Blasphemous: Fix logic for Laudes (#1724)

This commit is contained in:
Trevor L
2023-04-16 02:53:42 -06:00
committed by GitHub
parent acd3cb45bf
commit 50d9ab041a

View File

@@ -299,7 +299,9 @@ class BlasphemousLogic(LogicMixin):
return self.has_group("masks", player, 3)
def _blasphemous_laudes_gate(self, player):
return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", "Key of the Secular", "Key of the Scribe", "Verses Spun from Gold"}, player)
return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", \
"Key of the Secular", "Key of the Scribe"}, player) and \
self.has("Verses Spun from Gold", player, 4)
# Ten Piedad, Tres Angustias, Our Lady of the Charred Visage
def _blasphemous_wound_boss_easy(self, player):