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Funny haha inconsistent ram data go brrrrrrrrrrrrrrrrrrrrrrrr
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@@ -7,10 +7,27 @@ from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, Te
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class ProgressiveVacuum(DefaultOnToggle):
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"""
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Determines whether you get access to main areas progressively
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Default: Whoville > Who Forest > Who Dump > Who Lake
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Enabled: Whoville > Who Forest > Who Dump > Who Lake
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"""
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display_name = "Progressive Vacuum Access"
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class Missionsanity(Choice):
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"""
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How mission checks are randomized in the pool
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None: Does not add mission checks
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Completion: Only completing the mission gives you a check
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Individual: Individual tasks for one mission, such as individual snowmen squashed, are checks.
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Both: Both individual tasks and mission completion are randomized.
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"""
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display_name = "Mission Locations"
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option_none = 0
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option_completion = 1
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option_individual = 2
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option_both = 3
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default = 1
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# class StartingArea(Choice):
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# """
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# Here, you can select which area you'll start the game with. Whichever one you pick is the region you'll have access to at the start of the Multiworld.
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@@ -43,4 +60,5 @@ class UnlimitedRottenEggs(Toggle):
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@dataclass
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class GrinchOptions(PerGameCommonOptions):#DeathLinkMixin
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progressive_vacuum: ProgressiveVacuum
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unlimited_rotten_eggs: UnlimitedRottenEggs
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unlimited_rotten_eggs: UnlimitedRottenEggs
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missionsanity: Missionsanity
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