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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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@@ -1,7 +1,7 @@
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import argparse
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import json
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from ...test import setup_solo_multiworld, allsanity_options_with_mods
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from ...test import setup_solo_multiworld, allsanity_mods_6_x_x
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if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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@@ -11,7 +11,7 @@ if __name__ == "__main__":
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seed = args.seed
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multi_world = setup_solo_multiworld(
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allsanity_options_with_mods(),
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allsanity_mods_6_x_x(),
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seed=seed
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)
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