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Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
* move everything out of init; fix from imports and some typing errors * why is there a change in multiserver * fix some relative shits
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@@ -1,6 +1,6 @@
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import unittest
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from . import SVTestBase
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from .bases import SVTestBase
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from .. import BundleRandomization
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from ..data.bundle_data import all_bundle_items_except_money, quality_crops_items_thematic, quality_foraging_items, quality_fish_items
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from ..options import BundlePlando
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@@ -87,4 +87,3 @@ class TestRemixedAnywhereBundles(SVTestBase):
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for bundle_name in self.fish_bundle_names:
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with self.subTest(f"{bundle_name}"):
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self.assertIn(bundle_name, location_names)
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