mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Tests: add ID range checks
This commit is contained in:
54
test/general/TestIDs.py
Normal file
54
test/general/TestIDs.py
Normal file
@@ -0,0 +1,54 @@
|
||||
import unittest
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
|
||||
class TestIDs(unittest.TestCase):
|
||||
def testUniqueItems(self):
|
||||
known_item_ids = set()
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
current = len(known_item_ids)
|
||||
known_item_ids |= set(world_type.item_id_to_name)
|
||||
self.assertEqual(len(known_item_ids) - len(world_type.item_id_to_name), current)
|
||||
|
||||
def testUniqueLocations(self):
|
||||
known_location_ids = set()
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
current = len(known_location_ids)
|
||||
known_location_ids |= set(world_type.location_id_to_name)
|
||||
self.assertEqual(len(known_location_ids) - len(world_type.location_id_to_name), current)
|
||||
|
||||
def testRangeItems(self):
|
||||
"""There are Javascript clients, which are limited to 2**53 integer size."""
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
with self.subTest(game=gamename):
|
||||
for item_id in world_type.item_id_to_name:
|
||||
self.assertLess(item_id, 2**53)
|
||||
|
||||
def testRangeLocations(self):
|
||||
"""There are Javascript clients, which are limited to 2**53 integer size."""
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
with self.subTest(game=gamename):
|
||||
for location_id in world_type.location_id_to_name:
|
||||
self.assertLess(location_id, 2**53)
|
||||
|
||||
def testReservedItems(self):
|
||||
"""negative IDs are reserved to the special "Archipelago" world."""
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
with self.subTest(game=gamename):
|
||||
if gamename == "Archipelago":
|
||||
for item_id in world_type.item_id_to_name:
|
||||
self.assertLess(item_id, 0)
|
||||
else:
|
||||
for item_id in world_type.item_id_to_name:
|
||||
self.assertGreater(item_id, 0)
|
||||
|
||||
def testReservedLocations(self):
|
||||
"""negative IDs are reserved to the special "Archipelago" world."""
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
with self.subTest(game=gamename):
|
||||
if gamename == "Archipelago":
|
||||
for location_id in world_type.location_id_to_name:
|
||||
self.assertLess(location_id, 0)
|
||||
else:
|
||||
for location_id in world_type.location_id_to_name:
|
||||
self.assertGreater(location_id, 0)
|
@@ -1,19 +0,0 @@
|
||||
import unittest
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
|
||||
class TestBase(unittest.TestCase):
|
||||
def testUniqueItems(self):
|
||||
known_item_ids = set()
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
current = len(known_item_ids)
|
||||
known_item_ids |= set(world_type.item_id_to_name)
|
||||
self.assertEqual(len(known_item_ids) - len(world_type.item_id_to_name), current)
|
||||
|
||||
def testUniqueLocations(self):
|
||||
known_location_ids = set()
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
current = len(known_location_ids)
|
||||
known_location_ids |= set(world_type.location_id_to_name)
|
||||
self.assertEqual(len(known_location_ids) - len(world_type.location_id_to_name), current)
|
||||
|
Reference in New Issue
Block a user