Factorio: fix attempting to create savegame with not filename safe characters (#2842)

This commit is contained in:
Fabian Dill
2024-04-01 15:06:02 +02:00
committed by GitHub
parent 24a03bc8b6
commit 4aa03da66e

View File

@@ -21,7 +21,7 @@ import Utils
from CommonClient import ClientCommandProcessor, CommonContext, logger, server_loop, gui_enabled, get_base_parser
from MultiServer import mark_raw
from NetUtils import ClientStatus, NetworkItem, JSONtoTextParser, JSONMessagePart
from Utils import async_start
from Utils import async_start, get_file_safe_name
def check_stdin() -> None:
@@ -120,7 +120,7 @@ class FactorioContext(CommonContext):
@property
def savegame_name(self) -> str:
return f"AP_{self.seed_name}_{self.auth}_Save.zip"
return get_file_safe_name(f"AP_{self.seed_name}_{self.auth}")+"_Save.zip"
def print_to_game(self, text):
self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] "