reg2) | 
					
						
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							|  |  |  |         # pretend the user set the plando direction as "both" regardless of what they actually put on coupled | 
					
						
							|  |  |  |         if ((world.options.shuffle_transitions == ShuffleTransitions.option_coupled | 
					
						
							|  |  |  |              or plando_connection.direction == "both") | 
					
						
							|  |  |  |                 and plando_connection.exit in RANDOMIZED_CONNECTIONS): | 
					
						
							|  |  |  |             remove_dangling_exit(reg2) | 
					
						
							|  |  |  |             remove_dangling_entrance(reg1) | 
					
						
							|  |  |  |             reg2.connect(reg1) | 
					
						
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							|  |  |  | def shuffle_transitions(world: "MessengerWorld") -> None: | 
					
						
							|  |  |  |     coupled = world.options.shuffle_transitions == ShuffleTransitions.option_coupled | 
					
						
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							|  |  |  |     plando = world.options.plando_connections | 
					
						
							|  |  |  |     if plando: | 
					
						
							|  |  |  |         connect_plando(world, plando) | 
					
						
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							|  |  |  |     result = randomize_entrances(world, coupled, {0: [0]}) | 
					
						
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							|  |  |  |     world.transitions = sorted(result.placements, key=lambda entrance: TRANSITIONS.index(entrance.parent_region.name)) | 
					
						
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							|  |  |  |     for transition in world.transitions: | 
					
						
							|  |  |  |         if "->" not in transition.name: | 
					
						
							|  |  |  |             continue | 
					
						
							|  |  |  |         transition.parent_region.exits.remove(transition) | 
					
						
							|  |  |  |         transition.name = f"{transition.parent_region.name} -> {transition.connected_region.name}" | 
					
						
							|  |  |  |         transition.parent_region.exits.append(transition) |