mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Lufia2: Fix Nondeterministic Behavior #4243
This commit is contained in:
@@ -118,7 +118,7 @@ class L2ACWorld(World):
|
||||
L2ACItem("Progressive chest access", ItemClassification.progression, None, self.player))
|
||||
chest_access.show_in_spoiler = False
|
||||
ancient_dungeon.locations.append(chest_access)
|
||||
for iris in self.item_name_groups["Iris treasures"]:
|
||||
for iris in sorted(self.item_name_groups["Iris treasures"]):
|
||||
treasure_name: str = f"Iris treasure {self.item_name_to_id[iris] - self.item_name_to_id['Iris sword'] + 1}"
|
||||
iris_treasure: Location = \
|
||||
L2ACLocation(self.player, treasure_name, self.location_name_to_id[treasure_name], ancient_dungeon)
|
||||
|
||||
Reference in New Issue
Block a user