Pokemon Red/Blue: Convert to Procedure Patch (#4801)

This commit is contained in:
Bryce Wilson
2025-04-30 07:31:33 -07:00
committed by GitHub
parent 611e1c2b19
commit 227f0bce3d
4 changed files with 334 additions and 329 deletions

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@@ -18,7 +18,7 @@ from .regions import create_regions
from .options import PokemonRBOptions
from .rom_addresses import rom_addresses
from .text import encode_text
from .rom import generate_output, get_base_rom_bytes, get_base_rom_path, RedDeltaPatch, BlueDeltaPatch
from .rom import generate_output, PokemonRedProcedurePatch, PokemonBlueProcedurePatch
from .pokemon import process_pokemon_data, process_move_data, verify_hm_moves
from .encounters import process_pokemon_locations, process_trainer_data
from .rules import set_rules
@@ -33,12 +33,12 @@ class PokemonSettings(settings.Group):
"""File names of the Pokemon Red and Blue roms"""
description = "Pokemon Red (UE) ROM File"
copy_to = "Pokemon Red (UE) [S][!].gb"
md5s = [RedDeltaPatch.hash]
md5s = [PokemonRedProcedurePatch.hash]
class BlueRomFile(settings.UserFilePath):
description = "Pokemon Blue (UE) ROM File"
copy_to = "Pokemon Blue (UE) [S][!].gb"
md5s = [BlueDeltaPatch.hash]
md5s = [PokemonBlueProcedurePatch.hash]
red_rom_file: RedRomFile = RedRomFile(RedRomFile.copy_to)
blue_rom_file: BlueRomFile = BlueRomFile(BlueRomFile.copy_to)
@@ -113,16 +113,6 @@ class PokemonRedBlueWorld(World):
self.local_locs = []
self.pc_item = None
@classmethod
def stage_assert_generate(cls, multiworld: MultiWorld):
versions = set()
for player in multiworld.player_ids:
if multiworld.worlds[player].game == "Pokemon Red and Blue":
versions.add(multiworld.worlds[player].options.game_version.current_key)
for version in versions:
if not os.path.exists(get_base_rom_path(version)):
raise FileNotFoundError(get_base_rom_path(version))
@classmethod
def stage_generate_early(cls, multiworld: MultiWorld):

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@@ -1,9 +1,17 @@
from copy import deepcopy
import typing
from worlds.Files import APTokenTypes
from . import poke_data, logic
from .rom_addresses import rom_addresses
if typing.TYPE_CHECKING:
from . import PokemonRedBlueWorld
from .rom import PokemonRedProcedurePatch, PokemonBlueProcedurePatch
def set_mon_palettes(world, random, data):
def set_mon_palettes(world: "PokemonRedBlueWorld", patch: "PokemonRedProcedurePatch | PokemonBlueProcedurePatch"):
if world.options.randomize_pokemon_palettes == "vanilla":
return
pallet_map = {
@@ -31,12 +39,9 @@ def set_mon_palettes(world, random, data):
poke_data.evolves_from and poke_data.evolves_from[mon] != "Eevee"):
pallet = palettes[-1]
else: # completely_random or follow_evolutions and it is not an evolved form (except eeveelutions)
pallet = random.choice(list(pallet_map.values()))
pallet = world.random.choice(list(pallet_map.values()))
palettes.append(pallet)
address = rom_addresses["Mon_Palettes"]
for pallet in palettes:
data[address] = pallet
address += 1
patch.write_token(APTokenTypes.WRITE, rom_addresses["Mon_Palettes"], bytes(palettes))
def choose_forced_type(chances, random):
@@ -253,9 +258,9 @@ def process_pokemon_data(self):
mon_data[f"start move {i}"] = learnsets[mon].pop(0)
if self.options.randomize_pokemon_catch_rates:
mon_data["catch rate"] = self.random.randint(self.options.minimum_catch_rate, 255)
mon_data["catch rate"] = self.random.randint(self.options.minimum_catch_rate.value, 255)
else:
mon_data["catch rate"] = max(self.options.minimum_catch_rate, mon_data["catch rate"])
mon_data["catch rate"] = max(self.options.minimum_catch_rate.value, mon_data["catch rate"])
def roll_tm_compat(roll_move):
if self.local_move_data[roll_move]["type"] in [mon_data["type1"], mon_data["type2"]]:

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@@ -1,5 +1,55 @@
import random
import typing
from worlds.Files import APTokenTypes
from .rom_addresses import rom_addresses
if typing.TYPE_CHECKING:
from .rom import PokemonBlueProcedurePatch, PokemonRedProcedurePatch
layout1F = [
[20, 22, 32, 34, 20, 25, 22, 32, 34, 20, 25, 25, 25, 22, 20, 25, 22, 2, 2, 2],
[24, 26, 40, 1, 24, 25, 26, 62, 1, 28, 29, 29, 29, 30, 28, 29, 30, 1, 40, 2],
[28, 30, 1, 1, 28, 29, 30, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 23],
[23, 1, 1, 1, 1, 1, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 31],
[31, 1, 1, 1, 1, 1, 31, 32, 34, 2, 1, 1, 2, 32, 34, 32, 34, 1, 1, 23],
[23, 1, 1, 23, 1, 1, 23, 1, 40, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31],
[31, 1, 1, 31, 1, 1, 31, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23],
[23, 1, 1, 23, 1, 1, 1, 1, 1, 2, 32, 34, 32, 34, 32, 34, 32, 34, 2, 31],
[31, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 23, 1, 1, 1, 23, 1, 1, 40, 23],
[23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 31, 1, 1, 1, 31],
[31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 1, 1, 1, 23, 1, 1, 1, 23],
[23, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 31, 1, 1, 1, 31, 1, 1, 1, 31],
[31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 1, 1, 1, 23],
[ 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 31],
[20, 21, 21, 21, 22, 42, 1, 1, 1, 1, 20, 21, 22, 1, 1, 1, 1, 1, 1, 23],
[24, 25, 25, 25, 26, 1, 1, 1, 1, 1, 24, 25, 26, 1, 1, 1, 1, 1, 1, 31],
[24, 25, 25, 25, 26, 1, 1, 62, 1, 1, 24, 25, 26, 20, 21, 21, 21, 21, 21, 22],
[28, 29, 29, 29, 30, 78, 81, 82, 77, 78, 28, 29, 30, 28, 29, 29, 29, 29, 29, 30],
]
layout2F = [
[23, 2, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34],
[31, 62, 1, 23, 1, 1, 23, 1, 1, 1, 1, 1, 23, 62, 1, 1, 1, 1, 1, 2],
[23, 1, 1, 31, 1, 1, 31, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 23],
[31, 1, 1, 23, 1, 1, 23, 1, 1, 23, 1, 1, 23, 1, 1, 23, 23, 1, 1, 31],
[23, 1, 1, 31, 1, 1, 31, 1, 1, 31, 2, 2, 31, 1, 1, 31, 31, 1, 1, 23],
[31, 1, 1, 1, 1, 1, 23, 1, 1, 1, 1, 62, 23, 1, 1, 1, 1, 1, 1, 31],
[23, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 23],
[31, 1, 1, 23, 1, 1, 1, 1, 1, 23, 32, 34, 32, 34, 32, 34, 1, 1, 1, 31],
[23, 1, 1, 31, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23],
[31, 1, 1, 23, 1, 1, 2, 1, 1, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31],
[23, 1, 1, 31, 1, 1, 2, 1, 1, 31, 1, 1, 1, 32, 34, 32, 34, 32, 34, 23],
[31, 2, 2, 2, 1, 1, 32, 34, 32, 34, 1, 1, 1, 23, 1, 1, 1, 1, 1, 31],
[23, 1, 1, 1, 1, 1, 23, 1, 1, 1, 1, 1, 1, 31, 1, 1, 62, 1, 1, 23],
[31, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 23, 1, 1, 1, 1, 1, 31],
[23, 32, 34, 32, 34, 32, 34, 1, 1, 32, 34, 32, 34, 31, 1, 1, 1, 1, 1, 23],
[31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31],
[ 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23],
[32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 32, 34, 2, 31]
]
disallowed1F = [[2, 2], [3, 2], [1, 8], [2, 8], [7, 7], [8, 7], [10, 4], [11, 4], [11, 12],
[11, 13], [16, 10], [17, 10], [18, 10], [16, 12], [17, 12], [18, 12]]
disallowed2F = [[16, 2], [17, 2], [18, 2], [15, 5], [15, 6], [10, 10], [11, 10], [12, 10], [7, 14], [8, 14], [1, 15],
@@ -7,29 +57,12 @@ disallowed2F = [[16, 2], [17, 2], [18, 2], [15, 5], [15, 6], [10, 10], [11, 10],
[11, 1]]
def randomize_rock_tunnel(data, random):
def randomize_rock_tunnel(patch: "PokemonRedProcedurePatch | PokemonBlueProcedurePatch", random: random.Random):
seed = random.randint(0, 999999999999999999)
random.seed(seed)
map1f = []
map2f = []
address = rom_addresses["Map_Rock_Tunnel1F"]
for y in range(0, 18):
row = []
for x in range(0, 20):
row.append(data[address])
address += 1
map1f.append(row)
address = rom_addresses["Map_Rock_TunnelB1F"]
for y in range(0, 18):
row = []
for x in range(0, 20):
row.append(data[address])
address += 1
map2f.append(row)
map1f = [row.copy() for row in layout1F]
map2f = [row.copy() for row in layout2F]
current_map = map1f
@@ -305,14 +338,6 @@ def randomize_rock_tunnel(data, random):
current_map = map2f
check_addable_block(map2f, disallowed2F)
address = rom_addresses["Map_Rock_Tunnel1F"]
for y in map1f:
for x in y:
data[address] = x
address += 1
address = rom_addresses["Map_Rock_TunnelB1F"]
for y in map2f:
for x in y:
data[address] = x
address += 1
return seed
patch.write_token(APTokenTypes.WRITE, rom_addresses["Map_Rock_Tunnel1F"], bytes([b for row in map1f for b in row]))
patch.write_token(APTokenTypes.WRITE, rom_addresses["Map_Rock_TunnelB1F"], bytes([b for row in map2f for b in row]))
return seed

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@@ -1,21 +1,66 @@
import os
import hashlib
import Utils
import bsdiff4
import pkgutil
from worlds.Files import APDeltaPatch
from .text import encode_text
import typing
import Utils
from worlds.Files import APProcedurePatch, APTokenMixin, APTokenTypes
from . import poke_data
from .items import item_table
from .text import encode_text
from .pokemon import set_mon_palettes
from .regions import PokemonRBWarp, map_ids, town_map_coords
from .rock_tunnel import randomize_rock_tunnel
from .rom_addresses import rom_addresses
from .regions import PokemonRBWarp, map_ids, town_map_coords
from . import poke_data
if typing.TYPE_CHECKING:
from . import PokemonRedBlueWorld
def write_quizzes(world, data, random):
class PokemonRedProcedurePatch(APProcedurePatch, APTokenMixin):
game = "Pokemon Red and Blue"
hash = "3d45c1ee9abd5738df46d2bdda8b57dc"
patch_file_ending = ".apred"
result_file_ending = ".gb"
def get_quiz(q, a):
procedure = [
("apply_bsdiff4", ["base_patch.bsdiff4"]),
("apply_tokens", ["token_data.bin"]),
]
@classmethod
def get_source_data(cls) -> bytes:
from . import PokemonRedBlueWorld
with open(PokemonRedBlueWorld.settings.red_rom_file, "rb") as infile:
base_rom_bytes = bytes(infile.read())
return base_rom_bytes
class PokemonBlueProcedurePatch(APProcedurePatch, APTokenMixin):
game = "Pokemon Red and Blue"
hash = "50927e843568814f7ed45ec4f944bd8b"
patch_file_ending = ".apblue"
result_file_ending = ".gb"
procedure = [
("apply_bsdiff4", ["base_patch.bsdiff4"]),
("apply_tokens", ["token_data.bin"]),
]
@classmethod
def get_source_data(cls) -> bytes:
from . import PokemonRedBlueWorld
with open(PokemonRedBlueWorld.settings.blue_rom_file, "rb") as infile:
base_rom_bytes = bytes(infile.read())
return base_rom_bytes
def write_quizzes(world: "PokemonRedBlueWorld", patch: PokemonBlueProcedurePatch | PokemonRedProcedurePatch):
random = world.random
def get_quiz(q: int, a: int):
if q == 0:
r = random.randint(0, 3)
if r == 0:
@@ -122,13 +167,13 @@ def write_quizzes(world, data, random):
elif q2 == 1:
if a:
state = random.choice(
['Alabama', 'Alaska', 'Arizona', 'Arkansas', 'California', 'Colorado', 'Connecticut',
'Delaware', 'Florida', 'Georgia', 'Hawaii', 'Idaho', 'Illinois', 'Indiana', 'Iowa', 'Kansas',
'Kentucky', 'Louisiana', 'Maine', 'Maryland', 'Massachusetts', 'Michigan', 'Minnesota',
'Mississippi', 'Missouri', 'Montana', 'Nebraska', 'Nevada', 'New Jersey', 'New Mexico',
'New York', 'North Carolina', 'North Dakota', 'Ohio', 'Oklahoma', 'Oregon', 'Pennsylvania',
'Rhode Island', 'South Carolina', 'South Dakota', 'Tennessee', 'Texas', 'Utah', 'Vermont',
'Virginia', 'Washington', 'West Virginia', 'Wisconsin', 'Wyoming'])
["Alabama", "Alaska", "Arizona", "Arkansas", "California", "Colorado", "Connecticut",
"Delaware", "Florida", "Georgia", "Hawaii", "Idaho", "Illinois", "Indiana", "Iowa", "Kansas",
"Kentucky", "Louisiana", "Maine", "Maryland", "Massachusetts", "Michigan", "Minnesota",
"Mississippi", "Missouri", "Montana", "Nebraska", "Nevada", "New Jersey", "New Mexico",
"New York", "North Carolina", "North Dakota", "Ohio", "Oklahoma", "Oregon", "Pennsylvania",
"Rhode Island", "South Carolina", "South Dakota", "Tennessee", "Texas", "Utah", "Vermont",
"Virginia", "Washington", "West Virginia", "Wisconsin", "Wyoming"])
else:
state = "New Hampshire"
return encode_text(
@@ -209,7 +254,7 @@ def write_quizzes(world, data, random):
return encode_text(f"{type1} deals<LINE>{eff}damage to<CONT>{type2} type?<DONE>")
elif q == 14:
fossil_level = world.multiworld.get_location("Fossil Level - Trainer Parties",
world.player).party_data[0]['level']
world.player).party_data[0]["level"]
if not a:
fossil_level += random.choice((-5, 5))
return encode_text(f"Fossil #MON<LINE>revive at level<CONT>{fossil_level}?<DONE>")
@@ -224,46 +269,49 @@ def write_quizzes(world, data, random):
return encode_text(f"According to<LINE>Monash Uni.,<CONT>{fodmap} {are_is}<CONT>considered high<CONT>in FODMAPs?<DONE>")
answers = [random.randint(0, 1) for _ in range(6)]
questions = random.sample((range(0, 16)), 6)
question_texts = []
question_texts: list[bytearray] = []
for i, question in enumerate(questions):
question_texts.append(get_quiz(question, answers[i]))
for i, quiz in enumerate(["A", "B", "C", "D", "E", "F"]):
data[rom_addresses[f"Quiz_Answer_{quiz}"]] = int(not answers[i]) << 4 | (i + 1)
write_bytes(data, question_texts[i], rom_addresses[f"Text_Quiz_{quiz}"])
patch.write_token(APTokenTypes.WRITE, rom_addresses[f"Quiz_Answer_{quiz}"], bytes([int(not answers[i]) << 4 | (i + 1)]))
patch.write_token(APTokenTypes.WRITE, rom_addresses[f"Text_Quiz_{quiz}"], bytes(question_texts[i]))
def generate_output(world, output_directory: str):
random = world.random
def generate_output(world: "PokemonRedBlueWorld", output_directory: str):
game_version = world.options.game_version.current_key
data = bytes(get_base_rom_bytes(game_version))
base_patch = pkgutil.get_data(__name__, f'basepatch_{game_version}.bsdiff4')
patch_type = PokemonBlueProcedurePatch if game_version == "blue" else PokemonRedProcedurePatch
patch = patch_type(player=world.player, player_name=world.player_name)
patch.write_file("base_patch.bsdiff4", pkgutil.get_data(__name__, f"basepatch_{game_version}.bsdiff4"))
data = bytearray(bsdiff4.patch(data, base_patch))
def write_bytes(address: int, data: typing.Sequence[int] | int):
if isinstance(data, int):
data = bytes([data])
else:
data = bytes(data)
basemd5 = hashlib.md5()
basemd5.update(data)
patch.write_token(APTokenTypes.WRITE, address, data)
pallet_connections = {entrance: world.multiworld.get_entrance(f"Pallet Town to {entrance}",
world.player).connected_region.name for
entrance in ["Player's House 1F", "Oak's Lab",
"Rival's House"]}
world.player).connected_region.name
for entrance in ["Player's House 1F", "Oak's Lab", "Rival's House"]}
paths = None
if pallet_connections["Player's House 1F"] == "Oak's Lab":
paths = ((0x00, 4, 0x80, 5, 0x40, 1, 0xE0, 1, 0xFF), (0x40, 2, 0x20, 5, 0x80, 5, 0xFF))
paths = (bytes([0x00, 4, 0x80, 5, 0x40, 1, 0xE0, 1, 0xFF]), bytes([0x40, 2, 0x20, 5, 0x80, 5, 0xFF]))
elif pallet_connections["Rival's House"] == "Oak's Lab":
paths = ((0x00, 4, 0xC0, 3, 0x40, 1, 0xE0, 1, 0xFF), (0x40, 2, 0x10, 3, 0x80, 5, 0xFF))
paths = (bytes([0x00, 4, 0xC0, 3, 0x40, 1, 0xE0, 1, 0xFF]), bytes([0x40, 2, 0x10, 3, 0x80, 5, 0xFF]))
if paths:
write_bytes(data, paths[0], rom_addresses["Path_Pallet_Oak"])
write_bytes(data, paths[1], rom_addresses["Path_Pallet_Player"])
write_bytes(rom_addresses["Path_Pallet_Oak"], paths[0])
write_bytes(rom_addresses["Path_Pallet_Player"], paths[1])
if pallet_connections["Rival's House"] == "Player's House 1F":
write_bytes(data, [0x2F, 0xC7, 0x06, 0x0D, 0x00, 0x01], rom_addresses["Pallet_Fly_Coords"])
write_bytes(rom_addresses["Pallet_Fly_Coords"], [0x2F, 0xC7, 0x06, 0x0D, 0x00, 0x01])
elif pallet_connections["Oak's Lab"] == "Player's House 1F":
write_bytes(data, [0x5F, 0xC7, 0x0C, 0x0C, 0x00, 0x00], rom_addresses["Pallet_Fly_Coords"])
write_bytes(rom_addresses["Pallet_Fly_Coords"], [0x5F, 0xC7, 0x0C, 0x0C, 0x00, 0x00])
for region in world.multiworld.get_regions(world.player):
for entrance in region.exits:
@@ -281,16 +329,18 @@ def generate_output(world, output_directory: str):
while i > len(warp_to_ids) - 1:
i -= len(warp_to_ids)
connected_map_name = entrance.connected_region.name.split("-")[0]
data[address] = 0 if "Elevator" in connected_map_name else warp_to_ids[i]
data[address + 1] = map_ids[connected_map_name]
write_bytes(address, [
0 if "Elevator" in connected_map_name else warp_to_ids[i],
map_ids[connected_map_name]
])
if world.options.door_shuffle == "simple":
for (entrance, _, _, map_coords_entries, map_name, _) in town_map_coords.values():
destination = world.multiworld.get_entrance(entrance, world.player).connected_region.name
(_, x, y, _, _, map_order_entry) = town_map_coords[destination]
for map_coord_entry in map_coords_entries:
data[rom_addresses["Town_Map_Coords"] + (map_coord_entry * 4) + 1] = (y << 4) | x
data[rom_addresses["Town_Map_Order"] + map_order_entry] = map_ids[map_name]
write_bytes(rom_addresses["Town_Map_Coords"] + (map_coord_entry * 4) + 1, (y << 4) | x)
write_bytes(rom_addresses["Town_Map_Order"] + map_order_entry, map_ids[map_name])
if not world.options.key_items_only:
for i, gym_leader in enumerate(("Pewter Gym - Brock TM", "Cerulean Gym - Misty TM",
@@ -302,13 +352,13 @@ def generate_output(world, output_directory: str):
try:
tm = int(item_name[2:4])
move = poke_data.moves[world.local_tms[tm - 1]]["id"]
data[rom_addresses["Gym_Leader_Moves"] + (2 * i)] = move
write_bytes(rom_addresses["Gym_Leader_Moves"] + (2 * i), move)
except KeyError:
pass
def set_trade_mon(address, loc):
mon = world.multiworld.get_location(loc, world.player).item.name
data[rom_addresses[address]] = poke_data.pokemon_data[mon]["id"]
write_bytes(rom_addresses[address], poke_data.pokemon_data[mon]["id"])
world.trade_mons[address] = mon
if game_version == "red":
@@ -325,141 +375,139 @@ def generate_output(world, output_directory: str):
set_trade_mon("Trade_Doris", "Cerulean Cave 1F - Wild Pokemon - 9")
set_trade_mon("Trade_Crinkles", "Route 12 - Wild Pokemon - 4")
data[rom_addresses['Fly_Location']] = world.fly_map_code
data[rom_addresses['Map_Fly_Location']] = world.town_map_fly_map_code
write_bytes(rom_addresses["Fly_Location"], world.fly_map_code)
write_bytes(rom_addresses["Map_Fly_Location"], world.town_map_fly_map_code)
if world.options.fix_combat_bugs:
data[rom_addresses["Option_Fix_Combat_Bugs"]] = 1
data[rom_addresses["Option_Fix_Combat_Bugs_Focus_Energy"]] = 0x28 # jr z
data[rom_addresses["Option_Fix_Combat_Bugs_HP_Drain_Dream_Eater"]] = 0x1A # ld a, (de)
data[rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"]] = 0xe6 # and a, direct
data[rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"] + 1] = 0b0011111
data[rom_addresses["Option_Fix_Combat_Bugs_Struggle"]] = 0xe6 # and a, direct
data[rom_addresses["Option_Fix_Combat_Bugs_Struggle"] + 1] = 0x3f
data[rom_addresses["Option_Fix_Combat_Bugs_Dig_Fly"]] = 0b10001100
data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"]] = 0x20 # jr nz,
data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"] + 1] = 5 # 5 bytes ahead
data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Stat_Modifiers"]] = 1
write_bytes(rom_addresses["Option_Fix_Combat_Bugs"], 1)
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Focus_Energy"], 0x28) # jr z
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_HP_Drain_Dream_Eater"], 0x1A) # ld a, (de)
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"], 0xe6) # and a, direct
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"] + 1, 0b0011111)
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Struggle"], 0xe6) # and a, direct
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Struggle"] + 1, 0x3f)
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Dig_Fly"], 0b10001100)
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"], 0x20) # jr nz,
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"] + 1, 5) # 5 bytes ahead
write_bytes(rom_addresses["Option_Fix_Combat_Bugs_Heal_Stat_Modifiers"], 1)
if world.options.poke_doll_skip == "in_logic":
data[rom_addresses["Option_Silph_Scope_Skip"]] = 0x00 # nop
data[rom_addresses["Option_Silph_Scope_Skip"] + 1] = 0x00 # nop
data[rom_addresses["Option_Silph_Scope_Skip"] + 2] = 0x00 # nop
write_bytes(rom_addresses["Option_Silph_Scope_Skip"], 0x00) # nop
write_bytes(rom_addresses["Option_Silph_Scope_Skip"] + 1, 0x00) # nop
write_bytes(rom_addresses["Option_Silph_Scope_Skip"] + 2, 0x00) # nop
if world.options.bicycle_gate_skips == "patched":
data[rom_addresses["Option_Route_16_Gate_Fix"]] = 0x00 # nop
data[rom_addresses["Option_Route_16_Gate_Fix"] + 1] = 0x00 # nop
data[rom_addresses["Option_Route_18_Gate_Fix"]] = 0x00 # nop
data[rom_addresses["Option_Route_18_Gate_Fix"] + 1] = 0x00 # nop
write_bytes(rom_addresses["Option_Route_16_Gate_Fix"], 0x00) # nop
write_bytes(rom_addresses["Option_Route_16_Gate_Fix"] + 1, 0x00) # nop
write_bytes(rom_addresses["Option_Route_18_Gate_Fix"], 0x00) # nop
write_bytes(rom_addresses["Option_Route_18_Gate_Fix"] + 1, 0x00) # nop
if world.options.door_shuffle:
data[rom_addresses["Entrance_Shuffle_Fuji_Warp"]] = 1 # prevent warping to Fuji's House from Pokemon Tower 7F
write_bytes(rom_addresses["Entrance_Shuffle_Fuji_Warp"], 1) # prevent warping to Fuji's House from Pokemon Tower 7F
if world.options.all_elevators_locked:
data[rom_addresses["Option_Locked_Elevator_Celadon"]] = 0x20 # jr nz
data[rom_addresses["Option_Locked_Elevator_Silph"]] = 0x20 # jr nz
write_bytes(rom_addresses["Option_Locked_Elevator_Celadon"], 0x20) # jr nz
write_bytes(rom_addresses["Option_Locked_Elevator_Silph"], 0x20) # jr nz
if world.options.tea:
data[rom_addresses["Option_Tea"]] = 1
data[rom_addresses["Guard_Drink_List"]] = 0x54
data[rom_addresses["Guard_Drink_List"] + 1] = 0
data[rom_addresses["Guard_Drink_List"] + 2] = 0
write_bytes(data, encode_text("<LINE>Gee, I have the<CONT>worst caffeine<CONT>headache though."
"<PARA>Oh wait there,<LINE>the road's closed.<DONE>"),
rom_addresses["Text_Saffron_Gate"])
write_bytes(rom_addresses["Option_Tea"], 1)
write_bytes(rom_addresses["Guard_Drink_List"], 0x54)
write_bytes(rom_addresses["Guard_Drink_List"] + 1, 0)
write_bytes(rom_addresses["Guard_Drink_List"] + 2, 0)
write_bytes(rom_addresses["Text_Saffron_Gate"],
encode_text("<LINE>Gee, I have the<CONT>worst caffeine<CONT>headache though."
"<PARA>Oh wait there,<LINE>the road's closed.<DONE>"))
data[rom_addresses["Tea_Key_Item_A"]] = 0x28 # jr .z
data[rom_addresses["Tea_Key_Item_B"]] = 0x28 # jr .z
data[rom_addresses["Tea_Key_Item_C"]] = 0x28 # jr .z
write_bytes(rom_addresses["Tea_Key_Item_A"], 0x28) # jr .z
write_bytes(rom_addresses["Tea_Key_Item_B"], 0x28) # jr .z
write_bytes(rom_addresses["Tea_Key_Item_C"], 0x28) # jr .z
data[rom_addresses["Fossils_Needed_For_Second_Item"]] = (
world.options.second_fossil_check_condition.value)
write_bytes(rom_addresses["Fossils_Needed_For_Second_Item"], world.options.second_fossil_check_condition.value)
data[rom_addresses["Option_Lose_Money"]] = int(not world.options.lose_money_on_blackout.value)
write_bytes(rom_addresses["Option_Lose_Money"], int(not world.options.lose_money_on_blackout.value))
if world.options.extra_key_items:
data[rom_addresses['Option_Extra_Key_Items_A']] = 1
data[rom_addresses['Option_Extra_Key_Items_B']] = 1
data[rom_addresses['Option_Extra_Key_Items_C']] = 1
data[rom_addresses['Option_Extra_Key_Items_D']] = 1
data[rom_addresses["Option_Split_Card_Key"]] = world.options.split_card_key.value
data[rom_addresses["Option_Blind_Trainers"]] = round(world.options.blind_trainers.value * 2.55)
data[rom_addresses["Option_Cerulean_Cave_Badges"]] = world.options.cerulean_cave_badges_condition.value
data[rom_addresses["Option_Cerulean_Cave_Key_Items"]] = world.options.cerulean_cave_key_items_condition.total
write_bytes(data, encode_text(str(world.options.cerulean_cave_badges_condition.value)), rom_addresses["Text_Cerulean_Cave_Badges"])
write_bytes(data, encode_text(str(world.options.cerulean_cave_key_items_condition.total) + " key items."), rom_addresses["Text_Cerulean_Cave_Key_Items"])
data[rom_addresses['Option_Encounter_Minimum_Steps']] = world.options.minimum_steps_between_encounters.value
data[rom_addresses['Option_Route23_Badges']] = world.options.victory_road_condition.value
data[rom_addresses['Option_Victory_Road_Badges']] = world.options.route_22_gate_condition.value
data[rom_addresses['Option_Elite_Four_Pokedex']] = world.options.elite_four_pokedex_condition.total
data[rom_addresses['Option_Elite_Four_Key_Items']] = world.options.elite_four_key_items_condition.total
data[rom_addresses['Option_Elite_Four_Badges']] = world.options.elite_four_badges_condition.value
write_bytes(data, encode_text(str(world.options.elite_four_badges_condition.value)), rom_addresses["Text_Elite_Four_Badges"])
write_bytes(data, encode_text(str(world.options.elite_four_key_items_condition.total) + " key items, and"), rom_addresses["Text_Elite_Four_Key_Items"])
write_bytes(data, encode_text(str(world.options.elite_four_pokedex_condition.total) + " #MON"), rom_addresses["Text_Elite_Four_Pokedex"])
write_bytes(data, encode_text(str(world.total_key_items), length=2), rom_addresses["Trainer_Screen_Total_Key_Items"])
write_bytes(rom_addresses["Option_Extra_Key_Items_A"], 1)
write_bytes(rom_addresses["Option_Extra_Key_Items_B"], 1)
write_bytes(rom_addresses["Option_Extra_Key_Items_C"], 1)
write_bytes(rom_addresses["Option_Extra_Key_Items_D"], 1)
write_bytes(rom_addresses["Option_Split_Card_Key"], world.options.split_card_key.value)
write_bytes(rom_addresses["Option_Blind_Trainers"], round(world.options.blind_trainers.value * 2.55))
write_bytes(rom_addresses["Option_Cerulean_Cave_Badges"], world.options.cerulean_cave_badges_condition.value)
write_bytes(rom_addresses["Option_Cerulean_Cave_Key_Items"], world.options.cerulean_cave_key_items_condition.total)
write_bytes(rom_addresses["Text_Cerulean_Cave_Badges"], encode_text(str(world.options.cerulean_cave_badges_condition.value)))
write_bytes(rom_addresses["Text_Cerulean_Cave_Key_Items"], encode_text(str(world.options.cerulean_cave_key_items_condition.total) + " key items."))
write_bytes(rom_addresses["Option_Encounter_Minimum_Steps"], world.options.minimum_steps_between_encounters.value)
write_bytes(rom_addresses["Option_Route23_Badges"], world.options.victory_road_condition.value)
write_bytes(rom_addresses["Option_Victory_Road_Badges"], world.options.route_22_gate_condition.value)
write_bytes(rom_addresses["Option_Elite_Four_Pokedex"], world.options.elite_four_pokedex_condition.total)
write_bytes(rom_addresses["Option_Elite_Four_Key_Items"], world.options.elite_four_key_items_condition.total)
write_bytes(rom_addresses["Option_Elite_Four_Badges"], world.options.elite_four_badges_condition.value)
write_bytes(rom_addresses["Text_Elite_Four_Badges"], encode_text(str(world.options.elite_four_badges_condition.value)))
write_bytes(rom_addresses["Text_Elite_Four_Key_Items"], encode_text(str(world.options.elite_four_key_items_condition.total) + " key items, and"))
write_bytes(rom_addresses["Text_Elite_Four_Pokedex"], encode_text(str(world.options.elite_four_pokedex_condition.total) + " #MON"))
write_bytes(rom_addresses["Trainer_Screen_Total_Key_Items"], encode_text(str(world.total_key_items), length=2))
data[rom_addresses['Option_Viridian_Gym_Badges']] = world.options.viridian_gym_condition.value
data[rom_addresses['Option_EXP_Modifier']] = world.options.exp_modifier.value
write_bytes(rom_addresses["Option_Viridian_Gym_Badges"], world.options.viridian_gym_condition.value)
write_bytes(rom_addresses["Option_EXP_Modifier"], world.options.exp_modifier.value)
if not world.options.require_item_finder:
data[rom_addresses['Option_Itemfinder']] = 0 # nop
write_bytes(rom_addresses["Option_Itemfinder"], 0) # nop
if world.options.extra_strength_boulders:
for i in range(0, 3):
data[rom_addresses['Option_Boulders'] + (i * 3)] = 0x15
write_bytes(rom_addresses["Option_Boulders"] + (i * 3), 0x15)
if world.options.extra_key_items:
for i in range(0, 4):
data[rom_addresses['Option_Rock_Tunnel_Extra_Items'] + (i * 3)] = 0x15
write_bytes(rom_addresses["Option_Rock_Tunnel_Extra_Items"] + (i * 3), 0x15)
if world.options.old_man == "open_viridian_city":
data[rom_addresses['Option_Old_Man']] = 0x11
data[rom_addresses['Option_Old_Man_Lying']] = 0x15
data[rom_addresses['Option_Route3_Guard_B']] = world.options.route_3_condition.value
write_bytes(rom_addresses["Option_Old_Man"], 0x11)
write_bytes(rom_addresses["Option_Old_Man_Lying"], 0x15)
write_bytes(rom_addresses["Option_Route3_Guard_B"], world.options.route_3_condition.value)
if world.options.route_3_condition == "open":
data[rom_addresses['Option_Route3_Guard_A']] = 0x11
write_bytes(rom_addresses["Option_Route3_Guard_A"], 0x11)
if not world.options.robbed_house_officer:
data[rom_addresses['Option_Trashed_House_Guard_A']] = 0x15
data[rom_addresses['Option_Trashed_House_Guard_B']] = 0x11
write_bytes(rom_addresses["Option_Trashed_House_Guard_A"], 0x15)
write_bytes(rom_addresses["Option_Trashed_House_Guard_B"], 0x11)
if world.options.require_pokedex:
data[rom_addresses["Require_Pokedex_A"]] = 1
data[rom_addresses["Require_Pokedex_B"]] = 1
data[rom_addresses["Require_Pokedex_C"]] = 1
write_bytes(rom_addresses["Require_Pokedex_A"], 1)
write_bytes(rom_addresses["Require_Pokedex_B"], 1)
write_bytes(rom_addresses["Require_Pokedex_C"], 1)
else:
data[rom_addresses["Require_Pokedex_D"]] = 0x18 # jr
write_bytes(rom_addresses["Require_Pokedex_D"], 0x18) # jr
if world.options.dexsanity:
data[rom_addresses["Option_Dexsanity_A"]] = 1
data[rom_addresses["Option_Dexsanity_B"]] = 1
write_bytes(rom_addresses["Option_Dexsanity_A"], 1)
write_bytes(rom_addresses["Option_Dexsanity_B"], 1)
if world.options.all_pokemon_seen:
data[rom_addresses["Option_Pokedex_Seen"]] = 1
write_bytes(rom_addresses["Option_Pokedex_Seen"], 1)
money = str(world.options.starting_money.value).zfill(6)
data[rom_addresses["Starting_Money_High"]] = int(money[:2], 16)
data[rom_addresses["Starting_Money_Middle"]] = int(money[2:4], 16)
data[rom_addresses["Starting_Money_Low"]] = int(money[4:], 16)
data[rom_addresses["Text_Badges_Needed_Viridian_Gym"]] = encode_text(
str(world.options.viridian_gym_condition.value))[0]
data[rom_addresses["Text_Rt23_Badges_A"]] = encode_text(
str(world.options.victory_road_condition.value))[0]
data[rom_addresses["Text_Rt23_Badges_B"]] = encode_text(
str(world.options.victory_road_condition.value))[0]
data[rom_addresses["Text_Rt23_Badges_C"]] = encode_text(
str(world.options.victory_road_condition.value))[0]
data[rom_addresses["Text_Rt23_Badges_D"]] = encode_text(
str(world.options.victory_road_condition.value))[0]
data[rom_addresses["Text_Badges_Needed"]] = encode_text(
str(world.options.elite_four_badges_condition.value))[0]
write_bytes(data, encode_text(
" ".join(world.multiworld.get_location("Route 4 Pokemon Center - Pokemon For Sale", world.player).item.name.upper().split()[1:])),
rom_addresses["Text_Magikarp_Salesman"])
write_bytes(rom_addresses["Starting_Money_High"], int(money[:2], 16))
write_bytes(rom_addresses["Starting_Money_Middle"], int(money[2:4], 16))
write_bytes(rom_addresses["Starting_Money_Low"], int(money[4:], 16))
write_bytes(rom_addresses["Text_Badges_Needed_Viridian_Gym"],
encode_text(str(world.options.viridian_gym_condition.value))[0])
write_bytes(rom_addresses["Text_Rt23_Badges_A"],
encode_text(str(world.options.victory_road_condition.value))[0])
write_bytes(rom_addresses["Text_Rt23_Badges_B"],
encode_text(str(world.options.victory_road_condition.value))[0])
write_bytes(rom_addresses["Text_Rt23_Badges_C"],
encode_text(str(world.options.victory_road_condition.value))[0])
write_bytes(rom_addresses["Text_Rt23_Badges_D"],
encode_text(str(world.options.victory_road_condition.value))[0])
write_bytes(rom_addresses["Text_Badges_Needed"],
encode_text(str(world.options.elite_four_badges_condition.value))[0])
write_bytes(rom_addresses["Text_Magikarp_Salesman"],
encode_text(" ".join(world.multiworld.get_location("Route 4 Pokemon Center - Pokemon For Sale", world.player).item.name.upper().split()[1:])))
if world.options.badges_needed_for_hm_moves.value == 0:
for hm_move in poke_data.hm_moves:
write_bytes(data, bytearray([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]),
rom_addresses["HM_" + hm_move + "_Badge_a"])
write_bytes(rom_addresses["HM_" + hm_move + "_Badge_a"], [0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00])
elif world.extra_badges:
written_badges = {}
badge_codes = {"Boulder Badge": 0x47, "Cascade Badge": 0x4F,
"Thunder Badge": 0x57, "Rainbow Badge": 0x5F,
"Soul Badge": 0x67, "Marsh Badge": 0x6F,
"Volcano Badge": 0x77, "Earth Badge": 0x7F}
for hm_move, badge in world.extra_badges.items():
data[rom_addresses["HM_" + hm_move + "_Badge_b"]] = {"Boulder Badge": 0x47, "Cascade Badge": 0x4F,
"Thunder Badge": 0x57, "Rainbow Badge": 0x5F,
"Soul Badge": 0x67, "Marsh Badge": 0x6F,
"Volcano Badge": 0x77, "Earth Badge": 0x7F}[badge]
write_bytes(rom_addresses["HM_" + hm_move + "_Badge_b"], badge_codes[badge])
move_text = hm_move
if badge not in ["Marsh Badge", "Volcano Badge", "Earth Badge"]:
move_text = ", " + move_text
@@ -467,62 +515,58 @@ def generate_output(world, output_directory: str):
if badge in written_badges:
rom_address += len(written_badges[badge])
move_text = ", " + move_text
write_bytes(data, encode_text(move_text.upper()), rom_address)
write_bytes(rom_address, encode_text(move_text.upper()))
written_badges[badge] = move_text
for badge in ["Marsh Badge", "Volcano Badge", "Earth Badge"]:
if badge not in written_badges:
write_bytes(data, encode_text("Nothing"), rom_addresses["Badge_Text_" + badge.replace(" ", "_")])
write_bytes(rom_addresses["Badge_Text_" + badge.replace(" ", "_")], encode_text("Nothing"))
type_loc = rom_addresses["Type_Chart"]
for matchup in world.type_chart:
if matchup[2] != 10: # don't needlessly divide damage by 10 and multiply by 10
data[type_loc] = poke_data.type_ids[matchup[0]]
data[type_loc + 1] = poke_data.type_ids[matchup[1]]
data[type_loc + 2] = matchup[2]
write_bytes(type_loc, [poke_data.type_ids[matchup[0]], poke_data.type_ids[matchup[1]], matchup[2]])
type_loc += 3
data[type_loc] = 0xFF
data[type_loc + 1] = 0xFF
data[type_loc + 2] = 0xFF
write_bytes(type_loc, b"\xFF\xFF\xFF")
if world.options.normalize_encounter_chances.value:
chances = [25, 51, 77, 103, 129, 155, 180, 205, 230, 255]
for i, chance in enumerate(chances):
data[rom_addresses['Encounter_Chances'] + (i * 2)] = chance
write_bytes(rom_addresses["Encounter_Chances"] + (i * 2), chance)
for mon, mon_data in world.local_poke_data.items():
if mon == "Mew":
address = rom_addresses["Base_Stats_Mew"]
else:
address = rom_addresses["Base_Stats"] + (28 * (mon_data["dex"] - 1))
data[address + 1] = world.local_poke_data[mon]["hp"]
data[address + 2] = world.local_poke_data[mon]["atk"]
data[address + 3] = world.local_poke_data[mon]["def"]
data[address + 4] = world.local_poke_data[mon]["spd"]
data[address + 5] = world.local_poke_data[mon]["spc"]
data[address + 6] = poke_data.type_ids[world.local_poke_data[mon]["type1"]]
data[address + 7] = poke_data.type_ids[world.local_poke_data[mon]["type2"]]
data[address + 8] = world.local_poke_data[mon]["catch rate"]
data[address + 15] = poke_data.moves[world.local_poke_data[mon]["start move 1"]]["id"]
data[address + 16] = poke_data.moves[world.local_poke_data[mon]["start move 2"]]["id"]
data[address + 17] = poke_data.moves[world.local_poke_data[mon]["start move 3"]]["id"]
data[address + 18] = poke_data.moves[world.local_poke_data[mon]["start move 4"]]["id"]
write_bytes(data, world.local_poke_data[mon]["tms"], address + 20)
write_bytes(address + 1, world.local_poke_data[mon]["hp"])
write_bytes(address + 2, world.local_poke_data[mon]["atk"])
write_bytes(address + 3, world.local_poke_data[mon]["def"])
write_bytes(address + 4, world.local_poke_data[mon]["spd"])
write_bytes(address + 5, world.local_poke_data[mon]["spc"])
write_bytes(address + 6, poke_data.type_ids[world.local_poke_data[mon]["type1"]])
write_bytes(address + 7, poke_data.type_ids[world.local_poke_data[mon]["type2"]])
write_bytes(address + 8, world.local_poke_data[mon]["catch rate"])
write_bytes(address + 15, poke_data.moves[world.local_poke_data[mon]["start move 1"]]["id"])
write_bytes(address + 16, poke_data.moves[world.local_poke_data[mon]["start move 2"]]["id"])
write_bytes(address + 17, poke_data.moves[world.local_poke_data[mon]["start move 3"]]["id"])
write_bytes(address + 18, poke_data.moves[world.local_poke_data[mon]["start move 4"]]["id"])
write_bytes(address + 20, world.local_poke_data[mon]["tms"])
if mon in world.learnsets and world.learnsets[mon]:
address = rom_addresses["Learnset_" + mon.replace(" ", "")]
for i, move in enumerate(world.learnsets[mon]):
data[(address + 1) + i * 2] = poke_data.moves[move]["id"]
write_bytes((address + 1) + i * 2, poke_data.moves[move]["id"])
data[rom_addresses["Option_Aide_Rt2"]] = world.options.oaks_aide_rt_2.value
data[rom_addresses["Option_Aide_Rt11"]] = world.options.oaks_aide_rt_11.value
data[rom_addresses["Option_Aide_Rt15"]] = world.options.oaks_aide_rt_15.value
write_bytes(rom_addresses["Option_Aide_Rt2"], world.options.oaks_aide_rt_2.value)
write_bytes(rom_addresses["Option_Aide_Rt11"], world.options.oaks_aide_rt_11.value)
write_bytes(rom_addresses["Option_Aide_Rt15"], world.options.oaks_aide_rt_15.value)
if world.options.safari_zone_normal_battles.value == 1:
data[rom_addresses["Option_Safari_Zone_Battle_Type"]] = 255
write_bytes(rom_addresses["Option_Safari_Zone_Battle_Type"], 255)
if world.options.reusable_tms.value:
data[rom_addresses["Option_Reusable_TMs"]] = 0xC9
write_bytes(rom_addresses["Option_Reusable_TMs"], 0xC9)
data[rom_addresses["Option_Always_Half_STAB"]] = int(not world.options.same_type_attack_bonus.value)
write_bytes(rom_addresses["Option_Always_Half_STAB"], int(not world.options.same_type_attack_bonus.value))
if world.options.better_shops:
inventory = ["Poke Ball", "Great Ball", "Ultra Ball"]
@@ -531,43 +575,45 @@ def generate_output(world, output_directory: str):
inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Revive", "Antidote",
"Awakening", "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel",
"Max Repel", "Escape Rope"]
shop_data = bytearray([0xFE, len(inventory)])
shop_data += bytearray([item_table[item].id - 172000000 for item in inventory])
shop_data = [0xFE, len(inventory)]
shop_data += [item_table[item].id - 172000000 for item in inventory]
shop_data.append(0xFF)
for shop in range(1, 11):
write_bytes(data, shop_data, rom_addresses[f"Shop{shop}"])
write_bytes(rom_addresses[f"Shop{shop}"], shop_data)
if world.options.stonesanity:
write_bytes(data, bytearray([0xFE, 1, item_table["Poke Doll"].id - 172000000, 0xFF]), rom_addresses[f"Shop_Stones"])
write_bytes(rom_addresses["Shop_Stones"], [0xFE, 1, item_table["Poke Doll"].id - 172000000, 0xFF])
price = str(world.options.master_ball_price.value).zfill(6)
price = bytearray([int(price[:2], 16), int(price[2:4], 16), int(price[4:], 16)])
write_bytes(data, price, rom_addresses["Price_Master_Ball"]) # Money values in Red and Blue are weird
price = [int(price[:2], 16), int(price[2:4], 16), int(price[4:], 16)]
write_bytes(rom_addresses["Price_Master_Ball"], price) # Money values in Red and Blue are weird
for item in reversed(world.multiworld.precollected_items[world.player]):
if data[rom_addresses["Start_Inventory"] + item.code - 172000000] < 255:
data[rom_addresses["Start_Inventory"] + item.code - 172000000] += 1
from collections import Counter
start_inventory = Counter(item.code for item in reversed(world.multiworld.precollected_items[world.player]))
for item, value in start_inventory.items():
write_bytes(rom_addresses["Start_Inventory"] + item - 172000000, min(value, 255))
set_mon_palettes(world, random, data)
set_mon_palettes(world, patch)
for move_data in world.local_move_data.values():
if move_data["id"] == 0:
continue
address = rom_addresses["Move_Data"] + ((move_data["id"] - 1) * 6)
write_bytes(data, bytearray([move_data["id"], move_data["effect"], move_data["power"],
poke_data.type_ids[move_data["type"]], round(move_data["accuracy"] * 2.55), move_data["pp"]]), address)
write_bytes(address, [move_data["id"], move_data["effect"], move_data["power"],
poke_data.type_ids[move_data["type"]], round(move_data["accuracy"] * 2.55),
move_data["pp"]])
TM_IDs = bytearray([poke_data.moves[move]["id"] for move in world.local_tms])
write_bytes(data, TM_IDs, rom_addresses["TM_Moves"])
TM_IDs = [poke_data.moves[move]["id"] for move in world.local_tms]
write_bytes(rom_addresses["TM_Moves"], TM_IDs)
if world.options.randomize_rock_tunnel:
seed = randomize_rock_tunnel(data, random)
write_bytes(data, encode_text(f"SEED: <LINE>{seed}"), rom_addresses["Text_Rock_Tunnel_Sign"])
seed = randomize_rock_tunnel(patch, world.random)
write_bytes(rom_addresses["Text_Rock_Tunnel_Sign"], encode_text(f"SEED: <LINE>{seed}"))
mons = [mon["id"] for mon in poke_data.pokemon_data.values()]
random.shuffle(mons)
data[rom_addresses['Title_Mon_First']] = mons.pop()
world.random.shuffle(mons)
write_bytes(rom_addresses["Title_Mon_First"], mons.pop())
for mon in range(0, 16):
data[rom_addresses['Title_Mons'] + mon] = mons.pop()
write_bytes(rom_addresses["Title_Mons"] + mon, mons.pop())
if world.options.game_version.value:
mons.sort(key=lambda mon: 0 if mon == world.multiworld.get_location("Oak's Lab - Starter 1", world.player).item.name
else 1 if mon == world.multiworld.get_location("Oak's Lab - Starter 2", world.player).item.name else
@@ -576,34 +622,34 @@ def generate_output(world, output_directory: str):
mons.sort(key=lambda mon: 0 if mon == world.multiworld.get_location("Oak's Lab - Starter 2", world.player).item.name
else 1 if mon == world.multiworld.get_location("Oak's Lab - Starter 1", world.player).item.name else
2 if mon == world.multiworld.get_location("Oak's Lab - Starter 3", world.player).item.name else 3)
write_bytes(data, encode_text(world.multiworld.seed_name[-20:], 20, True), rom_addresses['Title_Seed'])
write_bytes(rom_addresses["Title_Seed"], encode_text(world.multiworld.seed_name[-20:], 20, True))
slot_name = world.multiworld.player_name[world.player]
slot_name.replace("@", " ")
slot_name.replace("<", " ")
slot_name.replace(">", " ")
write_bytes(data, encode_text(slot_name, 16, True, True), rom_addresses['Title_Slot_Name'])
write_bytes(rom_addresses["Title_Slot_Name"], encode_text(slot_name, 16, True, True))
if world.trainer_name == "choose_in_game":
data[rom_addresses["Skip_Player_Name"]] = 0
write_bytes(rom_addresses["Skip_Player_Name"], 0)
else:
write_bytes(data, world.trainer_name, rom_addresses['Player_Name'])
write_bytes(rom_addresses["Player_Name"], world.trainer_name)
if world.rival_name == "choose_in_game":
data[rom_addresses["Skip_Rival_Name"]] = 0
write_bytes(rom_addresses["Skip_Rival_Name"], 0)
else:
write_bytes(data, world.rival_name, rom_addresses['Rival_Name'])
write_bytes(rom_addresses["Rival_Name"], world.rival_name)
data[0xFF00] = 2 # client compatibility version
rom_name = bytearray(f'AP{Utils.__version__.replace(".", "")[0:3]}_{world.player}_{world.multiworld.seed:11}\0',
'utf8')[:21]
write_bytes(0xFF00, 2) # client compatibility version
rom_name = bytearray(f"AP{Utils.__version__.replace('.', '')[0:3]}_{world.player}_{world.multiworld.seed:11}\0",
"utf8")[:21]
rom_name.extend([0] * (21 - len(rom_name)))
write_bytes(data, rom_name, 0xFFC6)
write_bytes(data, world.multiworld.seed_name.encode(), 0xFFDB)
write_bytes(data, world.multiworld.player_name[world.player].encode(), 0xFFF0)
write_bytes(0xFFC6, rom_name)
write_bytes(0xFFDB, world.multiworld.seed_name.encode())
write_bytes(0xFFF0, world.multiworld.player_name[world.player].encode())
world.finished_level_scaling.wait()
write_quizzes(world, data, random)
write_quizzes(world, patch)
for location in world.multiworld.get_locations(world.player):
if location.party_data:
@@ -617,18 +663,18 @@ def generate_output(world, output_directory: str):
levels = party["level"]
for address, party in zip(addresses, parties):
if isinstance(levels, int):
data[address] = levels
write_bytes(address, levels)
address += 1
for mon in party:
data[address] = poke_data.pokemon_data[mon]["id"]
write_bytes(address, poke_data.pokemon_data[mon]["id"])
address += 1
else:
address += 1
for level, mon in zip(levels, party):
data[address] = level
data[address + 1] = poke_data.pokemon_data[mon]["id"]
write_bytes(address, [level, poke_data.pokemon_data[mon]["id"]])
address += 2
assert data[address] == 0 or location.name == "Fossil Level - Trainer Parties"
# This assert can't be done with procedure patch tokens.
# assert data[address] == 0 or location.name == "Fossil Level - Trainer Parties"
continue
elif location.rom_address is None:
continue
@@ -639,85 +685,24 @@ def generate_output(world, output_directory: str):
rom_address = [rom_address]
for address in rom_address:
if location.item.name in poke_data.pokemon_data.keys():
data[address] = poke_data.pokemon_data[location.item.name]["id"]
write_bytes(address, poke_data.pokemon_data[location.item.name]["id"])
elif " ".join(location.item.name.split()[1:]) in poke_data.pokemon_data.keys():
data[address] = poke_data.pokemon_data[" ".join(location.item.name.split()[1:])]["id"]
write_bytes(address, poke_data.pokemon_data[" ".join(location.item.name.split()[1:])]["id"])
else:
item_id = world.item_name_to_id[location.item.name] - 172000000
if item_id > 255:
item_id -= 256
data[address] = item_id
write_bytes(address, item_id)
if location.level:
data[location.level_address] = location.level
write_bytes(location.level_address, location.level)
else:
rom_address = location.rom_address
if not isinstance(rom_address, list):
rom_address = [rom_address]
for address in rom_address:
data[address] = 0x2C # AP Item
write_bytes(address, 0x2C) # AP Item
outfilepname = f'_P{world.player}'
outfilepname += f"_{world.multiworld.get_file_safe_player_name(world.player).replace(' ', '_')}" \
if world.multiworld.player_name[world.player] != 'Player%d' % world.player else ''
rompath = os.path.join(output_directory, f'AP_{world.multiworld.seed_name}{outfilepname}.gb')
with open(rompath, 'wb') as outfile:
outfile.write(data)
if world.options.game_version.current_key == "red":
patch = RedDeltaPatch(os.path.splitext(rompath)[0] + RedDeltaPatch.patch_file_ending, player=world.player,
player_name=world.multiworld.player_name[world.player], patched_path=rompath)
else:
patch = BlueDeltaPatch(os.path.splitext(rompath)[0] + BlueDeltaPatch.patch_file_ending, player=world.player,
player_name=world.multiworld.player_name[world.player], patched_path=rompath)
patch.write()
os.unlink(rompath)
def write_bytes(data, byte_array, address):
for byte in byte_array:
data[address] = byte
address += 1
def get_base_rom_bytes(game_version: str, hash: str="") -> bytes:
file_name = get_base_rom_path(game_version)
with open(file_name, "rb") as file:
base_rom_bytes = bytes(file.read())
if hash:
basemd5 = hashlib.md5()
basemd5.update(base_rom_bytes)
if hash != basemd5.hexdigest():
raise Exception(f"Supplied Base Rom does not match known MD5 for Pokémon {game_version.title()} UE "
"release. Get the correct game and version, then dump it")
return base_rom_bytes
def get_base_rom_path(game_version: str) -> str:
options = Utils.get_options()
file_name = options["pokemon_rb_options"][f"{game_version}_rom_file"]
if not os.path.exists(file_name):
file_name = Utils.user_path(file_name)
return file_name
class BlueDeltaPatch(APDeltaPatch):
patch_file_ending = ".apblue"
hash = "50927e843568814f7ed45ec4f944bd8b"
game_version = "blue"
game = "Pokemon Red and Blue"
result_file_ending = ".gb"
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes(cls.game_version, cls.hash)
class RedDeltaPatch(APDeltaPatch):
patch_file_ending = ".apred"
hash = "3d45c1ee9abd5738df46d2bdda8b57dc"
game_version = "red"
game = "Pokemon Red and Blue"
result_file_ending = ".gb"
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes(cls.game_version, cls.hash)
patch.write_file("token_data.bin", patch.get_token_binary())
out_file_name = world.multiworld.get_out_file_name_base(world.player)
patch.write(os.path.join(output_directory, f"{out_file_name}{patch.patch_file_ending}"))