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Blasphemous: Restrict right half of map start locations to hard difficulty only (#4002)
* Start locations, location name * Fix tests
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@@ -89,7 +89,7 @@ location_names: Dict[str, str] = {
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"RESCUED_CHERUB_15": "DC: Top of elevator Child of Moonlight",
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"Lady[D01Z05S22]": "DC: Lady of the Six Sorrows, from MD",
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"QI75": "DC: Chalice room",
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"Sword[D01Z05S24]": "DC: Mea culpa altar",
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"Sword[D01Z05S24]": "DC: Mea Culpa altar",
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"CO44": "DC: Elevator shaft ledge",
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"RESCUED_CHERUB_22": "DC: Elevator shaft Child of Moonlight",
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"Lady[D01Z05S26]": "DC: Lady of the Six Sorrows, elevator shaft",
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@@ -67,7 +67,8 @@ class BlasphemousWorld(World):
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def generate_early(self):
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if not self.options.starting_location.randomized:
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if self.options.starting_location == "mourning_havoc" and self.options.difficulty < 2:
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if (self.options.starting_location == "knot_of_words" or self.options.starting_location == "rooftops" \
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or self.options.starting_location == "mourning_havoc") and self.options.difficulty < 2:
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raise OptionError(f"[Blasphemous - '{self.player_name}'] "
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f"{self.options.starting_location} cannot be chosen if Difficulty is lower than Hard.")
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@@ -83,6 +84,8 @@ class BlasphemousWorld(World):
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locations: List[int] = [ 0, 1, 2, 3, 4, 5, 6 ]
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if self.options.difficulty < 2:
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locations.remove(4)
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locations.remove(5)
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locations.remove(6)
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if self.options.dash_shuffle:
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@@ -85,20 +85,7 @@ class TestGrievanceHard(BlasphemousTestBase):
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}
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class TestKnotOfWordsEasy(BlasphemousTestBase):
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options = {
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"starting_location": "knot_of_words",
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"difficulty": "easy"
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}
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class TestKnotOfWordsNormal(BlasphemousTestBase):
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options = {
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"starting_location": "knot_of_words",
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"difficulty": "normal"
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}
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# knot of the three words, rooftops, and mourning and havoc can't be selected on easy or normal. hard only
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class TestKnotOfWordsHard(BlasphemousTestBase):
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options = {
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"starting_location": "knot_of_words",
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@@ -106,20 +93,6 @@ class TestKnotOfWordsHard(BlasphemousTestBase):
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}
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class TestRooftopsEasy(BlasphemousTestBase):
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options = {
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"starting_location": "rooftops",
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"difficulty": "easy"
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}
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class TestRooftopsNormal(BlasphemousTestBase):
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options = {
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"starting_location": "rooftops",
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"difficulty": "normal"
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}
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class TestRooftopsHard(BlasphemousTestBase):
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options = {
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"starting_location": "rooftops",
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@@ -127,7 +100,6 @@ class TestRooftopsHard(BlasphemousTestBase):
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}
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# mourning and havoc can't be selected on easy or normal. hard only
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class TestMourningHavocHard(BlasphemousTestBase):
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options = {
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"starting_location": "mourning_havoc",
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