TUNIC: Make the local_fill option show up on the website #5348
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@@ -209,8 +209,9 @@ class GrassRandomizer(Toggle):
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class LocalFill(NamedRange):
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"""
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Choose the percentage of your filler/trap items that will be kept local or distributed to other TUNIC players with this option enabled.
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This option defaults to 95% if you have Grass Randomizer enabled, 40% if you have Breakable Shuffle enabled, 96% if you have both, and 0% otherwise.
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If you have Grass Randomizer enabled, this option must be set to 95% or higher to avoid flooding the item pool. The host can remove this restriction by turning off the limit_grass_rando setting in host.yaml.
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If you have Grass Randomizer enabled, this defaults to 95%. If you have Breakable Shuffle enabled, this defaults to 40%. If you have both enabled, this defaults to 96%.
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If you have Grass Randomizer enabled, this option must be set to 95% or higher to avoid flooding the item pool.
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The host can remove this restriction by turning off the limit_grass_rando setting in host.yaml. This setting can only be changed with local generation, it cannot be changed on the website.
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This option ignores items placed in your local_items or non_local_items.
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This option does nothing in single player games.
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"""
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@@ -222,7 +223,6 @@ class LocalFill(NamedRange):
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"default": -1
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}
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default = -1
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visibility = Visibility.template | Visibility.complex_ui | Visibility.spoiler
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class TunicPlandoConnections(PlandoConnections):
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