notify_all already prints to local console via logging
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		| @@ -803,7 +803,6 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args): | ||||
|             if ctx.client_game_state[client.team, client.slot] != CLIENT_GOAL: | ||||
|                 finished_msg = f'{client.name} (Team #{client.team + 1}) has found the triforce.' | ||||
|                 notify_all(ctx, finished_msg) | ||||
|                 print(finished_msg) | ||||
|                 ctx.client_game_state[client.team, client.slot] = CLIENT_GOAL | ||||
|  | ||||
|         if cmd == 'Say': | ||||
| @@ -812,7 +811,6 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args): | ||||
|                 return | ||||
|  | ||||
|             notify_all(ctx, ctx.get_aliased_name(client.team, client.slot) + ': ' + args) | ||||
|             print(args) | ||||
|             client.messageprocessor(args) | ||||
|  | ||||
|  | ||||
|   | ||||
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	 Fabian Dill
					Fabian Dill