Commit Graph

7840 Commits

Author SHA1 Message Date
LLCoolDave
0e1dc9c4e1 Plando: Update treatment of spoiler to new interface. 2017-07-21 05:37:09 +02:00
LLCoolDave
b6e0956fdb Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance. 2017-07-20 19:12:55 +02:00
LLCoolDave
037c643aab Remove pre-filling of gtower with trash items to match vt25 implementation. 2017-07-20 11:22:35 +02:00
LLCoolDave
08a42bae46 Update some credits texts. 2017-07-20 11:21:21 +02:00
LLCoolDave
465f328d11 Fix for Aga 2 check on Ganon Fight. 2017-07-20 10:38:42 +02:00
LLCoolDave
51943b17ef Update Rom. 2017-07-18 13:42:33 +02:00
LLCoolDave
b6c4bf6bd6 Refactor spoiler generation for VT integration. 2017-07-18 12:44:13 +02:00
LLCoolDave
3b7b65cf56 Add crystal and aga 2 requirement to beating Ganon. 2017-07-18 00:10:00 +02:00
LLCoolDave
9105bd1a34 Specially placed Crystals need to be marked as events for sweep pickup. 2017-07-18 00:05:46 +02:00
LLCoolDave
ef162aae54 Fill SP keys last by default (only trailed by whatever is behind gtower) to deal with Dam being behind pyramid fairy (ensure crystal 5 and 6 have keys placed before SP gets filled) 2017-07-17 23:16:15 +02:00
LLCoolDave
c8fb0582b2 all_state now only considers unplaced itempool items and sweeps. This gives an accurate depiction of what would be possible from this point on. 2017-07-17 23:14:31 +02:00
LLCoolDave
0514ade3b3 Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough. 2017-07-17 23:13:39 +02:00
LLCoolDave
1af6edf793 Update crystal placing logic to consider implications of --shuffleganon option. 2017-07-17 22:29:32 +02:00
LLCoolDave
1e644836bb Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool. 2017-07-17 22:28:29 +02:00
LLCoolDave
4b44a796df All state does not contain crystals or pendants precollected. Key placement needs to collect crystals to consider them available for placing things. If a dungeon is shuffled behind Ganon's Tower entrance, its keys are placed last to ensure that all crystals are collectable before this point. 2017-07-17 22:26:15 +02:00
LLCoolDave
8c624e62a4 Fix up rules for Ganon shuffle modes. 2017-07-17 22:20:03 +02:00
LLCoolDave
2e6cced785 Added text for ganon in invincible state. 2017-07-17 18:04:24 +02:00
LLCoolDave
0a3537bf4f Fix address of starting sword for swordless mode. 2017-07-17 03:06:21 +02:00
LLCoolDave
132a264d8a jsonout parameter now dumps to stdout instead of file. 2017-07-16 23:20:54 +02:00
LLCoolDave
a6ab6cdcf1 Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table. 2017-07-14 23:32:40 +02:00
LLCoolDave
8ef6cea19b Update readme. 2017-07-14 19:45:20 +02:00
LLCoolDave
8f8e35a5fa Update Rom to Jul 11th build. 2017-07-14 19:38:23 +02:00
LLCoolDave
33e166fb8c Update version number. 2017-07-14 18:25:51 +02:00
LLCoolDave
928a0405fb Attempt at making the help output more readable. Might terribly backfire on some resolutions. 2017-07-14 18:24:23 +02:00
LLCoolDave
2a6b4f2733 Patch glove colors for link sprites. 2017-07-14 17:47:34 +02:00
LLCoolDave
e717d454b9 Gui needs to provide (unused) jsonout args parameter 2017-07-14 17:04:55 +02:00
LLCoolDave
de37916379 Add Ganons Tower and Pyramid to the shuffle pool in non-ganon goal modes. 2017-07-14 16:28:14 +02:00
LLCoolDave
6464b516f8 For now, ganon's invincibility prevents the ganon drop transition form being used outside of ganon seeds. 2017-07-14 16:11:44 +02:00
LLCoolDave
e9b752fbed Add fix for gtower exit point to enable it for dungeon shuffling. 2017-07-14 16:11:07 +02:00
LLCoolDave
a76be32429 VT25 adaptions: Use new more colorblind suitable green pendant map graphic, disable bonk prize shuffling. 2017-07-14 14:38:13 +02:00
LLCoolDave
83c448f14d Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. 2017-07-14 14:37:34 +02:00
LLCoolDave
c3854f4d2d Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui. 2017-07-14 14:34:33 +02:00
LLCoolDave
1066063ffe Fix duplicate entry of Agahnims Tower in insanity shuffle. 2017-06-25 00:33:39 +02:00
LLCoolDave
6b0a506b65 Update version number to 0.4.1-dev. 2017-06-24 19:11:59 +02:00
LLCoolDave
5728d49d72 Add new options to Plando. 2017-06-24 19:11:47 +02:00
LLCoolDave
d562739fb9 Fix for door overlay fix. Should hopefully remove all door overlays now. 2017-06-24 19:11:23 +02:00
LLCoolDave
dcef154609 Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them. 2017-06-24 19:11:00 +02:00
LLCoolDave
54b63355b3 Correct mistake in Misery Mire key logic. 2017-06-24 18:49:50 +02:00
LLCoolDave
7bef9f6aaa Add support for swordless mode. 2017-06-24 18:48:03 +02:00
LLCoolDave
acd54cbbff Turn preplaced items into events to avoid double dipping on them when checking if game is beatable. 2017-06-24 11:11:56 +02:00
LLCoolDave
30bec2d7db Update Readme to incorporate latest settings. 2017-06-23 22:57:40 +02:00
LLCoolDave
8f2e8505d1 Set restrictive algorithm to default and add flag for beatable only setting to seed hash. 2017-06-23 22:32:29 +02:00
LLCoolDave
28a2e3cf2d Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now). 2017-06-23 22:15:29 +02:00
LLCoolDave
350c688d93 vt23 updates 2017-06-23 21:33:04 +02:00
LLCoolDave
4ec20fa997 Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope. 2017-06-23 21:32:31 +02:00
LLCoolDave
197b341940 Some fixups to restrictive algo 2017-06-23 19:07:34 +02:00
LLCoolDave
2308a96884 Add restrictive filling algorithm, which only restricts an item from being placed in a location if it would not be possible to beat the game if done. 2017-06-19 21:42:03 +02:00
LLCoolDave
f30495dfda Remove fixed bombs in tree pull pool: There are bushes with 50% bomb drop rates accessible from link's house in the worst case. 2017-06-17 17:27:08 +02:00
LLCoolDave
0824f09c1c Adjust plandomizer feature to handle events correctly. 2017-06-17 14:57:12 +02:00
LLCoolDave
a73dba985f Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. 2017-06-17 14:40:37 +02:00