TUNIC: Fix hero relics not being prog if hex quest is on in combat logic #4509

This commit is contained in:
Scipio Wright
2025-01-20 10:04:39 -05:00
committed by GitHub
parent 4f77abac4f
commit 96f469c737

View File

@@ -331,10 +331,11 @@ class TunicWorld(World):
remove_filler(items_to_create[gold_hexagon])
# Sort for deterministic order
for hero_relic in sorted(item_name_groups["Hero Relics"]):
tunic_items.append(self.create_item(hero_relic, ItemClassification.useful))
items_to_create[hero_relic] = 0
if not self.options.combat_logic:
# Sort for deterministic order
for hero_relic in sorted(item_name_groups["Hero Relics"]):
tunic_items.append(self.create_item(hero_relic, ItemClassification.useful))
items_to_create[hero_relic] = 0
if not self.options.ability_shuffling:
# Sort for deterministic order