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OoT: regions are not barren if they contain never-exclude items
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@@ -847,7 +847,7 @@ class OOTWorld(World):
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if loc.player in barren_hint_players:
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hint_area = get_hint_area(loc)
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items_by_region[loc.player][hint_area]['weight'] += 1
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if loc.item.advancement:
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if loc.item.advancement or loc.item.never_exclude:
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items_by_region[loc.player][hint_area]['is_barren'] = False
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if loc.player in woth_hint_players and loc.item.advancement:
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# Skip item at location and see if game is still beatable
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