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Blasphemous: Fix logic for Laudes (#1724)
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@@ -299,7 +299,9 @@ class BlasphemousLogic(LogicMixin):
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return self.has_group("masks", player, 3)
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def _blasphemous_laudes_gate(self, player):
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return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", "Key of the Secular", "Key of the Scribe", "Verses Spun from Gold"}, player)
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return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", \
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"Key of the Secular", "Key of the Scribe"}, player) and \
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self.has("Verses Spun from Gold", player, 4)
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# Ten Piedad, Tres Angustias, Our Lady of the Charred Visage
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def _blasphemous_wound_boss_easy(self, player):
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