4 Commits

Author SHA1 Message Date
Kaito Sinclaire
b5269e9aa4 id Tech Games: Customizable ammo capacity (#3565)
* Doom, Doom 2, Heretic: customizable ammo capacity

* Do not progression balance capacity up items

* Prog fill still doesn't agree, just go with our original idea

* Clean up the new options a bit

- Gave all options a consistent and easily readable naming scheme
  (`max_ammo_<type>` and `added_ammo_<type>`)
- Don't show the new options in the spoiler log,
  as they do not affect logic
- Fix the Doom games' Split Backpack option accidentally referring to
  Heretic's Bag of Holding

The logging change across all three games is incidental, as at some
point I did run into that condition by happenstance and it turns out
that it throws an exception due to bad formatting if it's reached

* Do the visibility change for Heretic as well

* Update required client version

* Remove spoiler log restriction on options

* Remove Visibility import now made redundant
2025-03-08 10:37:54 -05:00
Kaito Sinclaire
f735416bda id Tech 1: Clean up difficulty options (#4298) 2024-12-01 03:46:34 +01:00
Exempt-Medic
8444ffa0c7 id Tech: Standardizing and fixing display names (#4240) 2024-11-29 21:34:14 +01:00
David St-Louis
c5b0330223 DOOM II: implement new game (#2255) 2023-11-24 18:08:02 +01:00