Added gadget_rando & some description adjustments

This commit is contained in:
MarioSpore
2025-10-03 16:50:06 -04:00
parent 3ec8631203
commit d3a7b014bd

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@@ -42,7 +42,9 @@ class Missionsanity(Choice):
class ExcludeEnvironments(OptionSet):
"""
Allows entire environments to be an excluded location to ensure you are not logically required to enter the environment along
with any and all checks that are in that environment too. WARNING: Excluding too many environments may cause generation to fail.
with any and all checks that are in that environment too.
WARNING: Excluding too many environments may cause generation to fail.
[NOT IMPLEMENTED]
Valid keys: "Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Clock Tower", "City Hall",
@@ -95,7 +97,13 @@ class Moverando(OptionSet):
Valid keys: "Pancake", "Seize", "Max", "Bad Breath", "Sneak"
"""
display_name = "Moves Randomized"
default = ["Pancake", "Seize", "Max", "Bad Breath", "Sneak"]
default = [
"Pancake",
"Seize",
"Max",
"Bad Breath",
"Sneak"
]
class UnlimitedEggs(Toggle):
"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
@@ -118,6 +126,7 @@ class GrinchOptions(PerGameCommonOptions):#DeathLinkMixin
progressive_gadget: ProgressiveGadget
supadow_minigames: Supadow
giftsanity: Gifts
gadget_rando: GadgetRando
move_rando: Moverando
unlimited_eggs: UnlimitedEggs
ring_link: RingLinkOption