Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
* move everything out of init; fix from imports and some typing errors * why is there a change in multiserver * fix some relative shits
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@@ -3,8 +3,8 @@ import unittest
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from unittest import TestCase, SkipTest
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from BaseClasses import MultiWorld
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from . import setup_solo_multiworld
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from .assertion import RuleAssertMixin
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from .bases import setup_solo_multiworld
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from .options.presets import allsanity_mods_6_x_x, minimal_locations_maximal_items
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from .. import StardewValleyWorld
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from ..data.bundle_data import all_bundle_items_except_money
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