Rogue Legacy: Fix early vendors and architect... again. (#1359)

This commit is contained in:
Zach Parks
2023-01-02 12:25:47 -06:00
committed by GitHub
parent 33d31c4f0f
commit d899e918b4

View File

@@ -1,4 +1,4 @@
from BaseClasses import MultiWorld, CollectionState
from BaseClasses import CollectionState, MultiWorld
def get_upgrade_total(multiworld: MultiWorld, player: int) -> int:
@@ -20,7 +20,7 @@ def has_upgrade_amount(state: CollectionState, player: int, amount: int) -> bool
def has_upgrades_percentage(state: CollectionState, player: int, percentage: float) -> bool:
return has_upgrade_amount(state, player, get_upgrade_total(state.multiworld, player) * (round(percentage) // 100))
return has_upgrade_amount(state, player, round(get_upgrade_total(state.multiworld, player) * (percentage / 100)))
def has_movement_rune(state: CollectionState, player: int) -> bool: