Commit Graph

5962 Commits

Author SHA1 Message Date
LLCoolDave
e9b752fbed Add fix for gtower exit point to enable it for dungeon shuffling. 2017-07-14 16:11:07 +02:00
LLCoolDave
a76be32429 VT25 adaptions: Use new more colorblind suitable green pendant map graphic, disable bonk prize shuffling. 2017-07-14 14:38:13 +02:00
LLCoolDave
83c448f14d Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. 2017-07-14 14:37:34 +02:00
LLCoolDave
c3854f4d2d Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui. 2017-07-14 14:34:33 +02:00
LLCoolDave
1066063ffe Fix duplicate entry of Agahnims Tower in insanity shuffle. 2017-06-25 00:33:39 +02:00
LLCoolDave
6b0a506b65 Update version number to 0.4.1-dev. 2017-06-24 19:11:59 +02:00
LLCoolDave
5728d49d72 Add new options to Plando. 2017-06-24 19:11:47 +02:00
LLCoolDave
d562739fb9 Fix for door overlay fix. Should hopefully remove all door overlays now. 2017-06-24 19:11:23 +02:00
LLCoolDave
dcef154609 Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them. 2017-06-24 19:11:00 +02:00
LLCoolDave
54b63355b3 Correct mistake in Misery Mire key logic. 2017-06-24 18:49:50 +02:00
LLCoolDave
7bef9f6aaa Add support for swordless mode. 2017-06-24 18:48:03 +02:00
LLCoolDave
acd54cbbff Turn preplaced items into events to avoid double dipping on them when checking if game is beatable. 2017-06-24 11:11:56 +02:00
LLCoolDave
30bec2d7db Update Readme to incorporate latest settings. 2017-06-23 22:57:40 +02:00
LLCoolDave
8f2e8505d1 Set restrictive algorithm to default and add flag for beatable only setting to seed hash. 2017-06-23 22:32:29 +02:00
LLCoolDave
28a2e3cf2d Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now). 2017-06-23 22:15:29 +02:00
LLCoolDave
350c688d93 vt23 updates 2017-06-23 21:33:04 +02:00
LLCoolDave
4ec20fa997 Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope. 2017-06-23 21:32:31 +02:00
LLCoolDave
197b341940 Some fixups to restrictive algo 2017-06-23 19:07:34 +02:00
LLCoolDave
2308a96884 Add restrictive filling algorithm, which only restricts an item from being placed in a location if it would not be possible to beat the game if done. 2017-06-19 21:42:03 +02:00
LLCoolDave
f30495dfda Remove fixed bombs in tree pull pool: There are bushes with 50% bomb drop rates accessible from link's house in the worst case. 2017-06-17 17:27:08 +02:00
LLCoolDave
0824f09c1c Adjust plandomizer feature to handle events correctly. 2017-06-17 14:57:12 +02:00
LLCoolDave
a73dba985f Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. 2017-06-17 14:40:37 +02:00
LLCoolDave
1fe6774ba0 Plando: More selectable options. 2017-06-17 13:16:30 +02:00
LLCoolDave
57a6ba73c1 Zero out more door frame tables, prepare structure for proper fix once understood. 2017-06-17 13:16:13 +02:00
LLCoolDave
2d81e87e7f Fix up some misery mire rules. 2017-06-17 13:15:37 +02:00
LLCoolDave
e3ddd8dcdc Add missing Bow requirement for upstairs in GTower. 2017-06-05 13:09:28 +02:00
LLCoolDave
f7d975eee7 Fix swamp permadrain fix being written to wrong (swamp related) address. Should now work properly again if Dam or Swamp Palace are moved. 2017-06-05 02:12:08 +02:00
LLCoolDave
dd049e5a52 As blacksmith now sticks with you post S&Q, we need to reduce the available pool of delivery locations, as having him as a follower may prevent you from collecting the item required to reach some cave entrances. 2017-06-04 21:10:09 +02:00
LLCoolDave
dfe9d3da3b Rom update. 2017-06-04 20:01:09 +02:00
LLCoolDave
d853db308e Fix flood algorithm not checking if item is valid for selected location. 2017-06-04 18:32:10 +02:00
LLCoolDave
bc9cfb6053 Rom fix: Crystals on map should now work in light and dark world again. 2017-06-04 18:31:54 +02:00
LLCoolDave
e8cf884b7e Set correct cutoff threshold for vt22 algorithm. Collect required location names for statistical analysis from playthrough calculation. 2017-06-04 16:15:59 +02:00
LLCoolDave
c3482bbd67 Adjust Rom name and identifier (for main screen hash). 2017-06-04 15:02:27 +02:00
LLCoolDave
a20eaae13f Add support for starhunt and treasurehunt goals. Add timed difficulties. 2017-06-04 14:44:23 +02:00
LLCoolDave
4ed2a5b510 Add priority attribute to items. They are placed after advancement items, but before the rest. Ensures they are available even in seeds that overfill the itempool. 2017-06-04 14:43:13 +02:00
LLCoolDave
fd158e332f Update to latest Rom and add writing support for timed modes and treasure hunt. 2017-06-04 13:10:22 +02:00
LLCoolDave
b87eb3891d Allow option to suppress writing an output rom (for instance, for batch spoiler creation for statistical analysis) 2017-06-04 13:09:47 +02:00
LLCoolDave
94030f469e Ensure we place all "nice" items first before placing the trash, making the filling better in cases where we exceed the itempool limit. 2017-06-04 13:09:11 +02:00
LLCoolDave
a7bc3cc1a3 Remove mirror requirement for purple chest: Can S&Q with it. 2017-06-03 21:35:53 +02:00
LLCoolDave
30f2c1746b Implement new filling algorithms to hopefully avoid ice rod in trock biases. 2017-06-03 21:28:02 +02:00
LLCoolDave
2ef977b386 Update to v22 rom and logic. 2017-06-03 21:27:34 +02:00
LLCoolDave
aa909f2eaf Update Plandomizer feature to be able to set up entrance connections. 2017-06-03 17:09:53 +02:00
LLCoolDave
761479e414 Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle. 2017-06-03 17:09:26 +02:00
LLCoolDave
e2b4d259d9 Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers. 2017-06-03 17:09:03 +02:00
LLCoolDave
52e172b8fa Rename default entrance shuffle to vanilla. 2017-06-03 16:02:42 +02:00
LLCoolDave
d817f5972c Improve light cone handling. 2017-06-03 15:46:05 +02:00
LLCoolDave
5bb8277ade Improve handling of entrance addresses. 2017-06-03 15:33:11 +02:00
LLCoolDave
7949da8d07 Patch from base J1.0 rom now. 2017-06-03 14:20:39 +02:00
LLCoolDave
d0196cbe41 Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint. 2017-06-03 14:19:49 +02:00
LLCoolDave
e47c72d1b0 Add proper Big Bomb Rules (thanks to Amazing Ampharos for this) 2017-06-02 21:56:39 +02:00