Commit Graph

1661 Commits

Author SHA1 Message Date
Seldom
d5514c4635 Terraria: Fix Necromantic Scroll requiring Post-Mourning Wood instead of access to Mourning Wood #2094 2023-08-11 10:57:30 +02:00
zig-for
d5474128e3 LADX: Fix hints generation for longer location names #2099 2023-08-11 10:56:36 +02:00
t3hf1gm3nt
8d6b2dfc9c [TLOZ] Fix filepath error for base patch
using os.path.join was causing duplicate parts of the filepath in certain environments. turns out it's not needed when loading the basepatch in our current world structure. this should hopefully fix genning issues on the RC beta site (and presumably the main site once the RC turns into the release)
2023-08-11 10:54:42 +02:00
t3hf1gm3nt
c9404d75b0 [TLOZ] MD5 validation update (#2080)
* - Use proper MD5 validation

The method TLoZ was trying to validate it's baserom was different from basically every other ROM game. Almost all the other ROM games use the same method as each other (except for the external patchers like FF1 and SoE, and OoT has its own special handling that's vastly different), so updating TloZ to match.

Also got rid of the checksum attribute for the TLoZDeltaPatch as it didn't seem to be used anywhere, so felt it was unnecessary and partially confusing to have it right next to the hash attribute that is actually used.

* change error message to reference MD5
2023-08-07 09:31:43 +02:00
Alchav
6864f28f3e Pokémon Red and Blue: Progressive Card Key and auto hint bug fixes (#2076)
* Fix Progressive Card Key bug

* Fix auto hint spam
2023-08-02 19:51:53 +02:00
Aaron Wagener
6befc91773 The Messenger: actually implement get_filler_item_name (#2070) 2023-08-01 19:43:10 +02:00
PoryGone
1d6a2bff4f SA2B: Fix generate_filler_item_name (#2074) 2023-08-01 08:15:28 +02:00
PoryGone
898558b121 SMW & DKC3: Add get_filler_item_name override (#2071) 2023-08-01 07:54:05 +02:00
StripesOO7
f29d5c8cae ALTTP: Add fill_slot_data for external trackers (#1919)
* __init__.py: Add fill_slot_data function

Add fill_slot_data function. 
Used by StripesOO7's pop-tracker pack to auto populate settings as convenience for the user

* LTTP__init__.py added race condition to fill_slot_data

* added missing self to multiworl.is_race

* changed filling of slot_data to fill from static list instead of pulling all alttp_options.
additional options needed to be done separately cause they are not stored the same way as the rest. "mode", "goal", etc. are simple values as the rest are key:value pairs so `.value` is not supported and I didn't want to introduce an if-statement.

* changed filling of slot_data to fill from static list instead of pulling all alttp_options.
additional options needed to be done separately cause they are not stored the same way as the rest. "mode", "goal", etc. are simple values as the rest are key:value pairs so `.value` is not supported and I didn't want to introduce an if-statement.

* added a comment to describe the use for the option added to slot_data

---------

Co-authored-by: StripesOO7 <54711792+StripeesOO7@users.noreply.github.com>
2023-07-31 01:37:12 +02:00
t3hf1gm3nt
62315e304a TLoZ: Setup doc update (#2045)
- add section about configuring lua core (shamelessly taken from the OoT setup guide) on bizhawk version 2.8 and below
- fix wrong reference to the ff1 connector lua to correctly reference the tloz connector lua
- remove reference to recommended bizhawk version. it's unnecessary
2023-07-30 20:18:15 +02:00
Aaron Wagener
cc39eec646 Stardew Valley: Import base multiworld setup in tests and use it (#2006) 2023-07-30 20:17:12 +02:00
Daivuk
de1ec4a18f DOOM 1993: Include only regions/rules for selected episodes 2023-07-30 20:14:02 +02:00
axe-y
40c9287eba DLCQuest: Add missing gun rule. (#2058) 2023-07-30 20:12:42 +02:00
zig-for
b579dbfdf8 LADX: Add rooster option (#2021) 2023-07-29 19:17:50 +02:00
zig-for
6ad33bb16e LADX: Fix hints crash (#2050) 2023-07-29 19:16:39 +02:00
Justus Lind
a90825eac3 Muse Dash: Add songs from Cosmic Radio Update (#2047) 2023-07-29 18:35:32 +02:00
agilbert1412
280ebf9c34 Stardew valley: Supported Mods documentation and changes required for legal reasons (#2038)
## What is this fixing or adding?
It was pointed out that distributing an archive with copies of all the supported mods could lead to legal problems down the line. So we are moving away from this approach.
This also means that, in the event that a mod gets updated and the previous version is no longer available, we need the ability to update the mod's supported version at any point in time, and cannot rely on AP's release schedule for such updates that will, in most cases, be only changing the string for the required version.

Changes:
- Scrub all references to the support mods zip file from documentation
- Create dedicated "Supported Mods" documentation page, external to AP so we can keep it updated with mod versions regardless of their release schedule
- Remove mod version validation from the AP backend, and manage that in the mod itself, for the same reason.
2023-07-29 04:08:22 +02:00
el-u
0d28eeb3c5 alttp: remove excess Blue Mail from hard item pool 2023-07-28 14:08:41 +02:00
NewSoupVi
cf37a69e53 Witness: Fix 2 generation crashes (#2043)
* Fix for error in get_early_items when removing plandoed items.

* Fix Early Caves

* Remove unnecessary list() call

* Update worlds/witness/items.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

---------

Co-authored-by: blastron <blastron@mac.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2023-07-28 09:39:56 +02:00
NewSoupVi
8f447487fb Witness: Add Exempt-Medic to the in-game credits hint 2023-07-28 03:30:45 +02:00
Alchav
eb8855afb9 Pokemon RB: apworld fixes (#2042) 2023-07-27 21:43:37 +02:00
NewSoupVi
2333ddeaf7 The Witness: Make the path behind Keep Pressure Plates 2 logical in Vanilla and Normal (#2013) 2023-07-25 17:58:28 +02:00
NewSoupVi
0e8ad7b9bc Witness: Fixing a world bleed issue with multiple Witness seeds, preventing generation (#2031)
Co-authored-by: blastron <blastron@mac.com>
2023-07-24 22:54:23 -05:00
BadMagic100
9d1a31004f HK: Fix typo in LEFTSLASH (#2027) 2023-07-25 05:32:57 +02:00
Aaron Wagener
f2d0d1e895 The Messenger: Improve the shopping experience (#2029)
* The Messenger: Don't generate Figurines

* The Messenger: add prerequisite shop cost requirements

* The Messenger: don't double the cost anymore

* The Messenger: remove centered mind prereq instead of checking for it

* The Messenger: use cost as a property to cache it and gain back speed

* The Messenger: hardcode the prereqs for more speed

* make the linter and mypy happier

* use cached_property
2023-07-25 02:41:20 +02:00
Fabian Dill
6a96f33ad2 Core: trace error to player, if possible. (#2023) 2023-07-25 02:18:39 +02:00
agilbert1412
bb069443a4 Stardew valley: backpack fix, enum fix (#2028)
* - Reorganised tests for better backpack coverage
- Added a test for backpack locations being absent on vanilla

* - Fix backpack locations on vanilla

* - Fixed a typo in documentation

* - Added missing parenthesis after enum.auto so that Python 3.11 still works

* - Added Blank lines at the end of the backpack test files

* - cleaned whitespace
2023-07-25 01:52:15 +02:00
Alchav
85b92e2696 Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:

- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map

Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.

Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously 
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.

Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-24 00:46:54 +02:00
Brooty Johnson
cf8ac49f76 DS3: move an items location from RC -> DH (#2017)
* moves items location from RC -> DH

"Ring of Steel Protection+3" actually belongs in DH instead of RC. this will shift the item ID's for the last 3 items in RC, and should not shift any ids in DH

* updated data_version to 7
2023-07-24 00:20:45 +02:00
black-sliver
caa8d478f5 Factorio: update min_client_version (#2018)
Ensure that people don't use an old client that is known to be incompatible.
2023-07-24 00:09:47 +02:00
Daivuk
7279de0605 DOOM 1993: Added Episode 4. Game is now complete
And some bug fixes, balance and small features.
2023-07-23 22:24:54 +02:00
Witchybun
591661ca79 Stardew Valley: Fix typo with woods obelisk item (#2015)
Co-authored-by: Witchybun <elnendil@gmail.com>
2023-07-22 23:23:03 -05:00
David St-Louis
e1374492de DOOM 1993: Fixed bad level exit regions (#2007) 2023-07-22 11:02:02 -05:00
KonoTyran
9b1de8fea8 StS: Update location table and move item creation to create_items from generate_basic. (#1938) 2023-07-22 00:51:13 -05:00
el-u
86a55c7837 lufia2ac: code cleanup (#1971) 2023-07-22 00:49:23 -05:00
Aaron Wagener
8405b35a94 The Messenger: use the new region helpers (#1687)
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2023-07-22 00:45:46 -05:00
Mewlif
889a4f4db9 Undertale: Doc updates and client bug fixes. (#1996) 2023-07-22 00:38:21 -05:00
Seldom
f8e2d7f503 Terraria: Fix Lunatic Cultist goal immediately awarded (#1995) 2023-07-21 19:24:06 -05:00
David St-Louis
8015734fcf DOOM 1993: Better region logics/rules, balancing, level exits (#1973) 2023-07-21 19:22:24 -05:00
Aaron Wagener
21228f9c63 The Messenger: Update Docs for latest release (#2005) 2023-07-21 14:43:23 -05:00
agilbert1412
57c1bc800c Stardew Valley: Turned the Treehouse into an unlockable item (#2004) 2023-07-21 12:56:03 -05:00
digiholic
9839164817 MMBN3: Fixes crash when checking certain locations (#2003) 2023-07-21 12:00:44 -05:00
Bryce Wilson
3c1950dd40 DS3: Accessibility error fix (#1983) 2023-07-21 11:59:17 -05:00
Seldom
210d6f81eb Terraria: Fix Python 3.8 compat (#1994) 2023-07-20 10:49:52 +02:00
NewSoupVi
6797216eb8 Witness: Fix type hints being incompatible with 3.8 (#1991)
* Fixed 3.8 typing in init

* Fixed 3.8 typing in items

* Fixed 3.8 typing in player logic

* Fixed 3.8 typing in static_logic

* Fix 3.8 typing in utils

* Fixed fault import
2023-07-20 02:10:48 +02:00
NewSoupVi
75463193ab Witness: Yeah let's not sort the entire multiworld's itempool lol (#1993)
* Witness: Yeah let's not sort the entire multiworld's itempool lol

* Non-stupid dict sorting

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Even less stupid dict sorting

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
2023-07-20 01:20:59 +02:00
agilbert1412
257774c31b Stardew Valley: Fixed Leo's Treehouse being randomized too aggressively (#1992)
* - Fixed Leo's Treehouse being randomized too aggressively

* - Added an automated test to catch badly tagged Non-progression entrances

* - Fixed a logic issue with Void Mayonnaise not being fishable

* - Removed unused import
2023-07-20 01:20:52 +02:00
Zach Parks
ca46a64abc Clique: Refactors and Additional Features supported by v1.5 (#1989) 2023-07-19 17:16:03 -05:00
NewSoupVi
1a29caffcb Witness: (Fatal) Fix incorrect reference due to a faulty merge conflict (#1990) 2023-07-19 17:08:25 -05:00
Witchybun
8fd805235d Undertale: Change Save Data Folder Location (#1966)
Co-authored-by: Witchybun <elnendil@gmail.com>
2023-07-19 16:39:57 -05:00