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morgan/Grinch-AP
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mirror of https://github.com/MarioSpore/Grinch-AP.git synced 2025-10-21 20:21:32 -06:00
Code Issues Packages Projects Releases Wiki Activity
107 Commits 2 Branches 10 Tags
6b0a506b65eb4dda66781c64fc0cf6c22ce39dac
Commit Graph

10 Commits

Author SHA1 Message Date
LLCoolDave
a73dba985f Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. 2017-06-17 14:40:37 +02:00
LLCoolDave
4ed2a5b510 Add priority attribute to items. They are placed after advancement items, but before the rest. Ensures they are available even in seeds that overfill the itempool. 2017-06-04 14:43:13 +02:00
LLCoolDave
fd158e332f Update to latest Rom and add writing support for timed modes and treasure hunt. 2017-06-04 13:10:22 +02:00
LLCoolDave
2ef977b386 Update to v22 rom and logic. 2017-06-03 21:27:34 +02:00
LLCoolDave
d70e88d8f3 Fixed some typos. 2017-05-26 18:40:04 +02:00
LLCoolDave
bbd52c780d Refactored Items to one concise table and factory. Added credits texts. 2017-05-25 15:58:35 +02:00
LLCoolDave
f8e01b8374 Item Code for Bombos and Ether was switched. 2017-05-21 22:22:56 +02:00
LLCoolDave
0a23b5c1de Fix Typo in Agahnim's Name. 2017-05-21 16:32:34 +02:00
LLCoolDave
1e70ca8757 Items: Added Item codes. Dungeon specific items do not seem to work yet, reverted to vanilla items. 2017-05-20 14:06:32 +02:00
LLCoolDave
abcacd36eb First Iteration (can handle no glitches open/standard logic), WIP 2017-05-15 20:28:04 +02:00
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