2025-05-13 03:58:03 -04:00
										 
									 
								 
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								from ..bases import SVTestBase
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ... import options
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								class TestArcadeMachinesLogic(SVTestBase):
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								    options = {
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								        options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_full_shuffling,
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								    }
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								    def test_prairie_king(self):
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_cannot_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        boots = self.create_item("JotPK: Progressive Boots")
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								        gun = self.create_item("JotPK: Progressive Gun")
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								        ammo = self.create_item("JotPK: Progressive Ammo")
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								        life = self.create_item("JotPK: Extra Life")
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								        drop = self.create_item("JotPK: Increased Drop Rate")
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(gun)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_cannot_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.remove(boots)
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								        self.remove(gun)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(boots)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_cannot_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.remove(boots)
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								        self.remove(boots)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(life)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_cannot_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.remove(boots)
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								        self.remove(gun)
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								        self.remove(ammo)
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								        self.remove(life)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(life)
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								        self.multiworld.state.collect(drop)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_cannot_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.remove(boots)
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								        self.remove(gun)
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								        self.remove(gun)
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								        self.remove(ammo)
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								        self.remove(ammo)
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								        self.remove(life)
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								        self.remove(drop)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(boots)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(gun)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(ammo)
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								        self.multiworld.state.collect(life)
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								        self.multiworld.state.collect(drop)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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								        self.assertTrue(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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											2025-04-08 12:37:45 -04:00
										 
									 
								 
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								        self.assert_can_reach_location("Journey of the Prairie King Victory")
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.remove(boots)
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								        self.remove(boots)
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								        self.remove(gun)
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								        self.remove(gun)
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								        self.remove(gun)
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								        self.remove(gun)
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								        self.remove(ammo)
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								        self.remove(ammo)
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								        self.remove(ammo)
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								        self.remove(life)
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								        self.remove(drop)
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