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	WebHost: Address PR feedback and run another reformat.
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		| @@ -11,7 +11,7 @@ website: [FF1R Website](https://finalfantasyrandomizer.com/) | ||||
| A better questions is what isn't randomized at this point. Enemies stats and spell, character spells, shop inventory and | ||||
| boss stats and spells are all commonly randomized. Unlike most other randomizers it is also most standard to shuffle | ||||
| progression items and non-progression items into separate pools and then redistribute them to their respective | ||||
| locations. So ,for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal | ||||
| locations. So, for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal | ||||
| Pot or some armor. There are plenty of other things that can be randomized on the main randomizer | ||||
| site: [FF1R Website](https://finalfantasyrandomizer.com/) | ||||
|  | ||||
|   | ||||
| @@ -24,7 +24,7 @@ certain items to your own world. | ||||
|  | ||||
| ## What does another world's item look like in OoT? | ||||
|  | ||||
| Items belonging to other worlds are represented by Zelda's Letter. | ||||
| Items belonging to other worlds are represented by the Zelda's Letter item. | ||||
|  | ||||
| ## When the player receives an item, what happens? | ||||
|  | ||||
|   | ||||
| @@ -54,6 +54,8 @@ including the exclamation point. | ||||
|  | ||||
| - `!help` Returns a listing of available remote commands. | ||||
| - `!license` Returns the software licensing information. | ||||
| - `!countdown <countdown in seconds>` Starts a countdown using the given seconds value. Useful for synchronizing starts. | ||||
|   Defaults to 10 seconds if no argument is provided. | ||||
| - `!options` Returns the current server options, including password in plaintext. | ||||
| - `!admin <command>` Executes a command as if you typed it into the server console. Remote administration must be | ||||
|   enabled. | ||||
|   | ||||
| @@ -38,8 +38,13 @@ Generate a game by going to the site and performing the following steps: | ||||
| It should download two files. One is the `*.nes` file which your emulator will run and the other is the yaml file | ||||
| required by Archipelago.gg | ||||
|  | ||||
| At this point you are ready to join the multiworld. If you are uncertain on how to generate, host or join a multiworld | ||||
| please refer to the [game agnostic setup guide](/tutorial/archipelago/setup/en). | ||||
|  | ||||
| ## Running the Client Program and Connecting to the Server | ||||
|  | ||||
| Once the Archipelago server has been hosted: | ||||
|  | ||||
| 1. Navigate to your Archipelago install folder and run `ArchipelagoFF1Client.exe` | ||||
| 2. Notice the `/connect command` on the server hosting page (It should look like `/connect archipelago.gg:*****` | ||||
|    where ***** are numbers) | ||||
|   | ||||
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