Super Metroid: Replace random module with world random in variaRandomizer (#4429)

This commit is contained in:
Mysteryem
2025-04-01 17:14:47 +01:00
committed by GitHub
parent 5a6b02dbd3
commit ca08e4b950
16 changed files with 154 additions and 142 deletions

View File

@@ -124,7 +124,7 @@ class SMWorld(World):
Logic.factory('vanilla')
dummy_rom_file = Utils.user_path(SMSettings.RomFile.copy_to) # actual rom set in generate_output
self.variaRando = VariaRandomizer(self.options, dummy_rom_file, self.player)
self.variaRando = VariaRandomizer(self.options, dummy_rom_file, self.player, self.multiworld.seed, self.random)
self.multiworld.state.smbm[self.player] = SMBoolManager(self.player, self.variaRando.maxDifficulty)
# keeps Nothing items local so no player will ever pickup Nothing
@@ -314,11 +314,11 @@ class SMWorld(World):
raise KeyError(f"Item {name} for {self.player_name} is invalid.")
def get_filler_item_name(self) -> str:
if self.multiworld.random.randint(0, 100) < self.options.minor_qty.value:
if self.random.randint(0, 100) < self.options.minor_qty.value:
power_bombs = self.options.power_bomb_qty.value
missiles = self.options.missile_qty.value
super_missiles = self.options.super_qty.value
roll = self.multiworld.random.randint(1, power_bombs + missiles + super_missiles)
roll = self.random.randint(1, power_bombs + missiles + super_missiles)
if roll <= power_bombs:
return "Power Bomb"
elif roll <= power_bombs + missiles:
@@ -340,8 +340,8 @@ class SMWorld(World):
else:
nonChozoLoc.append(loc)
self.multiworld.random.shuffle(nonChozoLoc)
self.multiworld.random.shuffle(chozoLoc)
self.random.shuffle(nonChozoLoc)
self.random.shuffle(chozoLoc)
missingCount = len(self.NothingPool) - len(nonChozoLoc)
locations = nonChozoLoc
if (missingCount > 0):