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Make all accesses be set to 0 for cutscene triggers on 3 missions each area
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@@ -196,7 +196,7 @@ class GrinchClient(BizHawkClient):
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await self.update_and_validate_address(ctx, heart_item_data.update_ram_addr[0].ram_address, min(heart_count, 4), 1)
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# Setting Who Lake Mission Count back to 0 to prevent warping after completing 3 missions
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await self.update_and_validate_address(ctx,0x0100F3, 0, 1)
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await self.update_and_validate_address(ctx,0x0100F0, 0, 4)
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for (item_name, item_data) in items_to_check.items():
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# If item is an event or already been received, ignore.
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