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Minor option tweaks
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@@ -43,13 +43,13 @@ class ExcludeRegions(OptionSet):
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"""Allows entire regions to be an excluded location to ensure you are not logically required to enter the region along
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"""Allows entire regions to be an excluded location to ensure you are not logically required to enter the region along
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with any and all checks that are in that region too. WARNING: Excluding too many regions may cause generation to fail.
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with any and all checks that are in that region too. WARNING: Excluding too many regions may cause generation to fail.
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Valid keys: "Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Countdown to X-Mas Clock Tower", "City Hall",
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Valid keys: "Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Clock Tower", "City Hall",
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"Ski Resort", "Civic Center", "Minefield", "Power Plant", "Generator Building", "Scout's Hut",
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"Ski Resort", "Civic Center", "Minefield", "Power Plant", "Generator Building", "Scout's Hut",
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"North Shore", "Mayor's Villa", "Sleigh Ride"
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"North Shore", "Mayor's Villa", "Sleigh Ride"
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[NOT IMPLEMENTED]"""
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[NOT IMPLEMENTED]"""
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display_name = "Exclude Regions"
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display_name = "Exclude Regions"
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valid_keys = {"Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Countdown to X-Mas Clock Tower", "City Hall",
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valid_keys = {"Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Clock Tower", "City Hall",
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"Ski Resort", "Civic Center", "Minefield", "Power Plant", "Generator Building", "Scout's Hut",
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"Ski Resort", "Civic Center", "Minefield", "Power Plant", "Generator Building", "Scout's Hut",
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"North Shore", "Mayor's Villa", "Sleigh Ride"}
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"North Shore", "Mayor's Villa", "Sleigh Ride"}
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@@ -63,7 +63,6 @@ class Supadow(Toggle):
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"""Enables completing minigames through the Supadows in Mount Crumpit as checks. NOT IMPLEMENTED]"""
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"""Enables completing minigames through the Supadows in Mount Crumpit as checks. NOT IMPLEMENTED]"""
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display_name = "Supadow Minigames"
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display_name = "Supadow Minigames"
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class Gifts(Range):
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class Gifts(Range):
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"""Considers how many gifts must be squashed per check.
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"""Considers how many gifts must be squashed per check.
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Enabling this will also enable squashing all gifts in a region mission along side this. [NOT IMPLEMENTED]"""
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Enabling this will also enable squashing all gifts in a region mission along side this. [NOT IMPLEMENTED]"""
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@@ -72,12 +71,10 @@ class Gifts(Range):
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range_end = 300
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range_end = 300
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default = 0
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default = 0
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class Movesanity(Toggle):
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class Movesanity(Toggle):
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"""Randomizes Grinch's moveset along with randomizing max into the pool. [NOT IMPLEMENTED]"""
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"""Randomizes Grinch's moveset along with randomizing max into the pool. [NOT IMPLEMENTED]"""
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display_name = "Movesanity"
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display_name = "Movesanity"
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class UnlimitedEggs(Toggle):
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class UnlimitedEggs(Toggle):
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"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
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"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
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display_name = "Unlimited Rotten Eggs"
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display_name = "Unlimited Rotten Eggs"
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