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	require end crystals for Free the End, since it's possible to kill the dragon with beds and not receive the advancement
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		| @@ -45,7 +45,7 @@ def set_rules(world: MultiWorld, player: int): | ||||
|     set_rule(world.get_location("Very Very Frightening", player), lambda state: state.has("Channeling Book", player) and state.can_use_anvil(player) and state.can_enchant(player) and \ | ||||
|         ((world.get_region('Village', player).entrances[0].parent_region.name != 'The End' and state.can_reach('Village', 'Region', player)) or state.can_reach('Zombie Doctor', 'Location', player))) # need villager into the overworld for lightning strike | ||||
|     set_rule(world.get_location("Hot Stuff", player), lambda state: state.has("Bucket", player) and state.has_iron_ingots(player)) | ||||
|     set_rule(world.get_location("Free the End", player), lambda state: can_complete(state)) | ||||
|     set_rule(world.get_location("Free the End", player), lambda state: can_complete(state) and state.has('Ingot Crafting', player) and state.can_reach('The Nether', 'Region', player)) | ||||
|     set_rule(world.get_location("A Furious Cocktail", player), lambda state: state.can_brew_potions(player) and  | ||||
|                                                                              state.has("Fishing Rod", player) and # Water Breathing | ||||
|                                                                              state.can_reach('The Nether', 'Region', player) and # Regeneration, Fire Resistance, gold nuggets | ||||
|   | ||||
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