Commit Graph

267 Commits

Author SHA1 Message Date
caitsith2
e1bfa8780c Create basepatch in proper directory if required. 2020-06-20 19:14:09 -07:00
caitsith2
95742ddb98 Skull Woods MSU v32 fix 2020-06-20 18:55:15 -07:00
Fabian Dill
cb1d4cc39e apply local items in no_logic 2020-06-19 01:31:32 +02:00
Fabian Dill
29ee4fe307 rename baserom to basepatch to make it clearer what it is
Also move actual baserom to root folder to make it harder to accidentally share it with others when copying stuff
2020-06-17 08:59:50 +02:00
Fabian Dill
fdaba7e28c Merge branch 'bsdiff4_baserom'
# Conflicts:
#	Main.py
2020-06-13 22:51:44 +02:00
Fabian Dill
5692041a5b call enemizer with binary rom data 2020-06-11 04:56:47 +02:00
Fabian Dill
b3d8368b70 differentiate goal text for local triforce hunt 2020-06-10 03:34:07 +02:00
Fabian Dill
4192e0fabb fix verify 2020-06-09 22:12:46 +02:00
Fabian Dill
8f6fd314ef remove jsonout #2 2020-06-09 22:11:14 +02:00
caitsith2
de9ae7d111 baserom now derived from bmbp file. 2020-06-09 12:18:48 -07:00
caitsith2
0aa6bc5a94 Updated baserom patch 2020-06-08 11:55:40 -07:00
CaitSith2
96bea214da Merge branch 'master' into msu_v32 2020-06-08 02:04:41 -07:00
caitsith2
f1614a4e4c Convert _ to space in player names in rom. (_ shows up as ?) 2020-06-07 11:52:03 -07:00
Fabian Dill
17f884d047 make triforce pieces required an option 2020-06-07 15:22:24 +02:00
caitsith2
705266da9b Actually write to the player slots past player 64, and at the correct location. 2020-06-07 04:26:20 -07:00
caitsith2
73d1f56ffb base rom changes
* V32 MSU
* All items from chests/received in dark rooms now visible.
* Regular bunny can read signs
* Players up to Player 255 supported on send/received.
2020-06-06 20:49:53 -07:00
Fabian Dill
3864eb5071 fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh) 2020-06-03 02:19:16 +02:00
Fabian Dill
23e989312c fix rom-internal RNG not being deterministic due to outside multithreading in _gen_rom (Main.py) setting a random seed across threads while it is in use in any order. 2020-05-24 12:43:03 +02:00
CaitSith2
c8343df81e Added Extended msu option to gui (#95)
* Added Extended msu option to gui
2020-05-18 05:45:09 +02:00
compiling
195f6c86d2 Replace world exploration with a faster algorithm - use BFS and keep track of all entrances that are currently blocked by progression items 2020-05-10 19:27:13 +10:00
compiling
bd7325b03d Fix progressive silvers hint. 2020-05-05 18:57:59 +10:00
Fabian Dill
951778f11f looks like prog bow ganon hints got swapped and duped in a merge. 2020-04-21 21:40:15 +02:00
Fabian Dill
30ae9487d4 Merge branch 'owg_test' 2020-04-16 10:44:59 +02:00
Fabian Dill
5c2c3041a7 speed up write_bytes 2020-04-16 10:38:18 +02:00
Fabian Dill
770f3c305a write 1024 bytes in one go instead of one by one 2020-04-16 09:55:55 +02:00
Fabian Dill
c6a61e9008 Merge branch 'master' into owg_test 2020-04-14 03:49:33 +02:00
CaitSith2
34df144f8c Changes (#64)
* Fix bug where collected maps show on item menu if compass shuffle is on, (and collected compasses if map shuffle is on.)

* Add Dungeon Counter Options
2020-04-13 00:46:32 +02:00
Fabian Dill
1a4be3d2d8 Merge remote-tracking branch 'origin/master' into owg_test
# Conflicts:
#	easy.yaml
2020-04-11 19:58:12 +02:00
CaitSith2
ab78d1a0c9 Add in support for Agahnims Tower Big Key/Map/Compass in starting items. (#60)
This ensures that a doors based yaml that specifies these doesn't cause a failure to roll a seed on master branch.
2020-04-11 06:35:07 +02:00
Fabian Dill
95d51d48bf Merge branch 'pull/23'
# Conflicts:
#	BaseClasses.py
#	EntranceShuffle.py
#	ItemList.py
#	Mystery.py
#	Rules.py
2020-04-08 15:07:19 +02:00
Fabian Dill
94e5b5962f Merge branch 'pull/58' into compilingERupdate
# Conflicts:
#	EntranceShuffle.py
#	Rom.py
#	Rules.py
2020-04-05 19:06:15 +02:00
compiling
11a91b96c6 Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
Fabian Dill
f9f7916404 fix swords lookup 2020-04-04 09:32:51 +02:00
Fabian Dill
28b977d1b6 fix difficulty requirements lookup 2020-04-04 09:30:25 +02:00
Fabian Dill
f89c28d5c2 Merge branch 'master' into pull/58
# Conflicts:
#	AdjusterMain.py
#	BaseClasses.py
#	EntranceShuffle.py
#	Gui.py
#	InvertedRegions.py
#	ItemList.py
#	Main.py
#	Plando.py
#	Rom.py
#	Rules.py
2020-04-04 09:16:39 +02:00
compiling
0a882bdf4e Show text box on pickup for all dungeon items in keysanity mode. 2020-04-04 15:16:49 +11:00
compiling
d6db722d2e Fix silvers hint to point at the bow you didn't find.
Remove silvers hint if progressive bows do not give silvers.
2020-03-09 09:57:22 +11:00
compiling
b5dccaba2c Update base2current 2020-03-08 17:27:26 +11:00
Fabian Dill
6059db3ea0 some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer 2020-03-06 23:08:46 +01:00
Fabian Dill
e3beb702f8 fix clock mode, again 2020-03-04 13:55:03 +01:00
Fabian Dill
f4da26bd2b style 2020-02-25 14:47:52 +01:00
Fabian Dill
95aea8c4b4 rename ocarina to flute. 2020-02-17 10:08:03 +01:00
qadan
3e697f44dc was moved for an earlier thing 2020-02-09 18:49:41 -04:00
qadan
c10739e70c fixing up some stuff I broke 2020-02-08 19:17:34 -04:00
qadan
d22ccdedb3 some changes 2020-02-06 12:20:50 -04:00
cassidy
21b8c73179 Add "timer" as individual setting (#23) 2020-02-03 02:10:56 +01:00
qadan
4b7694b50f updates 2020-01-28 18:19:07 -04:00
CaitSith2
18f15d80f9 MSU-1 (#13)
* Add Extended MSU as an option
2020-01-22 18:27:25 +01:00
Fabian Dill
515716a71d optimize bytearray creation time and ram use 2020-01-22 17:50:00 +01:00
Bonta-kun
f988f7671b --remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them 2020-01-18 09:50:12 +01:00