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Fix for servers that don't return checked items.
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@@ -892,7 +892,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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if ctx.finished_game:
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await send_finished_game(ctx)
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ctx.items_missing = convert_unknown_missing(args[2] if len(args) >= 3 else []) # Get the server side view of missing as of time of connecting.
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ctx.items_checked = convert_unknown_missing(args[3] if len(args) >= 4 else None)
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ctx.items_checked = convert_unknown_missing(args[3]) if len(args) >= 4 else None
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# This list is used to only send to the server what is reported as ACTUALLY Missing.
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# This also serves to allow an easy visual of what locations were already checked previously
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# when /missing is used for the client side view of what is missing.
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