Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)

* move everything out of init; fix from imports and some typing errors

* why is there a change in multiserver

* fix some relative shits
This commit is contained in:
Jérémie Bolduc
2025-05-13 03:58:03 -04:00
committed by GitHub
parent feaed7ea00
commit 7d5693e0fb
55 changed files with 367 additions and 368 deletions

View File

@@ -1,9 +1,11 @@
import unittest
from unittest.mock import Mock
from .. import SVTestBase, fill_namespace_with_default, skip_long_tests
from ..bases import skip_long_tests, SVTestBase
from ..options.presets import allsanity_mods_6_x_x
from ... import STARDEW_VALLEY, FarmType, BundleRandomization, EntranceRandomization
from ..options.utils import fill_namespace_with_default
from ... import STARDEW_VALLEY
from ...options import FarmType, BundleRandomization, EntranceRandomization
@unittest.skipIf(skip_long_tests(), "Long tests disabled")