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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | import unittest | 
					
						
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											2025-04-11 20:19:17 -04:00
										 |  |  | from typing import ClassVar | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
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											2024-03-15 15:05:14 +03:00
										 |  |  | from BaseClasses import get_seed | 
					
						
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										 |  |  | from test.param import classvar_matrix | 
					
						
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										 |  |  | from ..assertion import WorldAssertMixin | 
					
						
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										 |  |  | from ..bases import skip_long_tests, SVTestCase, solo_multiworld | 
					
						
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										 |  |  | from ... import options | 
					
						
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										 |  |  | if skip_long_tests(): | 
					
						
							|  |  |  |     raise unittest.SkipTest("Long tests disabled") | 
					
						
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										 |  |  | player_options = { | 
					
						
							|  |  |  |     options.EntranceRandomization.internal_name: options.EntranceRandomization.option_buildings, | 
					
						
							|  |  |  |     options.BundleRandomization.internal_name: options.BundleRandomization.option_remixed, | 
					
						
							|  |  |  |     options.BundlePrice.internal_name: options.BundlePrice.option_maximum | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | @classvar_matrix(n=range(1000)) | 
					
						
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										 |  |  | class TestGeneratePreRolledRandomness(WorldAssertMixin, SVTestCase): | 
					
						
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										 |  |  |     n: ClassVar[int] | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
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											2025-04-11 20:19:17 -04:00
										 |  |  |     def test_given_pre_rolled_difficult_randomness_when_generate_then_basic_checks(self): | 
					
						
							|  |  |  |         seed = get_seed() | 
					
						
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											2024-03-15 15:05:14 +03:00
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											2025-04-11 20:19:17 -04:00
										 |  |  |         print(f"Generating solo multiworld with seed {seed} for Stardew Valley...") | 
					
						
							|  |  |  |         with solo_multiworld(player_options, seed=seed, world_caching=False) as (multiworld, _): | 
					
						
							|  |  |  |             self.assert_basic_checks(multiworld) |