LTTP: Update to options API (#4134)

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
This commit is contained in:
Nicholas Saylor
2025-04-18 17:41:38 -04:00
committed by GitHub
parent 1b51714f3b
commit 57a716b57a
22 changed files with 532 additions and 554 deletions

View File

@@ -220,14 +220,14 @@ def get_invalid_bunny_revival_dungeons():
def overworld_glitch_connections(world, player):
# Boots-accessible locations.
create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
create_owg_connections(player, world, get_boots_clip_exits_lw(world.worlds[player].options.mode == 'inverted'))
create_owg_connections(player, world, get_boots_clip_exits_dw(world.worlds[player].options.mode == 'inverted', player))
# Glitched speed drops.
create_owg_connections(player, world, get_glitched_speed_drops_dw(world.mode[player] == 'inverted'))
create_owg_connections(player, world, get_glitched_speed_drops_dw(world.worlds[player].options.mode == 'inverted'))
# Mirror clip spots.
if world.mode[player] != 'inverted':
if world.worlds[player].options.mode != 'inverted':
create_owg_connections(player, world, get_mirror_clip_spots_dw())
create_owg_connections(player, world, get_mirror_offset_spots_dw())
else:
@@ -237,24 +237,24 @@ def overworld_glitch_connections(world, player):
def overworld_glitches_rules(world, player):
# Boots-accessible locations.
set_owg_connection_rules(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'), lambda state: can_boots_clip_lw(state, player))
set_owg_connection_rules(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player), lambda state: can_boots_clip_dw(state, player))
set_owg_connection_rules(player, world, get_boots_clip_exits_lw(world.worlds[player].options.mode == 'inverted'), lambda state: can_boots_clip_lw(state, player))
set_owg_connection_rules(player, world, get_boots_clip_exits_dw(world.worlds[player].options.mode == 'inverted', player), lambda state: can_boots_clip_dw(state, player))
# Glitched speed drops.
set_owg_connection_rules(player, world, get_glitched_speed_drops_dw(world.mode[player] == 'inverted'), lambda state: can_get_glitched_speed_dw(state, player))
set_owg_connection_rules(player, world, get_glitched_speed_drops_dw(world.worlds[player].options.mode == 'inverted'), lambda state: can_get_glitched_speed_dw(state, player))
# Dark Death Mountain Ledge Clip Spot also accessible with mirror.
if world.mode[player] != 'inverted':
if world.worlds[player].options.mode != 'inverted':
add_alternate_rule(world.get_entrance('Dark Death Mountain Ledge Clip Spot', player), lambda state: state.has('Magic Mirror', player))
# Mirror clip spots.
if world.mode[player] != 'inverted':
if world.worlds[player].options.mode != 'inverted':
set_owg_connection_rules(player, world, get_mirror_clip_spots_dw(), lambda state: state.has('Magic Mirror', player))
set_owg_connection_rules(player, world, get_mirror_offset_spots_dw(), lambda state: state.has('Magic Mirror', player) and can_boots_clip_lw(state, player))
else:
set_owg_connection_rules(player, world, get_mirror_offset_spots_lw(player), lambda state: state.has('Magic Mirror', player) and can_boots_clip_dw(state, player))
# Regions that require the boots and some other stuff.
if world.mode[player] != 'inverted':
if world.worlds[player].options.mode != 'inverted':
world.get_entrance('Turtle Rock Teleporter', player).access_rule = lambda state: (can_boots_clip_lw(state, player) or can_lift_heavy_rocks(state, player)) and state.has('Hammer', player)
add_alternate_rule(world.get_entrance('Waterfall of Wishing', player), lambda state: state.has('Moon Pearl', player) or state.has('Pegasus Boots', player))
else: