Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
* move everything out of init; fix from imports and some typing errors * why is there a change in multiserver * fix some relative shits
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@@ -1,9 +1,11 @@
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import unittest
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from unittest.mock import Mock
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from .. import SVTestBase, fill_namespace_with_default, skip_long_tests
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from ..bases import skip_long_tests, SVTestBase
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from ..options.presets import allsanity_mods_6_x_x
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from ... import STARDEW_VALLEY, FarmType, BundleRandomization, EntranceRandomization
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from ..options.utils import fill_namespace_with_default
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from ... import STARDEW_VALLEY
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from ...options import FarmType, BundleRandomization, EntranceRandomization
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@unittest.skipIf(skip_long_tests(), "Long tests disabled")
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