Fabian Dill 
							
						 
					 
					
						
						
							
						
						a528ed5e9e 
					 
					
						
						
							
							Client now uses location_id consistently internally, instead of switching on a dime all the time  
						
						... 
						
						
						
						And some smaller changes 
						
						
					 
					
						2021-03-07 22:05:07 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f7dc21ddcc 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Main.py
#	Utils.py 
						
						
					 
					
						2021-03-07 22:04:06 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						1d04fcfbaa 
					 
					
						
						
							
							typo V: the typo strikes back  
						
						
						
						
					 
					
						2021-03-07 20:15:22 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						cd5696527d 
					 
					
						
						
							
							some er layout group fixes  
						
						
						
						
					 
					
						2021-03-07 20:11:36 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						11e1125044 
					 
					
						
						
							
							fixes for solo tracker  
						
						
						
						
					 
					
						2021-03-06 05:59:49 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						bfa9bde348 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						
						
						
					 
					
						2021-03-03 02:00:10 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						7ac893f3e0 
					 
					
						
						
							
							fix adjuster crash  
						
						
						
						
					 
					
						2021-03-03 01:59:33 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						0d576eefbb 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Main.py
#	worlds/alttp/EntranceRandomizer.py 
						
						
					 
					
						2021-03-03 01:54:52 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						8bfddb7fc6 
					 
					
						
						
							
							Remove Single-Item logic macros  
						
						
						
						
					 
					
						2021-02-27 17:11:54 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						2e275d1f4e 
					 
					
						
						
							
							Merge remote-tracking branch 'pepperpow/triforce_changes' into main  
						
						
						
						
					 
					
						2021-02-26 19:56:44 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						abcc2690f0 
					 
					
						
						
							
							Add "Fake" (Randomizer-only) Hollow Knight items  
						
						
						
						
					 
					
						2021-02-26 21:03:16 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f19291aaed 
					 
					
						
						
							
							Remove Fake Hollow Knight Items and Locations  
						
						... 
						
						
						
						Add GetDataPackage Network system 
						
						
					 
					
						2021-02-25 02:07:28 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						056a0c739c 
					 
					
						
						
							
							No point in assigning a seed for vanilla ER layout.  
						
						
						
						
					 
					
						2021-02-24 13:23:42 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						499f67c586 
					 
					
						
						
							
							HK Logic  
						
						
						
						
					 
					
						2021-02-24 06:02:51 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e60ae897b4 
					 
					
						
						
							
							Allow HK items in shops and allow settings local/non-local items for HK  
						
						
						
						
					 
					
						2021-02-24 00:36:37 +01:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						222784dbb6 
					 
					
						
						
							
							Merge branch 'main' of  https://github.com/Berserker66/MultiWorld-Utilities  into triforce_changes  
						
						
						
						
					 
					
						2021-02-22 22:44:43 -06:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						4c1033a91d 
					 
					
						
						
							
							Actually get player specific values.  
						
						
						
						
					 
					
						2021-02-22 12:52:39 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						9c50d0ba28 
					 
					
						
						
							
							Allow for team shared unknown initial seeds.  
						
						
						
						
					 
					
						2021-02-22 12:42:14 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a248fd5f94 
					 
					
						
						
							
							add a HK game completion rule  
						
						
						
						
					 
					
						2021-02-22 11:18:53 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ff9b24e88e 
					 
					
						
						
							
							Hollow Knight integration  
						
						... 
						
						
						
						(prototype status) 
						
						
					 
					
						2021-02-21 20:17:24 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						8dc2a5748c 
					 
					
						
						
							
							Allow for possible reuse of er layout  
						
						... 
						
						
						
						This is done by assigning a unique seed to each player who doesn't have one set.  er layout seed is output in spoiler log. 
						
						
					 
					
						2021-02-20 12:01:38 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c55cf28229 
					 
					
						
						
							
							allow ER coop  
						
						
						
						
					 
					
						2021-02-20 02:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						fca64f1177 
					 
					
						
						
							
							Removes Flashing instances in game ( #168 )  
						
						... 
						
						
						
						* Added reduced flashing, triforce hud and cutscene options
* Corrected parameters and replacement order
* Mixed up rom byte
* Removed triforce hud, smoothed cutscene speed and reset tables
* Removed triforcehud line and added bird cutscene speedup
* Added options to yaml
* Added check for race rom generation (is not internal asm)
* Added options to GUI (check sprite adjust crash)
* Fixed inconsistency in setting weight
* A "slow" setting for the cutscenespeed (#1 )
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Update playerSettings.yaml
* Remove instances of cutscene speed modification
* Changed command to remove to mitigate frame advantage
* Antiepilepsy enabled for default/race roms, param change, RTL byte
* Found a frame independent antiflashing patch for real
* Further ASM patching style
* Reduce these changes to just two bytes
* Added patches for Dark Mountain and Ether Flashing palette reveal
Co-authored-by: StructuralMike <66819228+StructuralMike@users.noreply.github.com > 
						
						
					 
					
						2021-02-19 17:45:54 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						0af77421fc 
					 
					
						
						
							
							remove fairy and big magic from bonk prizes in hard/expert  
						
						... 
						
						
						
						remove arrow prizes in retro when "g" is not toggled
rename "difficulty_adjustments" to "item_functionality" 
						
						
					 
					
						2021-02-10 07:01:03 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						96d544ac84 
					 
					
						
						
							
							Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
						
						... 
						
						
						
						In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
						
						
					 
					
						2021-02-05 08:07:12 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						88980fb3b6 
					 
					
						
						
							
							Make playthrough text deterministic, by sorting alphabetically  
						
						
						
						
					 
					
						2021-02-03 14:26:00 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						5503547663 
					 
					
						
						
							
							use less memory to assemble playthrough  
						
						
						
						
					 
					
						2021-02-03 07:14:53 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						07866bbd3c 
					 
					
						
						
							
							Speed up Playthrough creation  
						
						
						
						
					 
					
						2021-02-03 06:55:08 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2352445146 
					 
					
						
						
							
							Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore.  
						
						
						
						
					 
					
						2021-01-30 09:57:25 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						5cc8dd2c71 
					 
					
						
						
							
							Fix mistake made while reverting changes  
						
						
						
						
					 
					
						2021-01-29 20:57:38 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						90c3fe9df3 
					 
					
						
						
							
							Count take-any caves into final total.  
						
						
						
						
					 
					
						2021-01-29 15:42:28 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						1d93952ef1 
					 
					
						
						
							
							Revert part of a previous change  
						
						
						
						
					 
					
						2021-01-29 13:49:17 -08:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						82fc2aba20 
					 
					
						
						
							
							Added triforce hud options, expanded triforce requirement  
						
						
						
						
					 
					
						2021-01-29 15:42:00 -06:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						7f74aa7cb0 
					 
					
						
						
							
							Implement open_pyramid yaml settings  
						
						
						
						
					 
					
						2021-01-29 13:27:42 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						8ddb1ab614 
					 
					
						
						
							
							create per-team enemizer calls  
						
						
						
						
					 
					
						2021-01-27 02:39:12 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a6dad66b59 
					 
					
						
						
							
							Merge branch 'multishop'  
						
						
						
						
					 
					
						2021-01-24 20:30:52 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						441fa3e5db 
					 
					
						
						
							
							Allow Plando'ing Dungeon Prizes  
						
						... 
						
						
						
						There be dragons beyond this point. 
						
						
					 
					
						2021-01-24 08:26:39 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						a2eb666ae9 
					 
					
						
						
							
							Shop location sram offsets now fully static.  
						
						
						
						
					 
					
						2021-01-22 07:08:50 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						6095cfc586 
					 
					
						
						
							
							If any shop shuffle slots are defined, define ALL of them to avoid information leakage.  
						
						
						
						
					 
					
						2021-01-22 05:40:50 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						bd4e062d8d 
					 
					
						
						
							
							Revert "Store region/item name/id maps in multidata"  
						
						... 
						
						
						
						This reverts commit 6f1fc2ad4e 
						
						
					 
					
						2021-01-21 22:45:21 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						6f1fc2ad4e 
					 
					
						
						
							
							Store region/item name/id maps in multidata  
						
						
						
						
					 
					
						2021-01-21 19:38:41 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						7e18f93a3a 
					 
					
						
						
							
							copy shop slots to new world  
						
						
						
						
					 
					
						2021-01-19 01:03:32 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						b775bfa916 
					 
					
						
						
							
							Merge branch 'main' into multishop  
						
						
						
						
					 
					
						2021-01-19 01:02:57 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e2075686c2 
					 
					
						
						
							
							fix ItemPlando defaults  
						
						
						
						
					 
					
						2021-01-19 01:02:03 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						51692e7668 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/multishop' into multishop  
						
						
						
						
					 
					
						2021-01-16 02:23:33 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f3e686ba9a 
					 
					
						
						
							
							Move Shop related stuff to a Shops module  
						
						
						
						
					 
					
						2021-01-16 02:23:23 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						0c1b679100 
					 
					
						
						
							
							Whoops, fix for backwards cherry-pick  
						
						
						
						
					 
					
						2021-01-15 17:07:18 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						94b56d10f5 
					 
					
						
						
							
							Add shops / old man cave to multidata  
						
						
						
						
					 
					
						2021-01-15 17:04:50 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						d214783932 
					 
					
						
						
							
							If due to DR or Plando the world is not fulfilling access rules, default to can_beat_game for Shop Logic  
						
						
						
						
					 
					
						2021-01-14 00:26:49 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e8a57a4d24 
					 
					
						
						
							
							Change hint for shop items to be "for sale"  
						
						... 
						
						
						
						Lock Dungeon Prizes, as they're not supposed to be moved by any swapping mechanic 
						
						
					 
					
						2021-01-13 14:58:40 +01:00