Fabian Dill
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b9941e40c1
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LttP: Allow DeathLink to be adjusted post-gen
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2021-11-08 16:34:54 +01:00 |
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black-sliver
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c32f3d6e96
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SoE: data_version bump, disable topology, clean up
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2021-11-07 23:36:06 +01:00 |
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espeon65536
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60697cc8ba
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OoT: add ROM flag for death_link
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2021-11-07 22:07:41 +00:00 |
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espeon65536
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c0d3f140f3
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OoT: add description for website
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2021-11-07 17:30:55 +00:00 |
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espeon65536
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d5934a88a7
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OoT: ASM modifications to allow for more than 255 players
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2021-11-07 17:30:55 +00:00 |
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espeon65536
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db2731dfb7
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OoT: create OOTWorld.hint_rng earlier in generate_output
Otherwise the generator crashes when trying to make Ganondorf's text with hints off.
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2021-11-07 17:30:55 +00:00 |
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espeon65536
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97ee73d79f
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OoT: add DeathLink option
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2021-11-07 17:30:55 +00:00 |
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espeon65536
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48ce19a923
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OoT: add theoretical support for more than 255 players
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2021-11-07 17:30:55 +00:00 |
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espeon65536
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4f28c3fa46
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Add documentation to LogicTricks option
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2021-11-07 17:30:55 +00:00 |
|
black-sliver
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449f4ee92f
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SoE: apply cut slot name to multidata
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2021-11-07 15:56:43 +01:00 |
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black-sliver
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655d14ed6e
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SoE: implement everything else
|
2021-11-07 15:39:58 +01:00 |
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black-sliver
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f10163e7d2
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SoE: implement logic
|
2021-11-07 15:39:58 +01:00 |
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espeon65536
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aa87b78dde
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Overpowered is no longer hard, instead requires Bastion Remnant + iron pick + basic combat to get gold blocks
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2021-11-06 19:59:49 +00:00 |
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espeon65536
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6c71bd40fb
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Minecraft: give client the correct number of required egg shards
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2021-11-06 19:59:49 +00:00 |
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CaitSith2
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ed40043448
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Pick recipe with lowest energy cost for ingredient.
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2021-11-06 11:49:03 -07:00 |
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Fabian Dill
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5cf7e6e24b
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DeathLink: add support for the cause field #2
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2021-11-06 16:17:10 +01:00 |
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Jarno Westhof
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30755b2067
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Use base DeathLink option
|
2021-11-06 10:04:21 +00:00 |
|
Jarno Westhof
|
04f67c114e
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Routing logic fix for underwater check
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2021-11-06 10:04:21 +00:00 |
|
Jarno Westhof
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ea707a0bc5
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[TimeSpinner] Serverside DeathLink + Spoiler log extension
|
2021-11-06 10:04:21 +00:00 |
|
Adam Ziegler
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583819c4ae
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LttP, beemizer: support fine-tuned trap replacements (#113)
* update beemizer logic to separate replacement chance and single vs trap chance
* convert beemizer options to new style
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2021-11-03 06:34:11 +01:00 |
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Fabian Dill
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e019ec5ff7
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AutoWorld: add spoiler hooks
Factorio: Move Recipes to new spoiler hooks
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2021-11-02 12:29:29 +01:00 |
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espeon65536
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10837e75b2
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Minecraft: make A Furious Cocktail hard, Free the End postgame
|
2021-11-02 05:37:40 +00:00 |
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Fabian Dill
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0e0cc0ad16
|
LttP: Implement DeathLink
|
2021-11-01 19:37:47 +01:00 |
|
Fabian Dill
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704a0e3078
|
minor cleanup
|
2021-10-30 07:52:03 +02:00 |
|
Kyle Franz
|
82aca3bce4
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Fix TR small key getting shuffled away
|
2021-10-26 16:54:42 +00:00 |
|
Fabian Dill
|
4472ef20fe
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Factorio: add DeathLink option
|
2021-10-25 09:58:08 +02:00 |
|
Fabian Dill
|
4e3b8a5178
|
MultiServer: allow sending another Connect, to update tags, uuid, team etc.
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2021-10-25 06:57:06 +02:00 |
|
Fabian Dill
|
375a0ff208
|
Options: verify starting inventory counts are positive for more than just Factorio
|
2021-10-25 04:13:25 +02:00 |
|
Fabian Dill
|
1c2c1f286f
|
Some cleanup
|
2021-10-21 21:06:38 +02:00 |
|
Fabian Dill
|
2fe5459c56
|
Core & LttP: remove 255 player limit
|
2021-10-21 08:15:47 +02:00 |
|
Fabian Dill
|
7a9f6e2a8e
|
Factorio: Prevent invalid item counts in start items.
|
2021-10-19 23:23:48 +02:00 |
|
Fabian Dill
|
89c05cfcae
|
FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
|
2021-10-19 01:47:11 +02:00 |
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Fabian Dill
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f8569db21b
|
Merge remote-tracking branch 'Archipelago/main' into Archipelago_Main
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2021-10-18 22:58:45 +02:00 |
|
Fabian Dill
|
34eba2655e
|
MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
|
2021-10-18 22:58:29 +02:00 |
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Fabian Dill
|
66e198cbb6
|
Merge branch 'rip_compat' into Archipelago_Main
# Conflicts:
# MultiServer.py
|
2021-10-18 08:18:28 +02:00 |
|
Vince Lund
|
33c747a881
|
Accidently changed variable name
|
2021-10-18 06:11:25 +00:00 |
|
Vince Lund
|
20d61d14e0
|
Fixed some spelling
|
2021-10-18 06:11:25 +00:00 |
|
Hussein Farran
|
8ccdb56bf1
|
Merge pull request #104 from alwaysintreble/ror2
Risk of rain 2: Revert breaking naming change
|
2021-10-14 13:25:34 -04:00 |
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CaitSith2
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17ed957c6b
|
Include military science pack in all techs military or higher.
This does mean you have to get military science online to research your silo.
|
2021-10-14 10:20:56 -07:00 |
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CaitSith2
|
e4564abe41
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Fix tech-maniac achievement for silo spawn.
|
2021-10-13 07:03:18 -07:00 |
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alwaysintreble
|
f16b29b16b
|
Merge branch 'main' into ror2
|
2021-10-12 09:09:11 -05:00 |
|
Jarno Westhof
|
065931cae7
|
Greatly reduced number of items marked as never_excluded due to the performance implications it brings
|
2021-10-11 11:55:46 +00:00 |
|
Jarno Westhof
|
e301b67e49
|
Greatly improved performance when no locations are excluded
|
2021-10-10 18:24:31 +00:00 |
|
Jarno Westhof
|
952d878442
|
Marked items as never exclude + some more refactorings
|
2021-10-10 18:24:31 +00:00 |
|
Fabian Dill
|
e66a2a7c30
|
Core: change precollected_items to dict-style
Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
|
2021-10-10 16:50:08 +02:00 |
|
CaitSith2
|
96ffe95404
|
hopefully fix lint error
|
2021-10-09 21:03:03 -07:00 |
|
CaitSith2
|
f8deb1bd7f
|
Make visible_sending part of AutoWorld.
|
2021-10-09 20:38:53 -07:00 |
|
alwaysintreble
|
d8de84e417
|
Revert Item Pickup to ItemPickup because it broke stuff
|
2021-10-09 22:11:05 -05:00 |
|
espeon65536
|
eb602aedc3
|
Fill overworld-shuffle dungeon items with logic
Prevents maps and compasses from failing fast fill
|
2021-10-09 17:32:10 +00:00 |
|
Jarno Westhof
|
b539892cc0
|
Fixed Timespinner generation *oops*
|
2021-10-09 13:58:07 +00:00 |
|