More addresses added that I found via adjacent addresses. As well as rewording in Credits.md due to sounding like the cheatcodes made it harder to find the addresses.

This commit is contained in:
MarioSpore
2025-07-26 14:56:29 -04:00
parent 10fa86d52c
commit 110da2b524
2 changed files with 8 additions and 8 deletions

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@@ -84,8 +84,8 @@ grinch_locations = {
"Rocket Spring Blueprint - Behind Vacuum": GrinchLocationData("Rocket Spring Blueprints", 800, [GrinchRamData(0x80010243, binary_bit_pos=4)]),
"Rocket Spring Blueprint - Front of 2nd House near entrance": GrinchLocationData("Rocket Spring Blueprints", 801, [GrinchRamData(0x80010243, binary_bit_pos=2)]),
"Rocket Spring Blueprint - Near Tree House on Ground": GrinchLocationData("Rocket Spring Blueprints", 802, [GrinchRamData(0x80010243, binary_bit_pos=5)]),
"Rocket Spring Blueprint - Near Cable Car House": GrinchLocationData("Rocket Spring Blueprints", 804, [GrinchRamData()]),
"Rocket Spring Blueprint - Near Who Snowball in Cave": GrinchLocationData("Rocket Spring Blueprints", 805, [GrinchRamData()]),
"Rocket Spring Blueprint - Near Cable Car House": GrinchLocationData("Rocket Spring Blueprints", 804, [GrinchRamData(0x80010242, binary_bit_pos=8)]),
"Rocket Spring Blueprint - Near Who Snowball in Cave": GrinchLocationData("Rocket Spring Blueprints", 805, [GrinchRamData(0x80010242, binary_bit_pos=7)]),
"Rocket Spring Blueprint - Branch Platform Closest to Glue Cannon": GrinchLocationData("Rocket Spring Blueprints", 806, [GrinchRamData(0x80010243, binary_bit_pos=3)]),
"Rocket Spring Blueprint - Branch Platform Near Beast": GrinchLocationData("Rocket Spring Blueprints", 807, [GrinchRamData(0x80010243, binary_bit_pos=1)]),
"Rocket Spring Blueprint - Branch Platform Ledge Grab House": GrinchLocationData("Rocket Spring Blueprints", 808, [GrinchRamData(0x80010243, binary_bit_pos=7)]),
@@ -114,18 +114,18 @@ grinch_locations = {
"Marine Mobile Blueprint - South Shore - Bridge to Scout's Hut": GrinchLocationData("Marine Mobile Blueprints", 1100, [GrinchRamData(0x80010281, binary_bit_pos=6)]),
"Marine Mobile Blueprint - South Shore - Tent near Porcupine": GrinchLocationData("Marine Mobile Blueprints", 1101, [GrinchRamData(0x80010281, binary_bit_pos=6)]),
"Marine Mobile Blueprint - South Shore - Near Scout Shack": GrinchLocationData("Marine Mobile Blueprints", 1102, [GrinchRamData(0x80010281, binary_bit_pos=8)]),
"Marine Mobile Blueprint - South Shore - Under a Hill Bridge": GrinchLocationData("Marine Mobile Blueprints", 1103, [GrinchRamData()]),
"Marine Mobile Blueprint - South Shore - Under a Hill Bridge": GrinchLocationData("Marine Mobile Blueprints", 1103, [GrinchRamData(0x80010282, binary_bit_pos=1)]),
"Marine Mobile Blueprint - South Shore - Scout's Hut Roof": GrinchLocationData("Marine Mobile Blueprints", 1104, [GrinchRamData()]),
"Marine Mobile Blueprint - South Shore - Jump from Boulder": GrinchLocationData("Marine Mobile Blueprints", 1105, [GrinchRamData()]),
"Marine Mobile Blueprint - South Shore - Rope Swing by Beast": GrinchLocationData("Marine Mobile Blueprints", 1106, [GrinchRamData()]),
"Marine Mobile Blueprint - South Shore - Near Summer Beast": GrinchLocationData("Marine Mobile Blueprints", 1107, [GrinchRamData()]),
"Marine Mobile Blueprint - North Shore - Below Bridge": GrinchLocationData("Marine Mobile Blueprints", 1108, [GrinchRamData(0x80010293, binary_bit_pos=1)]),
"Marine Mobile Blueprint - North Shore - Behind Skunk Hut": GrinchLocationData("Marine Mobile Blueprints", 1109, [GrinchRamData(0x80010293, binary_bit_pos=3)]),
"Marine Mobile Blueprint - North Shore - Inside Skunk Hut": GrinchLocationData("Marine Mobile Blueprints", 1110, [GrinchRamData()]),
"Marine Mobile Blueprint - North Shore - Fenced in Area": GrinchLocationData("Marine Mobile Blueprints", 1111, [GrinchRamData()]),
"Marine Mobile Blueprint - North Shore - Inside Skunk Hut": GrinchLocationData("Marine Mobile Blueprints", 1110, [GrinchRamData(GrinchRamData(0x80010292, binary_bit_pos=7)]),
"Marine Mobile Blueprint - North Shore - Fenced in Area": GrinchLocationData("Marine Mobile Blueprints", 1111, [GrinchRamData(GrinchRamData(0x80010292, binary_bit_pos=8)]),
"Marine Mobile Blueprint - North Shore - Boulder Box near Bridge": GrinchLocationData("Marine Mobile Blueprints", 1112, [GrinchRamData(0x80010293, binary_bit_pos=4)]),
"Marine Mobile Blueprint - North Shore - Boulder Box behind Skunk Hut": GrinchLocationData("Marine Mobile Blueprints", 1113, [GrinchRamData(0x80010293, binary_bit_pos=5)]),
"Marine Mobile Blueprint - North Shore - Inside Drill House": GrinchLocationData("Marine Mobile Blueprints", 1114, [GrinchRamData()]),
"Marine Mobile Blueprint - North Shore - Inside Drill House": GrinchLocationData("Marine Mobile Blueprints", 1114, [GrinchRamData(0x80010292, binary_bit_pos=6)]),
"Marine Mobile Blueprint - North Shore - Crow Platform": GrinchLocationData("Marine Mobile Blueprints", 1115, [GrinchRamData(0x80010293, binary_bit_pos=2)]),
#Grinch Copter Blueprints
"Grinch Copter Blueprint - Whoville City Hall - Safe Room": GrinchLocationData("Grinch Copter Blueprints", 1200, [GrinchRamData(0x8001020B, binary_bit_pos=8)]),

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@@ -1,2 +1,2 @@
Credit to Raven-187 on gamehacking.org for providing the addresses for various cheat codes, which would of made RAM searching much more tedious.
Shoutouts to SomeJakeGuy for basically teaching me how to code, in general.
- Credit to Raven-187 on gamehacking.org for providing the addresses for various cheat codes. Without them, would of made RAM searching much more tedious.
- Shoutouts to SomeJakeGuy for basically teaching me how to code, in general.