Commit Graph

2315 Commits

Author SHA1 Message Date
Fabian Dill
28e2c62884 add Zora hint
(probably add and condition for shop_slot_shuffle, testing things)
2021-02-07 10:42:20 +01:00
Fabian Dill
54ca6bb26f significantly reduce price of maps and compasses 2021-02-07 10:05:25 +01:00
Fabian Dill
191834200f introduce 100 rupee piles for retro and universal keys to be swapped into pool for shop slots 2021-02-07 09:45:30 +01:00
Fabian Dill
47837f4dae Update modules 2021-02-07 04:41:51 +01:00
pepperpow
d0d5ad4fe0 Remove debug statement 2021-02-06 17:35:44 -06:00
pepperpow
1d1abb7d22 Removed remnants of team stuff, make hide_goal default 2021-02-05 20:37:27 -06:00
Chris Wilson
87be751e45 Adjust the weighted settings json config file to properly reflect the key values for the shop_shuffle_slots option 2021-02-05 19:01:38 -05:00
Chris Wilson
5d84df4fa0 Fix a bug in the weighted settings causing the sprite list to not update when a preset is changed 2021-02-05 18:55:53 -05:00
Fabian Dill
96d544ac84 Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists
In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys.
2021-02-05 08:07:12 +01:00
Chris Wilson
239b365264 Remove outdated warning about QUsb2Snes version 2021-02-03 23:15:09 -05:00
CaitSith2
100ac7634e Merge branch 'inverted_flut' into main 2021-02-03 06:43:41 -08:00
Fabian Dill
88980fb3b6 Make playthrough text deterministic, by sorting alphabetically 2021-02-03 14:26:00 +01:00
Fabian Dill
e4d4ff667c Some Shop fixes:
Make sure that dark lake hylia shop in inverted retains the blue potion, while allowing shop slots on top (potion will always be the leftmost slot, ignoring "i"/"f"/"g")
Cull Shop swap Candidates before generating weights, then keep track of updated sphere sizes during swaps. This significantly reduces the chance to run out of candidates, as large clumps of false candidates do not get included in the weight
Shop fill is slower with this, as all candidates need to be swept once, instead of on-demand; but this seemed the best way to address the remaining issues.
2021-02-03 14:24:29 +01:00
Fabian Dill
5503547663 use less memory to assemble playthrough 2021-02-03 07:14:53 +01:00
Fabian Dill
60e1b52c55 Merge remote-tracking branch 'origin/main' 2021-02-03 06:55:14 +01:00
Fabian Dill
07866bbd3c Speed up Playthrough creation 2021-02-03 06:55:08 +01:00
Chris Wilson
fe0f41c884 Merge branch 'main' of https://github.com/berserker66/MultiWorld-Utilities into main 2021-02-02 22:58:31 -05:00
Chris Wilson
db6642f290 Update WebUI to show unique items as a different color, and with a drop-shadow 2021-02-02 22:58:22 -05:00
pepperpow
3d9085e98a put that sign back where i found it 2021-02-02 21:48:08 -06:00
CaitSith2
ee06aca908 Update timestamp of own rights 2021-02-02 19:07:02 -08:00
Fabian Dill
52de7f6a22 Update timestamp of own rights 2021-02-03 03:56:47 +01:00
Fabian Dill
cf49cd5e4b Mark Advancement items in the client 2021-02-03 03:19:25 +01:00
Hussein Farran
25bbfb2f3e Update README.md (#163)
* Update README.md
2021-02-03 01:37:05 +01:00
Fabian Dill
fcbaa35cc5 new inverted logic, accounting for dark world flute activation 2021-02-02 11:24:17 +01:00
CaitSith2
842be54ab9 Merge remote-tracking branch 'origin/main' into main 2021-02-02 00:10:01 -08:00
pepperpow
e497a88137 Inverted flute mechanics (#169)
* inverted_flute

* Added hash/inverted sign message

* Fixed flute working in both worlds instead of just dark

* Moved inverted goal sign to castle lawn
2021-02-02 08:04:57 +01:00
CaitSith2
87d5a481f9 Merge branch 'inverted_flut' into main 2021-02-01 20:59:50 -08:00
pepperpow
36de78dddd Moved inverted goal sign to castle lawn 2021-02-01 20:26:07 -06:00
pepperpow
99468e6d46 Fixed flute working in both worlds instead of just dark 2021-01-31 21:42:44 -06:00
pepperpow
6b737775a2 Added hash/inverted sign message 2021-01-31 20:57:18 -06:00
Fabian Dill
078ad30195 Fix Multiworld tracker 2021-02-01 01:58:08 +01:00
pepperpow
4aedf3a8ed inverted_flute 2021-01-31 18:26:49 -06:00
pepperpow
cd85279ded Missed number in log output 2021-01-31 07:46:40 -06:00
Fabian Dill
1da1e4eac6 Sample implemention of JSONtoTextParser 2021-01-31 11:33:39 +01:00
CaitSith2
77a0e6f9cf Triforce at pedestal / Trinexx now correctly counts towards final total. 2021-01-31 00:54:31 -08:00
Fabian Dill
b78f852579 reduce prices of ammo and ammo capacity upgrades, make heart container actually 4X a heart piece and reduce progression item price slightly 2021-01-31 06:47:57 +01:00
Chris Wilson
b4502f1338 Fix indentation bug in weightedSettings.yaml 2021-01-30 19:05:06 -05:00
Chris Wilson
889d24606f Updated weighted settings to reflect new beemizer documentation and include pyramid_open options 2021-01-30 19:03:54 -05:00
Fabian Dill
3d81f0cca7 update after merge from /main 2021-01-30 23:43:15 +01:00
Fabian Dill
2553b1d2ee Merge branch 'main' into breaking_changes 2021-01-30 23:40:25 +01:00
Fabian Dill
c988ec24b6 update item table offsets 2021-01-30 23:40:01 +01:00
Fabian Dill
28c12054dd update to Shops release 2021-01-30 23:37:35 +01:00
Fabian Dill
a646594f08 Merge branch 'main' into breaking_changes
# Conflicts:
#	BaseClasses.py
#	Fill.py
#	MultiClient.py
#	MultiServer.py
#	Utils.py
#	test/dungeons/TestDungeon.py
#	test/inverted/TestInverted.py
#	test/inverted_minor_glitches/TestInvertedMinor.py
#	test/inverted_owg/TestInvertedOWG.py
#	test/minor_glitches/TestMinor.py
#	test/owg/TestVanillaOWG.py
#	test/vanilla/TestVanilla.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py
2021-01-30 23:29:32 +01:00
Fabian Dill
24e8fb54ad update fast_ganon hole description 2021-01-30 23:17:54 +01:00
Fabian Dill
520dd7ba91 Merge remote-tracking branch 'origin/main' 2021-01-30 09:57:33 +01:00
Fabian Dill
2352445146 Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore. 2021-01-30 09:57:25 +01:00
CaitSith2
ad8427c15a Fix shop tracking. 2021-01-29 22:52:10 -08:00
CaitSith2
8c301044e3 Add Nothing to the trap_replaceable list. 2021-01-29 22:15:39 -08:00
Fabian Dill
61bef142a3 New Beemizer implementation, no longer replacing health; leaving that to item pool settings. 2021-01-30 06:46:17 +01:00
CaitSith2
5cc8dd2c71 Fix mistake made while reverting changes 2021-01-29 20:57:38 -08:00