Commit Graph

4659 Commits

Author SHA1 Message Date
alwaysintreble
f909576813 core: Generic boss plando handler (#1044)
* fix some blunders i made when implementing this

* move generic functions to core class

* move lttp specific stuff out and split up from_text a bit for more modularity

* slightly optimize from_text call order

* don't make changes on github apparently. reading hard

* Metaclass Magic

* do a check against the base class

* copy paste strikes again

* use option default instead of hardcoded "none". check locations and bosses aren't reused.

* throw dupe location error for lttp

* generic singularity support with a bool

* forgot to enable it for lttp

* better error handling

* PlandoBosses: fix inheritance of singularity

* Tests: PlandoBosses

* fix case insensitive tests

* Tests: cleanup PlandoBosses tests

* f in the chat

* oop

* split location into a different variable

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* pass the list of options as `option_list`

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-10-12 20:28:32 +02:00
lordlou
9f684b3dc0 SMZ3: Shield Upgrade typo fix (#1088)
fixed "Shield Uprade" typo

See lordlou/alttp_sm_combo_randomizer_rom@3da5313
2022-10-11 08:38:00 +02:00
recklesscoder
37a40499fa Docs/sm64ex: address common questions
- Added bolded note that one must use a new file with each new seed
- Added troubleshooting section for when one didn't use a new file
- Worded compilation step 8 more explicitly
- Added link to compilation options list
- Added link to TextClient for using commands
2022-10-10 09:14:13 +02:00
recklesscoder
099c4fca3c Docs: Polished Trigger and Plando guides (#1080)
* Docs: Polished Trigger and Plando guides

* Docs: Trigger/Plando guide polish PR suggestions by SoldierofOrder

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

* Docs: More Trigger/Plando guide polish

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
2022-10-10 09:10:01 +02:00
Joethepic
106d630ad7 HK: changes dreamers to skip prog balance (#1077) 2022-10-10 02:26:33 +02:00
alwaysintreble
4c0c93b083 core: allow string defaults in yaml templates (#1051)
* allow string defaults in yaml templates

* have default_converter handle strings

* handle all default values in the yaml

* allow for random range options

* yaml dump dicts

* strip the whities

* rip out the converter

* accidentally stripped the dicts

* goodbye readability
2022-10-10 00:16:59 +02:00
Doug Hoskisson
3cbbf905d1 Docs: how to run web host and generate template yamls (#1071) 2022-10-09 04:20:01 +02:00
SoldierofOrder
414ebf2640 SC2: Add an automated installation process for the maps and mod within SC2Client. (#928) 2022-10-09 04:19:17 +02:00
NewSoupVi
3297be7902 The Witness: Expert & Hints (#1072) 2022-10-09 04:13:52 +02:00
recklesscoder
7b3ef012b9 Factorio: Prevent pipes from breaking on invalid UTF-8 in client (#1078) 2022-10-09 04:10:22 +02:00
black-sliver
af6a72c3c3 AppImage: provide LD_LIBRARY_PATH
this fixes libssl1.1 not being found
2022-10-07 22:24:14 +02:00
recklesscoder
38b7bdfe60 WebHost: Fixed some document titles (#1063) 2022-10-06 18:01:07 -04:00
Gertimoshka
4c266e6eff hostRoom.css Changes (#957)
* hostRoom.css Changes

Makes the console be a scrollable object, for easier use with commands

* Update hostRoom.css

* Requested Change

Requested Change
2022-10-06 17:53:20 -04:00
Fabian Dill
8a6c9ff4b8 WebHost: clear yaml template folder before populating it 2022-10-03 08:48:53 +02:00
Doug Hoskisson
fdd7ffb089 Core: move output file name logic into core (#1066)
* move output file name logic into core

I see the same logic with small variations in each different world implementation.
It seems to me, it would be better in the core to keep it consistent.

* missed a few

* remove review comment

* + smw

* double quote strings

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* revert change to DS3 output file name

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-10-02 16:53:18 +02:00
black-sliver
b8e467fbb8 ModuleUpdate: skip disabled/hidden folders (#1070)
* ModuleUpdate: skip non-worlds

* ModuleUpdate: don't skip _* folders

- _* folders may be used for libraries
- this means to properly disable a world, it has to be renamed with a preceding `.`
2022-10-01 17:38:39 +02:00
Fabian Dill
411cd51a92 SC2: dynamically create Beat <mission_name> Events, preventing copy-paste errors (#1023) 2022-10-01 16:22:24 +02:00
Fabian Dill
e9e15e854d SC2: make apworld compatible (#1024)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-10-01 15:24:05 +02:00
black-sliver
4943d26160 APWorld: make it behave more like a regular world
- set sys.modules so it can be imported with worlds.*
- overwrite __package__ so it can reference ..generic
- fix deprecation warning
2022-10-01 11:51:42 +02:00
Fabian Dill
060a04700d Core: allow generic access to indirect_connections (#1056) 2022-09-30 04:58:19 +02:00
Fabian Dill
61e39f355d Core remove legacy patch (#1047)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-30 00:36:30 +02:00
Yussur Mustafa Oraji
8ab0b410c3 sm64ex: Document new connection status notifications 2022-09-29 23:56:46 +02:00
Fabian Dill
d897aaade2 Docs: Ensure Discord links are permanent. (#1064) 2022-09-29 23:15:12 +02:00
black-sliver
0191df88d7 Doc: network protocol: clarify want_reply 2022-09-29 21:15:34 +02:00
recklesscoder
bee1fd9b5a Subnautica: Updated Setup Guide (#1062)
- Added sections for console commands and known issues.
- Updated "Resuming" section to reflect current functionality.
- Removed implication that one might have to create the QMods folder. (If it's missing, then you've already messed up step 1.)
- Renamed "Connect Menu" to "connect form" to be less confusing. Generally fixed word capitalization to conform to standard English. Minor wording changes.
2022-09-29 21:04:04 +02:00
Jarno
dd7d3a02a4 WebHost: Fixed Oculus Ring from showing up on tracker (#1065) 2022-09-29 20:18:21 +02:00
PoryGone
13edfa60be Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Alchav
885c8d3fcc Fix minimal accessibility failures (#726) 2022-09-29 19:59:57 +02:00
black-sliver
e6a4925f0c Doc: update apclientpp to header-only (#1054) 2022-09-29 00:09:04 +02:00
Doug Hoskisson
c96b6d7b95 Core: some typing and docs in various parts of the interface (#1060)
* some typing and docs in various parts of the interface

* fix whitespace in docstring

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* suggested changes from discussion

* remove redundant import

* adjust type for json messages

* for options module detection:
 module.lower().endswith("options")

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-28 23:54:10 +02:00
alwaysintreble
8bc8b412a3 Core: fix unweighted options for meta files (#1053) 2022-09-28 23:02:42 +02:00
PoryGone
b4b9ff5d82 Docs: Update snes9x Links (#1048) 2022-09-27 13:26:33 +02:00
black-sliver
b21b5cceb8 Doc, SoE: Logic mixin: no underscore for public members (#1049)
* Doc: logic mixin, drop underscore, clarify

conventionally, we added a leading underscore to logic mixins' function
names. This is noisy in the warning section of IDEs. Leading underscores
should only be used for private/protected functions.

In addition, the use of self.world and/or requirement to (no) pass in stuff
was not made clear earlier.

* SoE: fix _ warnings for logic mixin
2022-09-25 18:00:22 +02:00
CaitSith2
813ee5ee3b Factorio: Add explicit support for factory-levels mod. (#1050)
* Factorio: Add explicit support for factory-levels mod.

* Fix inconsistent space/tabs
2022-09-24 02:43:00 -07:00
Fabian Dill
be1158ad78 Windows: update VC Redistributable to 14.32.31332 from 14.29.30037 2022-09-22 08:46:48 +02:00
black-sliver
6d5ddf3cad MultiServer: allow using IDs for hints 2022-09-20 18:38:31 +02:00
black-sliver
809bda02d1 Test: item/location name must not be numeric 2022-09-20 18:38:16 +02:00
black-sliver
2d5ec6ce22 Doc: item/location name must not be numeric 2022-09-20 18:38:16 +02:00
black-sliver
a95d0ce9ef Doc: clarify requirements.txt in world api.md 2022-09-20 09:48:30 +02:00
alwaysintreble
267d9234e5 core: fix options with "random" as default value not generating (#1033)
* core: fix options with "random" as default value not generating

when option is missing from the player yaml,

Using this in #893 and tested there.

* remove if

* OptionSets default to frozenset so handle that

* range had some specific instances of assuming default as a valid value so change this here to call the from_any

* isinstance instead of type

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-19 22:40:15 +02:00
black-sliver
4686881566 WebHost: CustomServer: use defaultdicts
also change non_hintable to defaultdict in MultiServer and add some typing
2022-09-19 01:20:36 +02:00
SoldierofOrder
101dab0ea4 SC2: Add helpful feedback when failing to locate SC2 (#1032)
* SC2: The client now throws a descriptive error when ExecuteInfo.txt exists but is empty, and offers more helpful suggestions when the file doesn't exist.

* SC2: Replaced the new RuntimeError with a warning in the logger to keep things consistent.

* Removed communism

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-18 16:48:36 +02:00
Fabian Dill
c2d69cb05e Core: add generic interface to add ER data to hints (#1014) 2022-09-18 14:30:43 +02:00
black-sliver
58f66e0f42 autoworld: don't load files/folders starting with '.' (#1030)
* autoworld: don't load files/folders starting with '.'

The imports fail if the folder has a '.' in the name, with a somewhat obscure error, and adding a '.' in front of it is what a linux user might expect to use when disabling a world temporarily.

* autoworld: use tuple to filter .* and _*
2022-09-18 13:02:05 +02:00
Fabian Dill
0215e1fa28 SC2: always show uncollected locations (#1007) 2022-09-18 12:40:35 +02:00
black-sliver
1c0a93acad doc: update use of relative/absolute imports
it matters for apworlds to function
2022-09-18 10:22:17 +02:00
NewSoupVi
4fcde135e5 The Witness: Renaming, Options, Logic Fixes (#1000)
Fixes to postgame detection for "shuffle_postgame"
Renamed many locations to be symbol-independent ("Outside Tutorial Dots Introduction" becomes "Outside Tutorial Shed Row"). This is to set up future alternate modes, like Sigma Expert, which use completely different symbols.
Renamed most door items to be shorter, more consistent, and less... stupid. ("Bunker Bunker Entry Door" -> "Bunker Entry")
Removed "shuffle_uncommon"
Many logic fixes
2022-09-18 04:20:59 +02:00
alwaysintreble
332dde154f core: new freetext and textchoice options (#728)
* add freetext and freetextchoice options

* fix textchoice. create plando_bosses bool so worlds can check if boss plando is enabled

* remove strange unneccessary \ escapes

* lttp: rip boss plando out of core

* fix broken text methods so they read the data correctly

* revert `None` key in boss_shuffle_options. fix failing tests

* lttp: rewrite boss plando

* lttp: rewrite boss shuffle

* add generic verification step and allow options to set a plando module

* add default typing to plando_options set

* use PlandoSettings intflag for lttp boss plando

* fix plandosettings boss flag check

* minor lttp init cleanup

* make suggested changes. account for "random" existing within plando boss options

* override eq operator

* Please document me!

* Forgot to mention it supports plando

* remove auto_display_name

* Throw warning alerting user to which shuffle is being used if plando is off. Set the remaining boss shuffle in init and boss placement cleanup

* move the convoluted string matching to `from_text`

* remove unneccessary text lowering and actually turn off plando option when it's disabled

* typing

* strong typing for verify method and reorder

* typing is your friend

* log warning correctly

* 3.8 support :(

* also list apparently

* rip out old boss shuffle spoiler code

* verification step for plando bosses and locations

* update plando guide to reference new supported behavior

* empty string is not `None`. remove unneccessary error throw

* Fix bad ordering

* validate boss_shuffle only contains a normal boss option at the end

* get random choice from a list dummy

* >:(

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* minor textchoice cleanup

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-17 02:55:33 +02:00
black-sliver
8d51205e8f Alttp: only check item.type for own items with retro_cave 2022-09-17 02:25:09 +02:00
black-sliver
ff05e9d7d5 MultiServer: produce nicer output ...
... for headless and when cancelling the file open dialog
2022-09-17 02:24:51 +02:00